/external/eigen/test/ |
corners.cpp | 16 template<typename MatrixType> void corners(const MatrixType& m) function 108 CALL_SUBTEST_1( corners(Matrix<float, 1, 1>()) ); 109 CALL_SUBTEST_2( corners(Matrix4d()) ); 110 CALL_SUBTEST_3( corners(Matrix<int,10,12>()) ); 111 CALL_SUBTEST_4( corners(MatrixXcf(5, 7)) ); 112 CALL_SUBTEST_5( corners(MatrixXf(21, 20)) );
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/external/skia/gm/ |
patch.cpp | 37 SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; local 51 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
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bleed.cpp | 333 SkPoint corners[] = {{0, 0}, { 0, kBottom }, { kWidth, kBottom }, {kWidth, 0} }; variable 334 matrices[matrices.count()-1].mapPoints(corners, 4); 335 SkScalar y = (corners[0].fY + corners[1].fY + corners[2].fY + corners[3].fY) / 4; 336 SkScalar x = SkTMax(SkTMax(corners[0].fX, corners[1].fX), 337 SkTMax(corners[2].fX, corners[3].fX)) 393 SkPoint corners[] = { { 0, 0 },{ 0, kBottom },{ kWidth, kBottom },{ kWidth, 0 } }; variable [all...] |
/external/skia/samplecode/ |
PerlinPatch.cpp | 29 SkPoint corners[4] = { bottom[0], bottom[3], top[0], top[3] }; local 43 canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, corners, paint);
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationCommonEdgeTests.cpp | 288 const deUint16 corners[4] = local 299 gridIndices.push_back(corners[(k+0 + i + (2-j%3)) % 3]); 301 gridIndices.push_back(corners[(k+2 + i + (2-j%3) + secondTriangleVertexIndexOffset) % 3 + 1]);
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vktTessellationUtil.cpp | 917 const tcu::Vec3 corners[3] = local [all...] |
/external/opencv/cv/src/ |
cvdominants.cpp | 56 CvSeq ** corners, int dmin2, int dmax2, int dneigh2, float amax ) 78 if( corners == NULL ) 314 *corners = cvEndWriteSeq( &writer ); 336 // Applies some algorithm to find dominant points ( corners ) of contour 362 CvSeq* corners = 0; local 394 IPPI_CALL( icvFindDominantPointsIPAN( contour, storage, &corners, 404 return corners;
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cvcalibinit.cpp | 103 int count; // Number of neighbor corners 104 struct CvCBCorner* neighbors[4]; // Neighbor corners 116 bool ordered; // true if corners/neighbors are ordered counter-clockwise 118 // neighbors and corners are synced, i.e., neighbor 0 shares corner 0 119 CvCBCorner *corners[4]; // Coordinates of quad corners member in struct:CvCBQuad 128 static int icvGenerateQuads( CvCBQuad **quads, CvCBCorner **corners, 148 int *all_count, CvCBQuad **all_quads, CvCBCorner **corners, 158 CvCBQuad **all_quads, int all_count, CvCBCorner **corners); 162 static int icvCheckBoardMonotony( CvPoint2D32f* corners, CvSize pattern_size ) 218 CvCBCorner *corners = 0, **corner_group = 0; local 1194 CvCBCorner** corners = 0; local [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/crop/ |
CropMath.java | 31 * corners. 32 * The order of the corners in the float array is: 38 * @param r the rectangle to get the corners of 39 * @return the float array of corners (8 floats) 43 float[] corners = { local 49 return corners; 67 * Takes an array of 2D coordinates representing corners and returns the 106 * Takes a point and the corners of a rectangle and returns the two corners 110 * @param corners the corners of the rectangl [all...] |
BoundedRect.java | 127 // find correction vectors for corners that have moved out of bounds 162 // update translated corners with correction vectors 205 // relies on corners being in same order as method 252 float[] corners = CropMath.getCornersFromRect(outer); local 254 m.mapPoints(corners); 286 float[] l2 = CropMath.closestSide(c, corners); 299 // relies on corners being in same order as method
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/external/skia/tests/ |
SerializationTest.cpp | 489 SkVector corners[4] = { {1, 2}, {2, 3}, {3,4}, {4,5} }; local 490 rrect.setRectRadii(rect, corners);
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/external/deqp/framework/referencerenderer/ |
rrRasterizer.cpp | 321 } corners[] = local 329 // Corner cases at the corners 330 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(corners); ++ndx) 332 const tcu::Vector<deInt64,2> p = diamondCenter + corners[ndx].dp; 341 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT) 345 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT_FIRST_QUARTER && 350 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT_SECOND_QUARTER && 356 if (lineInCornerAngleRange(line, corners[ndx].dp)) 358 const bool startIsInside = corners[ndx].pointInclusive || p != line.m_v0; 359 const bool endIsOutside = !corners[ndx].pointInclusive || p != line.m_v1 [all...] |
/external/deqp/modules/gles2/functional/ |
es2fMultisampleTests.cpp | 678 Vec2 corners[4] = local 696 renderTriangle(corners[(0+quadNdx) % 4] + center, 697 corners[(1+quadNdx) % 4] + center, 698 corners[(2+quadNdx) % 4] + center, 703 renderTriangle(corners[(3+quadNdx) % 4] + center, 704 corners[(2+quadNdx) % 4] + center, 705 corners[(0+quadNdx) % 4] + center, 710 renderTriangle(corners[(0+quadNdx) % 4] + center, 711 corners[(2+quadNdx) % 4] + center, 712 corners[(3+quadNdx) % 4] + center 754 Vec2 corners[4] = local 794 Vec2 corners[4] = local [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Matrix_Delegate.java | 141 // array with 4 corners 142 float[] corners = new float[] { local 150 mapPoints(corners); 153 dst.left = Math.min(Math.min(corners[0], corners[2]), Math.min(corners[4], corners[6])); 154 dst.right = Math.max(Math.max(corners[0], corners[2]), Math.max(corners[4], corners[6])) [all...] |
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
GcSnapshot.java | 837 // array with 4 corners 838 float[] corners = new float[] { local 846 matrix.transform(corners, 0, corners, 0, 4); 849 dst.left = Math.min(Math.min(corners[0], corners[2]), Math.min(corners[4], corners[6])); 850 dst.right = Math.max(Math.max(corners[0], corners[2]), Math.max(corners[4], corners[6])) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 840 Vec2 corners[4] = local 858 renderTriangle(corners[(0+quadNdx) % 4] + center, 859 corners[(1+quadNdx) % 4] + center, 860 corners[(2+quadNdx) % 4] + center, 865 renderTriangle(corners[(3+quadNdx) % 4] + center, 866 corners[(2+quadNdx) % 4] + center, 867 corners[(0+quadNdx) % 4] + center, 872 renderTriangle(corners[(0+quadNdx) % 4] + center, 873 corners[(2+quadNdx) % 4] + center, 874 corners[(3+quadNdx) % 4] + center 916 Vec2 corners[4] = local 956 Vec2 corners[4] = local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureGatherTests.cpp | 765 GATHERCASE_DONT_SAMPLE_CUBE_CORNERS = (1<<0) //!< For cube map cases: do not sample cube corners 2118 const bool corners = (m_baseParams.flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS) == 0; local [all...] |
/external/skia/src/core/ |
SkPath.cpp | 417 The direction takes advantage of the corners found since opposite sides 437 int corners = 0; local 471 if (0 == corners) { 475 corners = 1; 487 if (++corners > 4) { 495 // Possible values for corners are 2, 3, and 4. 496 // When corners == 3, nextDirection opposes firstDirection. 498 int turn = firstDirection ^ (corners - 1); 499 int directionCycle = 3 == corners ? 0 : nextDirection ^ turn; 527 // Success if 4 corners and first point equals las [all...] |
/cts/apps/CtsVerifier/libs/ |
opencv3-android.jar | |
/prebuilts/tools/common/m2/repository/com/jayway/android/robotium/robotium-solo/5.5.3/ |
robotium-solo-5.5.3.jar | |
/external/zxing/core/ |
core.jar | |