/external/deqp/framework/referencerenderer/ |
rrMultisamplePixelBufferAccess.cpp | 239 void clearStencil (const MultisamplePixelBufferAccess& access, int stencil) 241 tcu::clearStencil(access.raw(), stencil);
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/external/swiftshader/src/OpenGL/libGL/ |
Device.cpp | 225 void Device::clearStencil(unsigned int stencil, unsigned int mask) 239 depthStencil->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.cpp | 190 void Device::clearStencil(unsigned int stencil, unsigned int mask) 204 stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.cpp | 226 void Device::clearStencil(unsigned int stencil, unsigned int mask) 240 stencilBuffer->clearStencil(stencil, mask, clearRect.x0, clearRect.y0, clearRect.width(), clearRect.height());
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/external/deqp/modules/gles2/functional/ |
es2fDepthStencilClearTests.cpp | 71 , clearStencil (0) 81 int clearStencil; 252 clear->clearStencil = rnd.getUint32(); 285 gl.clearStencil (0); 301 gl.clearStencil (clear->clearStencil); 477 deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & bufMask;
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es2fStencilTests.cpp | 147 static StencilOp clearStencil (int stencil) 232 context.clearStencil(op.stencil); 425 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); 448 dst.push_back(StencilOp::clearStencil(targetStencil-1)); 452 dst.push_back(StencilOp::clearStencil(targetStencil)); 459 dst.push_back(StencilOp::clearStencil(targetStencil+1)); 463 dst.push_back(StencilOp::clearStencil(targetStencil)); 468 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); 474 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); 481 dst.push_back(StencilOp::clearStencil(targetStencil)) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthStencilClearTests.cpp | 71 , clearStencil (0) 81 int clearStencil; 255 clear->clearStencil = rnd.getUint32(); 288 gl.clearStencil (0); 304 gl.clearStencil (clear->clearStencil); 480 deUint32 newVal = ((oldVal & ~clear->stencilMask) | (clear->clearStencil & clear->stencilMask)) & bufMask;
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es3fStencilTests.cpp | 150 static StencilOp clearStencil (int stencil) 235 context.clearStencil(op.stencil); 428 dst.push_back(StencilOp::clearStencil(targetStencil | ~mask)); 451 dst.push_back(StencilOp::clearStencil(targetStencil-1)); 455 dst.push_back(StencilOp::clearStencil(targetStencil)); 462 dst.push_back(StencilOp::clearStencil(targetStencil+1)); 466 dst.push_back(StencilOp::clearStencil(targetStencil)); 471 dst.push_back(StencilOp::clearStencil((targetStencil-1)&maxStencil)); 477 dst.push_back(StencilOp::clearStencil((targetStencil+1)&maxStencil)); 484 dst.push_back(StencilOp::clearStencil(targetStencil)) [all...] |
/external/deqp/modules/glshared/ |
glsScissorTests.cpp | 236 gl.clearStencil(0); 257 gl.clearStencil(0); 453 gl.clearStencil(123); 799 const int clearStencil = 123; 809 case CLEAR_STENCIL: gl.clearBufferiv (GL_STENCIL, 0, &clearStencil); break; 810 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; 828 gl.stencilFunc(GL_EQUAL, clearStencil, ~0u);
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/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 453 void GLContext::clearStencil (int stencil)
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/external/skia/src/gpu/vk/ |
GrVkGpu.cpp | [all...] |
/external/swiftshader/src/Renderer/ |
Surface.cpp | [all...] |
/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 299 void (*clearStencil)(void* c, GGLint s);
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/external/deqp/external/vulkancts/modules/vulkan/ |
vktRenderPassTests.cpp | [all...] |
/external/skia/src/gpu/gl/ |
GrGLTestInterface.h | 41 virtual GrGLvoid clearStencil(GrGLint s) {} [all...] |
GrGLGpu.cpp | [all...] |