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      1 /*
      2  * Copyright 2014 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_GUI_BUFFERQUEUECONSUMER_H
     18 #define ANDROID_GUI_BUFFERQUEUECONSUMER_H
     19 
     20 #include <EGL/egl.h>
     21 #include <EGL/eglext.h>
     22 
     23 #include <gui/BufferQueueDefs.h>
     24 #include <gui/IGraphicBufferConsumer.h>
     25 #include <utils/String8.h>
     26 
     27 namespace android {
     28 
     29 class BufferQueueCore;
     30 
     31 class BufferQueueConsumer : public BnGraphicBufferConsumer {
     32 
     33 public:
     34     BufferQueueConsumer(const sp<BufferQueueCore>& core);
     35     virtual ~BufferQueueConsumer();
     36 
     37     // acquireBuffer attempts to acquire ownership of the next pending buffer in
     38     // the BufferQueue. If no buffer is pending then it returns
     39     // NO_BUFFER_AVAILABLE. If a buffer is successfully acquired, the
     40     // information about the buffer is returned in BufferItem.  If the buffer
     41     // returned had previously been acquired then the BufferItem::mGraphicBuffer
     42     // field of buffer is set to NULL and it is assumed that the consumer still
     43     // holds a reference to the buffer.
     44     //
     45     // If expectedPresent is nonzero, it indicates the time when the buffer
     46     // will be displayed on screen. If the buffer's timestamp is farther in the
     47     // future, the buffer won't be acquired, and PRESENT_LATER will be
     48     // returned.  The presentation time is in nanoseconds, and the time base
     49     // is CLOCK_MONOTONIC.
     50     virtual status_t acquireBuffer(BufferItem* outBuffer,
     51             nsecs_t expectedPresent, uint64_t maxFrameNumber = 0) override;
     52 
     53     // See IGraphicBufferConsumer::detachBuffer
     54     virtual status_t detachBuffer(int slot);
     55 
     56     // See IGraphicBufferConsumer::attachBuffer
     57     virtual status_t attachBuffer(int* slot, const sp<GraphicBuffer>& buffer);
     58 
     59     // releaseBuffer releases a buffer slot from the consumer back to the
     60     // BufferQueue.  This may be done while the buffer's contents are still
     61     // being accessed.  The fence will signal when the buffer is no longer
     62     // in use. frameNumber is used to indentify the exact buffer returned.
     63     //
     64     // If releaseBuffer returns STALE_BUFFER_SLOT, then the consumer must free
     65     // any references to the just-released buffer that it might have, as if it
     66     // had received a onBuffersReleased() call with a mask set for the released
     67     // buffer.
     68     //
     69     // Note that the dependencies on EGL will be removed once we switch to using
     70     // the Android HW Sync HAL.
     71     virtual status_t releaseBuffer(int slot, uint64_t frameNumber,
     72             const sp<Fence>& releaseFence, EGLDisplay display,
     73             EGLSyncKHR fence);
     74 
     75     // connect connects a consumer to the BufferQueue.  Only one
     76     // consumer may be connected, and when that consumer disconnects the
     77     // BufferQueue is placed into the "abandoned" state, causing most
     78     // interactions with the BufferQueue by the producer to fail.
     79     // controlledByApp indicates whether the consumer is controlled by
     80     // the application.
     81     //
     82     // consumerListener may not be NULL.
     83     virtual status_t connect(const sp<IConsumerListener>& consumerListener,
     84             bool controlledByApp);
     85 
     86     // disconnect disconnects a consumer from the BufferQueue. All
     87     // buffers will be freed and the BufferQueue is placed in the "abandoned"
     88     // state, causing most interactions with the BufferQueue by the producer to
     89     // fail.
     90     virtual status_t disconnect();
     91 
     92     // getReleasedBuffers sets the value pointed to by outSlotMask to a bit mask
     93     // indicating which buffer slots have been released by the BufferQueue
     94     // but have not yet been released by the consumer.
     95     //
     96     // This should be called from the onBuffersReleased() callback.
     97     virtual status_t getReleasedBuffers(uint64_t* outSlotMask);
     98 
     99     // setDefaultBufferSize is used to set the size of buffers returned by
    100     // dequeueBuffer when a width and height of zero is requested.  Default
    101     // is 1x1.
    102     virtual status_t setDefaultBufferSize(uint32_t width, uint32_t height);
    103 
    104     // see IGraphicBufferConsumer::setMaxBufferCount
    105     virtual status_t setMaxBufferCount(int bufferCount);
    106 
    107     // setMaxAcquiredBufferCount sets the maximum number of buffers that can
    108     // be acquired by the consumer at one time (default 1).  This call will
    109     // fail if a producer is connected to the BufferQueue.
    110     virtual status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
    111 
    112     // setConsumerName sets the name used in logging
    113     status_t setConsumerName(const String8& name) override;
    114 
    115     // setDefaultBufferFormat allows the BufferQueue to create
    116     // GraphicBuffers of a defaultFormat if no format is specified
    117     // in dequeueBuffer. The initial default is HAL_PIXEL_FORMAT_RGBA_8888.
    118     virtual status_t setDefaultBufferFormat(PixelFormat defaultFormat);
    119 
    120     // setDefaultBufferDataSpace allows the BufferQueue to create
    121     // GraphicBuffers of a defaultDataSpace if no data space is specified
    122     // in queueBuffer.
    123     // The initial default is HAL_DATASPACE_UNKNOWN
    124     virtual status_t setDefaultBufferDataSpace(
    125             android_dataspace defaultDataSpace);
    126 
    127     // setConsumerUsageBits will turn on additional usage bits for dequeueBuffer.
    128     // These are merged with the bits passed to dequeueBuffer.  The values are
    129     // enumerated in gralloc.h, e.g. GRALLOC_USAGE_HW_RENDER; the default is 0.
    130     virtual status_t setConsumerUsageBits(uint32_t usage);
    131 
    132     // setConsumerIsProtected will turn on an internal bit that indicates whether
    133     // the consumer can handle protected gralloc buffers (i.e. with
    134     // GRALLOC_USAGE_PROTECTED set). IGraphicBufferProducer can query this
    135     // capability using NATIVE_WINDOW_CONSUMER_IS_PROTECTED.
    136     virtual status_t setConsumerIsProtected(bool isProtected);
    137 
    138     // setTransformHint bakes in rotation to buffers so overlays can be used.
    139     // The values are enumerated in window.h, e.g.
    140     // NATIVE_WINDOW_TRANSFORM_ROT_90.  The default is 0 (no transform).
    141     virtual status_t setTransformHint(uint32_t hint);
    142 
    143     // Retrieve the sideband buffer stream, if any.
    144     status_t getSidebandStream(sp<NativeHandle>* outStream) const override;
    145 
    146     // See IGraphicBufferConsumer::getOccupancyHistory
    147     virtual status_t getOccupancyHistory(bool forceFlush,
    148             std::vector<OccupancyTracker::Segment>* outHistory) override;
    149 
    150     // See IGraphicBufferConsumer::discardFreeBuffers
    151     virtual status_t discardFreeBuffers() override;
    152 
    153     // dump our state in a String
    154     status_t dumpState(const String8& prefix, String8* outResult) const override;
    155 
    156     // Functions required for backwards compatibility.
    157     // These will be modified/renamed in IGraphicBufferConsumer and will be
    158     // removed from this class at that time. See b/13306289.
    159 
    160     virtual status_t releaseBuffer(int buf, uint64_t frameNumber,
    161             EGLDisplay display, EGLSyncKHR fence,
    162             const sp<Fence>& releaseFence) {
    163         return releaseBuffer(buf, frameNumber, releaseFence, display, fence);
    164     }
    165 
    166     virtual status_t consumerConnect(const sp<IConsumerListener>& consumer,
    167             bool controlledByApp) {
    168         return connect(consumer, controlledByApp);
    169     }
    170 
    171     virtual status_t consumerDisconnect() { return disconnect(); }
    172 
    173     // End functions required for backwards compatibility
    174 
    175 private:
    176     sp<BufferQueueCore> mCore;
    177 
    178     // This references mCore->mSlots. Lock mCore->mMutex while accessing.
    179     BufferQueueDefs::SlotsType& mSlots;
    180 
    181     // This is a cached copy of the name stored in the BufferQueueCore.
    182     // It's updated during setConsumerName.
    183     String8 mConsumerName;
    184 
    185 }; // class BufferQueueConsumer
    186 
    187 } // namespace android
    188 
    189 #endif
    190