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    Searched defs:checkerboard (Results 1 - 4 of 4) sorted by null

  /external/skia/gm/
matriximagefilter.cpp 46 SkBitmap checkerboard; local
47 make_checkerboard(&checkerboard);
52 draw(canvas, srcRect, checkerboard, matrix, kNone_SkFilterQuality);
55 draw(canvas, srcRect, checkerboard, matrix, kLow_SkFilterQuality);
60 draw(canvas, srcRect, checkerboard, matrix, kMedium_SkFilterQuality);
63 draw(canvas, srcRect, checkerboard, matrix, kHigh_SkFilterQuality);
transparency.cpp 51 static void checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) { function
59 * checkerboard pattern looks correct.
62 checkerboard(canvas, sk_tool_utils::color_to_565(0xFF999999),
imagefilterscropexpand.cpp 46 SkBitmap checkerboard; local
47 make_checkerboard(&checkerboard);
52 // For the opaque checkerboard, the opacity boost doesn't matter but it does impact the
53 // area outside the checkerboard.
78 draw(canvas, checkerboard, rect, SkColorFilterImageFilter::Make(cfAlphaTrans,
82 draw(canvas, checkerboard, rect, SkBlurImageFilter::Make(0.3f, 0.3f,
86 draw(canvas, checkerboard, rect, SkBlurImageFilter::Make(8.0f, 8.0f,
90 draw(canvas, checkerboard, rect, SkDilateImageFilter::Make(2, 2,
94 draw(canvas, checkerboard, rect, SkErodeImageFilter::Make(2, 2,
98 draw(canvas, checkerboard, rect
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  /external/libdrm/tests/exynos/
exynos_fimg2d_test.c 146 /* Allocate buffer and fill it with checkerboard pattern, where the tiles *
325 void *checkerboard; local
350 checkerboard = create_checkerboard_pattern(screen_width / 64, screen_height / 64, 32);
351 if (!checkerboard) {
361 memcpy(tmp->vaddr, checkerboard, img_w * img_h * 4);
365 tmp_img.user_ptr[0].userptr = (unsigned long)checkerboard;
382 /* put checkerboard pattern in the center of the framebuffer */
435 free(checkerboard);
633 void *checkerboard = NULL; local
647 checkerboard = create_checkerboard_pattern(screen_width / 32, screen_height / 32, 32)
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