1 /* 2 * Copyright 2006 The Android Open Source Project 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef SkBitmap_DEFINED 9 #define SkBitmap_DEFINED 10 11 #include "SkColor.h" 12 #include "SkColorTable.h" 13 #include "SkImageInfo.h" 14 #include "SkPixmap.h" 15 #include "SkPoint.h" 16 #include "SkRefCnt.h" 17 18 struct SkMask; 19 struct SkIRect; 20 struct SkRect; 21 class SkPaint; 22 class SkPixelRef; 23 class SkPixelRefFactory; 24 class SkString; 25 26 /** \class SkBitmap 27 28 The SkBitmap class specifies a raster bitmap. A bitmap has an integer width 29 and height, and a format (colortype), and a pointer to the actual pixels. 30 Bitmaps can be drawn into a SkCanvas, but they are also used to specify the 31 target of a SkCanvas' drawing operations. 32 A const SkBitmap exposes getAddr(), which lets a caller write its pixels; 33 the constness is considered to apply to the bitmap's configuration, not 34 its contents. 35 36 SkBitmap is not thread safe. Each thread must use its own (shallow) copy. 37 */ 38 class SK_API SkBitmap { 39 public: 40 class SK_API Allocator; 41 42 /** 43 * Default construct creates a bitmap with zero width and height, and no pixels. 44 * Its colortype is set to kUnknown_SkColorType. 45 */ 46 SkBitmap(); 47 48 /** 49 * Copy the settings from the src into this bitmap. If the src has pixels 50 * allocated, they will be shared, not copied, so that the two bitmaps will 51 * reference the same memory for the pixels. If a deep copy is needed, 52 * where the new bitmap has its own separate copy of the pixels, use 53 * deepCopyTo(). 54 */ 55 SkBitmap(const SkBitmap& src); 56 57 /** 58 * Copy the settings from the src into this bitmap. If the src has pixels 59 * allocated, ownership of the pixels will be taken. 60 */ 61 SkBitmap(SkBitmap&& src); 62 63 ~SkBitmap(); 64 65 /** Copies the src bitmap into this bitmap. Ownership of the src 66 bitmap's pixels is shared with the src bitmap. 67 */ 68 SkBitmap& operator=(const SkBitmap& src); 69 70 /** Copies the src bitmap into this bitmap. Takes ownership of the src 71 bitmap's pixels. 72 */ 73 SkBitmap& operator=(SkBitmap&& src); 74 75 /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. 76 */ 77 // This method is not exported to java. 78 void swap(SkBitmap& other); 79 80 /////////////////////////////////////////////////////////////////////////// 81 82 const SkImageInfo& info() const { return fInfo; } 83 84 int width() const { return fInfo.width(); } 85 int height() const { return fInfo.height(); } 86 SkColorType colorType() const { return fInfo.colorType(); } 87 SkAlphaType alphaType() const { return fInfo.alphaType(); } 88 SkColorSpace* colorSpace() const { return fInfo.colorSpace(); } 89 sk_sp<SkColorSpace> refColorSpace() const { return fInfo.refColorSpace(); } 90 91 /** 92 * Return the number of bytes per pixel based on the colortype. If the colortype is 93 * kUnknown_SkColorType, then 0 is returned. 94 */ 95 int bytesPerPixel() const { return fInfo.bytesPerPixel(); } 96 97 /** 98 * Return the rowbytes expressed as a number of pixels (like width and height). 99 * If the colortype is kUnknown_SkColorType, then 0 is returned. 100 */ 101 int rowBytesAsPixels() const { 102 return fRowBytes >> this->shiftPerPixel(); 103 } 104 105 /** 106 * Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel 107 * colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType. 108 */ 109 int shiftPerPixel() const { return this->fInfo.shiftPerPixel(); } 110 111 /////////////////////////////////////////////////////////////////////////// 112 113 /** Return true iff the bitmap has empty dimensions. 114 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 115 */ 116 bool empty() const { return fInfo.isEmpty(); } 117 118 /** Return true iff the bitmap has no pixelref. Note: this can return true even if the 119 * dimensions of the bitmap are > 0 (see empty()). 120 * Hey! Before you use this, see if you really want to know drawsNothing() instead. 121 */ 122 bool isNull() const { return nullptr == fPixelRef; } 123 124 /** Return true iff drawing this bitmap has no effect. 125 */ 126 bool drawsNothing() const { return this->empty() || this->isNull(); } 127 128 /** Return the number of bytes between subsequent rows of the bitmap. */ 129 size_t rowBytes() const { return fRowBytes; } 130 131 /** 132 * Set the bitmap's alphaType, returning true on success. If false is 133 * returned, then the specified new alphaType is incompatible with the 134 * colortype, and the current alphaType is unchanged. 135 * 136 * Note: this changes the alphatype for the underlying pixels, which means 137 * that all bitmaps that might be sharing (subsets of) the pixels will 138 * be affected. 139 */ 140 bool setAlphaType(SkAlphaType); 141 142 /** Return the address of the pixels for this SkBitmap. 143 */ 144 void* getPixels() const { return fPixels; } 145 146 /** Return the byte size of the pixels, based on the height and rowBytes. 147 Note this truncates the result to 32bits. Call getSize64() to detect 148 if the real size exceeds 32bits. 149 */ 150 size_t getSize() const { return fInfo.height() * fRowBytes; } 151 152 /** Return the number of bytes from the pointer returned by getPixels() 153 to the end of the allocated space in the buffer. Required in 154 cases where extractSubset has been called. 155 */ 156 size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); } 157 158 /** 159 * Return the full size of the bitmap, in bytes. 160 */ 161 int64_t computeSize64() const { 162 return sk_64_mul(fInfo.height(), fRowBytes); 163 } 164 165 /** 166 * Return the number of bytes from the pointer returned by getPixels() 167 * to the end of the allocated space in the buffer. This may be smaller 168 * than computeSize64() if there is any rowbytes padding beyond the width. 169 */ 170 int64_t computeSafeSize64() const { 171 return fInfo.getSafeSize64(fRowBytes); 172 } 173 174 /** Returns true if this bitmap is marked as immutable, meaning that the 175 contents of its pixels will not change for the lifetime of the bitmap. 176 */ 177 bool isImmutable() const; 178 179 /** Marks this bitmap as immutable, meaning that the contents of its 180 pixels will not change for the lifetime of the bitmap and of the 181 underlying pixelref. This state can be set, but it cannot be 182 cleared once it is set. This state propagates to all other bitmaps 183 that share the same pixelref. 184 */ 185 void setImmutable(); 186 187 /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). 188 */ 189 bool isOpaque() const { 190 return SkAlphaTypeIsOpaque(this->alphaType()); 191 } 192 193 /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.) 194 */ 195 bool isVolatile() const; 196 197 /** Specify whether this bitmap is volatile. Bitmaps are not volatile by 198 default. Temporary bitmaps that are discarded after use should be 199 marked as volatile. This provides a hint to the device that the bitmap 200 should not be cached. Providing this hint when appropriate can 201 improve performance by avoiding unnecessary overhead and resource 202 consumption on the device. 203 */ 204 void setIsVolatile(bool); 205 206 /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) 207 owner of the pixels, that ownership is decremented. 208 */ 209 void reset(); 210 211 /** 212 * This will brute-force return true if all of the pixels in the bitmap 213 * are opaque. If it fails to read the pixels, or encounters an error, 214 * it will return false. 215 * 216 * Since this can be an expensive operation, the bitmap stores a flag for 217 * this (isOpaque). Only call this if you need to compute this value from 218 * "unknown" pixels. 219 */ 220 static bool ComputeIsOpaque(const SkBitmap& bm) { 221 SkAutoPixmapUnlock result; 222 return bm.requestLock(&result) && result.pixmap().computeIsOpaque(); 223 } 224 225 /** 226 * Return the bitmap's bounds [0, 0, width, height] as an SkRect 227 */ 228 void getBounds(SkRect* bounds) const; 229 void getBounds(SkIRect* bounds) const; 230 231 SkIRect bounds() const { return fInfo.bounds(); } 232 SkISize dimensions() const { return fInfo.dimensions(); } 233 // Returns the bounds of this bitmap, offset by its pixelref origin. 234 SkIRect getSubset() const { 235 return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(), 236 fInfo.width(), fInfo.height()); 237 } 238 239 bool setInfo(const SkImageInfo&, size_t rowBytes = 0); 240 241 /** 242 * Allocate the bitmap's pixels to match the requested image info. If the Factory 243 * is non-null, call it to allcoate the pixelref. If the ImageInfo requires 244 * a colortable, then ColorTable must be non-null, and will be ref'd. 245 * On failure, the bitmap will be set to empty and return false. 246 */ 247 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*); 248 249 void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) { 250 if (!this->tryAllocPixels(info, factory, ctable)) { 251 sk_throw(); 252 } 253 } 254 255 /** 256 * Allocate the bitmap's pixels to match the requested image info and 257 * rowBytes. If the request cannot be met (e.g. the info is invalid or 258 * the requested rowBytes are not compatible with the info 259 * (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with 260 * the pixel size specified by info.colorType()) then false is returned 261 * and the bitmap is set to empty. 262 */ 263 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes); 264 265 void allocPixels(const SkImageInfo& info, size_t rowBytes) { 266 if (!this->tryAllocPixels(info, rowBytes)) { 267 sk_throw(); 268 } 269 } 270 271 bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) { 272 return this->tryAllocPixels(info, info.minRowBytes()); 273 } 274 275 void allocPixels(const SkImageInfo& info) { 276 this->allocPixels(info, info.minRowBytes()); 277 } 278 279 bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) { 280 SkImageInfo info = SkImageInfo::MakeN32(width, height, 281 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 282 return this->tryAllocPixels(info); 283 } 284 285 void allocN32Pixels(int width, int height, bool isOpaque = false) { 286 SkImageInfo info = SkImageInfo::MakeN32(width, height, 287 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType); 288 this->allocPixels(info); 289 } 290 291 /** 292 * Install a pixelref that wraps the specified pixels and rowBytes, and 293 * optional ReleaseProc and context. When the pixels are no longer 294 * referenced, if releaseProc is not null, it will be called with the 295 * pixels and context as parameters. 296 * On failure, the bitmap will be set to empty and return false. 297 * 298 * If specified, the releaseProc will always be called, even on failure. It is also possible 299 * for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels). 300 */ 301 bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*, 302 void (*releaseProc)(void* addr, void* context), void* context); 303 304 /** 305 * Call installPixels with no ReleaseProc specified. This means that the 306 * caller must ensure that the specified pixels are valid for the lifetime 307 * of the created bitmap (and its pixelRef). 308 */ 309 bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) { 310 return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL); 311 } 312 313 /** 314 * Call installPixels with no ReleaseProc specified. This means 315 * that the caller must ensure that the specified pixels and 316 * colortable are valid for the lifetime of the created bitmap 317 * (and its pixelRef). 318 */ 319 bool installPixels(const SkPixmap&); 320 321 /** 322 * Calls installPixels() with the value in the SkMask. The caller must 323 * ensure that the specified mask pixels are valid for the lifetime 324 * of the created bitmap (and its pixelRef). 325 */ 326 bool installMaskPixels(const SkMask&); 327 328 /** Use this to assign a new pixel address for an existing bitmap. This 329 will automatically release any pixelref previously installed. Only call 330 this if you are handling ownership/lifetime of the pixel memory. 331 332 If the bitmap retains a reference to the colortable (assuming it is 333 not null) it will take care of incrementing the reference count. 334 335 @param pixels Address for the pixels, managed by the caller. 336 @param ctable ColorTable (or null) that matches the specified pixels 337 */ 338 void setPixels(void* p, SkColorTable* ctable = NULL); 339 340 /** Copies the bitmap's pixels to the location pointed at by dst and returns 341 true if possible, returns false otherwise. 342 343 In the case when the dstRowBytes matches the bitmap's rowBytes, the copy 344 may be made faster by copying over the dst's per-row padding (for all 345 rows but the last). By setting preserveDstPad to true the caller can 346 disable this optimization and ensure that pixels in the padding are not 347 overwritten. 348 349 Always returns false for RLE formats. 350 351 @param dst Location of destination buffer. 352 @param dstSize Size of destination buffer. Must be large enough to hold 353 pixels using indicated stride. 354 @param dstRowBytes Width of each line in the buffer. If 0, uses 355 bitmap's internal stride. 356 @param preserveDstPad Must we preserve padding in the dst 357 */ 358 bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0, 359 bool preserveDstPad = false) const; 360 361 /** Use the standard HeapAllocator to create the pixelref that manages the 362 pixel memory. It will be sized based on the current ImageInfo. 363 If this is called multiple times, a new pixelref object will be created 364 each time. 365 366 If the bitmap retains a reference to the colortable (assuming it is 367 not null) it will take care of incrementing the reference count. 368 369 @param ctable ColorTable (or null) to use with the pixels that will 370 be allocated. Only used if colortype == kIndex_8_SkColorType 371 @return true if the allocation succeeds. If not the pixelref field of 372 the bitmap will be unchanged. 373 */ 374 bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) { 375 return this->tryAllocPixels(NULL, ctable); 376 } 377 378 void allocPixels(SkColorTable* ctable = NULL) { 379 this->allocPixels(NULL, ctable); 380 } 381 382 /** Use the specified Allocator to create the pixelref that manages the 383 pixel memory. It will be sized based on the current ImageInfo. 384 If this is called multiple times, a new pixelref object will be created 385 each time. 386 387 If the bitmap retains a reference to the colortable (assuming it is 388 not null) it will take care of incrementing the reference count. 389 390 @param allocator The Allocator to use to create a pixelref that can 391 manage the pixel memory for the current ImageInfo. 392 If allocator is NULL, the standard HeapAllocator will be used. 393 @param ctable ColorTable (or null) to use with the pixels that will 394 be allocated. Only used if colortype == kIndex_8_SkColorType. 395 If it is non-null and the colortype is not indexed, it will 396 be ignored. 397 @return true if the allocation succeeds. If not the pixelref field of 398 the bitmap will be unchanged. 399 */ 400 bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable); 401 402 void allocPixels(Allocator* allocator, SkColorTable* ctable) { 403 if (!this->tryAllocPixels(allocator, ctable)) { 404 sk_throw(); 405 } 406 } 407 408 /** 409 * Return the current pixelref object or NULL if there is none. This does 410 * not affect the refcount of the pixelref. 411 */ 412 SkPixelRef* pixelRef() const { return fPixelRef.get(); } 413 414 /** 415 * A bitmap can reference a subset of a pixelref's pixels. That means the 416 * bitmap's width/height can be <= the dimensions of the pixelref. The 417 * pixelref origin is the x,y location within the pixelref's pixels for 418 * the bitmap's top/left corner. To be valid the following must be true: 419 * 420 * origin_x + bitmap_width <= pixelref_width 421 * origin_y + bitmap_height <= pixelref_height 422 * 423 * pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef. 424 */ 425 SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; } 426 427 /** 428 * Assign a pixelref and origin to the bitmap. (dx,dy) specify the offset 429 * within the pixelref's pixels for the top/left corner of the bitmap. For 430 * a bitmap that encompases the entire pixels of the pixelref, these will 431 * be (0,0). 432 */ 433 void setPixelRef(sk_sp<SkPixelRef>, int dx, int dy); 434 435 #ifdef SK_SUPPORT_LEGACY_BITMAP_SETPIXELREF 436 /** 437 * Assign a pixelref and origin to the bitmap. Pixelrefs are reference, 438 * so the existing one (if any) will be unref'd and the new one will be 439 * ref'd. (x,y) specify the offset within the pixelref's pixels for the 440 * top/left corner of the bitmap. For a bitmap that encompases the entire 441 * pixels of the pixelref, these will be (0,0). 442 */ 443 SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy); 444 445 SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) { 446 return this->setPixelRef(pr, origin.fX, origin.fY); 447 } 448 449 SkPixelRef* setPixelRef(SkPixelRef* pr) { 450 return this->setPixelRef(pr, 0, 0); 451 } 452 #endif 453 454 /** Call this to ensure that the bitmap points to the current pixel address 455 in the pixelref. Balance it with a call to unlockPixels(). These calls 456 are harmless if there is no pixelref. 457 */ 458 void lockPixels() const; 459 /** When you are finished access the pixel memory, call this to balance a 460 previous call to lockPixels(). This allows pixelrefs that implement 461 cached/deferred image decoding to know when there are active clients of 462 a given image. 463 */ 464 void unlockPixels() const; 465 466 /** 467 * Some bitmaps can return a copy of their pixels for lockPixels(), but 468 * that copy, if modified, will not be pushed back. These bitmaps should 469 * not be used as targets for a raster device/canvas (since all pixels 470 * modifications will be lost when unlockPixels() is called.) 471 */ 472 // DEPRECATED 473 bool lockPixelsAreWritable() const; 474 475 bool requestLock(SkAutoPixmapUnlock* result) const; 476 477 /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. 478 it has non-null pixels, and if required by its colortype, it has a 479 non-null colortable. Returns true if all of the above are met. 480 */ 481 bool readyToDraw() const { 482 return this->getPixels() != NULL && 483 (this->colorType() != kIndex_8_SkColorType || fColorTable); 484 } 485 486 /** Return the bitmap's colortable, if it uses one (i.e. colorType is 487 Index_8) and the pixels are locked. 488 Otherwise returns NULL. Does not affect the colortable's 489 reference count. 490 */ 491 SkColorTable* getColorTable() const { return fColorTable; } 492 493 /** Returns a non-zero, unique value corresponding to the pixels in our 494 pixelref. Each time the pixels are changed (and notifyPixelsChanged 495 is called), a different generation ID will be returned. Finally, if 496 there is no pixelRef then zero is returned. 497 */ 498 uint32_t getGenerationID() const; 499 500 /** Call this if you have changed the contents of the pixels. This will in- 501 turn cause a different generation ID value to be returned from 502 getGenerationID(). 503 */ 504 void notifyPixelsChanged() const; 505 506 /** 507 * Fill the entire bitmap with the specified color. 508 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 509 * of the color is ignored (treated as opaque). If the colortype only supports 510 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 511 */ 512 void eraseColor(SkColor c) const; 513 514 /** 515 * Fill the entire bitmap with the specified color. 516 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 517 * of the color is ignored (treated as opaque). If the colortype only supports 518 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 519 */ 520 void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const { 521 this->eraseColor(SkColorSetARGB(a, r, g, b)); 522 } 523 524 SK_ATTR_DEPRECATED("use eraseARGB or eraseColor") 525 void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { 526 this->eraseARGB(0xFF, r, g, b); 527 } 528 529 /** 530 * Fill the specified area of this bitmap with the specified color. 531 * If the bitmap's colortype does not support alpha (e.g. 565) then the alpha 532 * of the color is ignored (treated as opaque). If the colortype only supports 533 * alpha (e.g. A1 or A8) then the color's r,g,b components are ignored. 534 */ 535 void erase(SkColor c, const SkIRect& area) const; 536 537 // DEPRECATED 538 void eraseArea(const SkIRect& area, SkColor c) const { 539 this->erase(c, area); 540 } 541 542 /** 543 * Converts the pixel at the specified coordinate to an unpremultiplied 544 * SkColor. Note: this ignores any SkColorSpace information, and may return 545 * lower precision data than is actually in the pixel. Alpha only 546 * colortypes (e.g. kAlpha_8_SkColorType) return black with the appropriate 547 * alpha set. The value is undefined for kUnknown_SkColorType or if x or y 548 * are out of bounds, or if the bitmap does not have any pixels (or has not 549 * be locked with lockPixels()).. 550 */ 551 SkColor getColor(int x, int y) const { 552 SkPixmap pixmap; 553 SkAssertResult(this->peekPixels(&pixmap)); 554 return pixmap.getColor(x, y); 555 } 556 557 /** Returns the address of the specified pixel. This performs a runtime 558 check to know the size of the pixels, and will return the same answer 559 as the corresponding size-specific method (e.g. getAddr16). Since the 560 check happens at runtime, it is much slower than using a size-specific 561 version. Unlike the size-specific methods, this routine also checks if 562 getPixels() returns null, and returns that. The size-specific routines 563 perform a debugging assert that getPixels() is not null, but they do 564 not do any runtime checks. 565 */ 566 void* getAddr(int x, int y) const; 567 568 /** Returns the address of the pixel specified by x,y for 32bit pixels. 569 * In debug build, this asserts that the pixels are allocated and locked, 570 * and that the colortype is 32-bit, however none of these checks are performed 571 * in the release build. 572 */ 573 inline uint32_t* getAddr32(int x, int y) const; 574 575 /** Returns the address of the pixel specified by x,y for 16bit pixels. 576 * In debug build, this asserts that the pixels are allocated and locked, 577 * and that the colortype is 16-bit, however none of these checks are performed 578 * in the release build. 579 */ 580 inline uint16_t* getAddr16(int x, int y) const; 581 582 /** Returns the address of the pixel specified by x,y for 8bit pixels. 583 * In debug build, this asserts that the pixels are allocated and locked, 584 * and that the colortype is 8-bit, however none of these checks are performed 585 * in the release build. 586 */ 587 inline uint8_t* getAddr8(int x, int y) const; 588 589 /** Returns the color corresponding to the pixel specified by x,y for 590 * colortable based bitmaps. 591 * In debug build, this asserts that the pixels are allocated and locked, 592 * that the colortype is indexed, and that the colortable is allocated, 593 * however none of these checks are performed in the release build. 594 */ 595 inline SkPMColor getIndex8Color(int x, int y) const; 596 597 /** Set dst to be a setset of this bitmap. If possible, it will share the 598 pixel memory, and just point into a subset of it. However, if the colortype 599 does not support this, a local copy will be made and associated with 600 the dst bitmap. If the subset rectangle, intersected with the bitmap's 601 dimensions is empty, or if there is an unsupported colortype, false will be 602 returned and dst will be untouched. 603 @param dst The bitmap that will be set to a subset of this bitmap 604 @param subset The rectangle of pixels in this bitmap that dst will 605 reference. 606 @return true if the subset copy was successfully made. 607 */ 608 bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; 609 610 /** Makes a deep copy of this bitmap, respecting the requested colorType, 611 * and allocating the dst pixels on the cpu. 612 * Returns false if either there is an error (i.e. the src does not have 613 * pixels) or the request cannot be satisfied (e.g. the src has per-pixel 614 * alpha, and the requested colortype does not support alpha). 615 * @param dst The bitmap to be sized and allocated 616 * @param ct The desired colorType for dst 617 * @param allocator Allocator used to allocate the pixelref for the dst 618 * bitmap. If this is null, the standard HeapAllocator 619 * will be used. 620 * @return true if the copy was made. 621 */ 622 bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const; 623 624 bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const { 625 return this->copyTo(dst, this->colorType(), allocator); 626 } 627 628 /** 629 * Copy the bitmap's pixels into the specified buffer (pixels + rowBytes), 630 * converting them into the requested format (SkImageInfo). The src pixels are read 631 * starting at the specified (srcX,srcY) offset, relative to the top-left corner. 632 * 633 * The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle 634 * 635 * srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height()); 636 * 637 * srcR is intersected with the bounds of the bitmap. If this intersection is not empty, 638 * then we have two sets of pixels (of equal size). Replace the dst pixels with the 639 * corresponding src pixels, performing any colortype/alphatype transformations needed 640 * (in the case where the src and dst have different colortypes or alphatypes). 641 * 642 * This call can fail, returning false, for several reasons: 643 * - If srcR does not intersect the bitmap bounds. 644 * - If the requested colortype/alphatype cannot be converted from the src's types. 645 * - If the src pixels are not available. 646 */ 647 bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, 648 int srcX, int srcY) const; 649 bool readPixels(const SkPixmap& dst, int srcX, int srcY) const; 650 bool readPixels(const SkPixmap& dst) const { 651 return this->readPixels(dst, 0, 0); 652 } 653 654 /** 655 * Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY. 656 * 657 * This is logically the same as creating a bitmap around src, and calling readPixels on it 658 * with this bitmap as the dst. 659 */ 660 bool writePixels(const SkPixmap& src, int dstX, int dstY) { 661 return this->writePixels(src, dstX, dstY, SkTransferFunctionBehavior::kRespect); 662 } 663 bool writePixels(const SkPixmap& src) { 664 return this->writePixels(src, 0, 0); 665 } 666 667 /** 668 * Returns true if this bitmap's pixels can be converted into the requested 669 * colorType, such that copyTo() could succeed. 670 */ 671 bool canCopyTo(SkColorType colorType) const; 672 673 /** Makes a deep copy of this bitmap, keeping the copied pixels 674 * in the same domain as the source: If the src pixels are allocated for 675 * the cpu, then so will the dst. If the src pixels are allocated on the 676 * gpu (typically as a texture), the it will do the same for the dst. 677 * If the request cannot be fulfilled, returns false and dst is unmodified. 678 */ 679 bool deepCopyTo(SkBitmap* dst) const; 680 681 #ifdef SK_BUILD_FOR_ANDROID 682 bool hasHardwareMipMap() const { 683 return (fFlags & kHasHardwareMipMap_Flag) != 0; 684 } 685 686 void setHasHardwareMipMap(bool hasHardwareMipMap) { 687 if (hasHardwareMipMap) { 688 fFlags |= kHasHardwareMipMap_Flag; 689 } else { 690 fFlags &= ~kHasHardwareMipMap_Flag; 691 } 692 } 693 #endif 694 695 bool extractAlpha(SkBitmap* dst) const { 696 return this->extractAlpha(dst, NULL, NULL, NULL); 697 } 698 699 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, 700 SkIPoint* offset) const { 701 return this->extractAlpha(dst, paint, NULL, offset); 702 } 703 704 /** Set dst to contain alpha layer of this bitmap. If destination bitmap 705 fails to be initialized, e.g. because allocator can't allocate pixels 706 for it, dst will not be modified and false will be returned. 707 708 @param dst The bitmap to be filled with alpha layer 709 @param paint The paint to draw with 710 @param allocator Allocator used to allocate the pixelref for the dst 711 bitmap. If this is null, the standard HeapAllocator 712 will be used. 713 @param offset If not null, it is set to top-left coordinate to position 714 the returned bitmap so that it visually lines up with the 715 original 716 */ 717 bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator, 718 SkIPoint* offset) const; 719 720 /** 721 * If the pixels are available from this bitmap (w/o locking) return true, and fill out the 722 * specified pixmap (if not null). If the pixels are not available (either because there are 723 * none, or becuase accessing them would require locking or other machinary) return false and 724 * ignore the pixmap parameter. 725 * 726 * Note: if this returns true, the results (in the pixmap) are only valid until the bitmap 727 * is changed in anyway, in which case the results are invalid. 728 */ 729 bool peekPixels(SkPixmap*) const; 730 731 SkDEBUGCODE(void validate() const;) 732 733 class Allocator : public SkRefCnt { 734 public: 735 /** Allocate the pixel memory for the bitmap, given its dimensions and 736 colortype. Return true on success, where success means either setPixels 737 or setPixelRef was called. The pixels need not be locked when this 738 returns. If the colortype requires a colortable, it also must be 739 installed via setColorTable. If false is returned, the bitmap and 740 colortable should be left unchanged. 741 */ 742 virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; 743 private: 744 typedef SkRefCnt INHERITED; 745 }; 746 747 /** Subclass of Allocator that returns a pixelref that allocates its pixel 748 memory from the heap. This is the default Allocator invoked by 749 allocPixels(). 750 */ 751 class HeapAllocator : public Allocator { 752 public: 753 bool allocPixelRef(SkBitmap*, SkColorTable*) override; 754 }; 755 756 SK_TO_STRING_NONVIRT() 757 758 private: 759 mutable sk_sp<SkPixelRef> fPixelRef; 760 mutable int fPixelLockCount; 761 // These are just caches from the locked pixelref 762 mutable void* fPixels; 763 mutable SkColorTable* fColorTable; // only meaningful for kIndex8 764 765 SkIPoint fPixelRefOrigin; 766 767 enum Flags { 768 kImageIsVolatile_Flag = 0x02, 769 #ifdef SK_BUILD_FOR_ANDROID 770 /* A hint for the renderer responsible for drawing this bitmap 771 * indicating that it should attempt to use mipmaps when this bitmap 772 * is drawn scaled down. 773 */ 774 kHasHardwareMipMap_Flag = 0x08, 775 #endif 776 }; 777 778 SkImageInfo fInfo; 779 uint32_t fRowBytes; 780 uint8_t fFlags; 781 782 bool writePixels(const SkPixmap& src, int x, int y, SkTransferFunctionBehavior behavior); 783 784 /* Unreference any pixelrefs or colortables 785 */ 786 void freePixels(); 787 void updatePixelsFromRef() const; 788 789 static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&); 790 static bool ReadRawPixels(SkReadBuffer*, SkBitmap*); 791 792 friend class SkImage_Raster; 793 friend class SkReadBuffer; // unflatten, rawpixels 794 friend class SkBinaryWriteBuffer; // rawpixels 795 friend struct SkBitmapProcState; 796 }; 797 798 class SkAutoLockPixels : SkNoncopyable { 799 public: 800 SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) { 801 fDidLock = doLock; 802 if (doLock) { 803 bm.lockPixels(); 804 } 805 } 806 ~SkAutoLockPixels() { 807 if (fDidLock) { 808 fBitmap.unlockPixels(); 809 } 810 } 811 812 private: 813 const SkBitmap& fBitmap; 814 bool fDidLock; 815 }; 816 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed. 817 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels) 818 819 /////////////////////////////////////////////////////////////////////////////// 820 821 inline uint32_t* SkBitmap::getAddr32(int x, int y) const { 822 SkASSERT(fPixels); 823 SkASSERT(4 == this->bytesPerPixel()); 824 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 825 return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); 826 } 827 828 inline uint16_t* SkBitmap::getAddr16(int x, int y) const { 829 SkASSERT(fPixels); 830 SkASSERT(2 == this->bytesPerPixel()); 831 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 832 return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); 833 } 834 835 inline uint8_t* SkBitmap::getAddr8(int x, int y) const { 836 SkASSERT(fPixels); 837 SkASSERT(1 == this->bytesPerPixel()); 838 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 839 return (uint8_t*)fPixels + y * fRowBytes + x; 840 } 841 842 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { 843 SkASSERT(fPixels); 844 SkASSERT(kIndex_8_SkColorType == this->colorType()); 845 SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height()); 846 SkASSERT(fColorTable); 847 return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; 848 } 849 850 #endif 851