/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.hpp | 55 virtual void setDepthBuffer(egl::Image *depthBuffer); 76 egl::Image *depthBuffer;
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Context.cpp | 1319 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 1849 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.hpp | 57 virtual void setDepthBuffer(egl::Image *depthBuffer); 95 egl::Image *depthBuffer;
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Context.cpp | 1996 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 2868 Renderbuffer *depthbuffer = framebuffer->getDepthbuffer(); local 3388 egl::Image *depthbuffer = framebuffer->getDepthBuffer(); local [all...] |
/external/swiftshader/src/Renderer/ |
Context.hpp | 464 Surface *depthBuffer;
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Renderer.hpp | 189 float *depthBuffer; 230 Surface *depthBuffer;
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 388 tcu::TextureLevel depthBuffer; 411 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); 412 rr::clearMultisampleDepthBuffer(depthBuffer, CLEAR_DEPTH, rr::WindowRectangle(0, 0, width, height)); 422 rr::MultisamplePixelBufferAccess::fromMultisampleAccess(depthBuffer.getAccess()), [all...] |
/system/core/libpixelflinger/include/pixelflinger/ |
pixelflinger.h | 221 void (*depthBuffer)(void* c, const GGLSurface* surface);
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