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    Searched defs:dy0 (Results 1 - 13 of 13) sorted by null

  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/d1new/
KernelDataForRenderScriptd1new.java 109 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); local
114 float dy = dy0 + (float) v / (float) getNumSubPixels();
  /cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/f32/
KernelDataForRenderScriptF32.java 108 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); local
113 float dy = dy0 + (float) v / (float) getNumSubPixels();
  /frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/d1new/
KernelDataForRenderScriptd1new.java 97 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); local
102 float dy = dy0 + (float) v / (float) getNumSubPixels();
  /frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/f32/
KernelDataForRenderScriptF32.java 95 float dy0 = -0.5f + 1.0f / (2 * getNumSubPixels()); local
100 float dy = dy0 + (float) v / (float) getNumSubPixels();
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf.h 69 struct brw_reg dy0; member in struct:brw_sf_compile
  /external/mesa3d/src/mesa/swrast/
s_aatriangle.c 210 const GLfloat dy0 = v1[1] - v0[1]; local
218 ASSERT(dx0 * dy1 - dx1 * dy0 >= 0.0); /* area >= 0.0 */
224 GLfloat cross = (dx0 * (sy - v0[1]) - dy0 * (sx - v0[0]));
229 cross = dx0 + dy0;
  /external/skia/src/gpu/vk/
GrVkCopyManager.cpp 189 float dy0 = 2.f * dstPoint.fY / dh - 1.f; local
192 dy0 = -dy0;
213 float uniData[] = { dx1 - dx0, dy1 - dy0, dx0, dy0, // posXform
  /external/opencv/cv/src/
cvconvhull.cpp 658 double dx0, dy0; local
671 dy0 = (double)hull_next->y - (double)hull_cur->y;
672 assert( dx0 != 0 || dy0 != 0 );
673 scale = 1./sqrt(dx0*dx0 + dy0*dy0);
694 double dist = fabs(-dy0*dx + dx0*dy) * scale;
770 int dy0 = cur_pt->y - prev_pt->y; local
784 dxdy0 = dx * dy0;
788 /*orient = -dy0 * dx + dx0 * dy;
800 dy0 = dy
811 float dy0 = cur_pt->y - prev_pt->y; local
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cvstereobm.cpp 183 int dy0 = MIN(_dy0, wsz2+1), dy1 = MIN(_dy1, wsz2+1); local
204 int cstep = (height + dy0 + dy1)*ndisp;
210 hsad0 = (ushort*)cvAlignPtr(sad + ndisp + 1 + dy0*ndisp);
212 cbuf0 = (uchar*)cvAlignPtr(htext + height + wsz2 + 2 + dy0*ndisp);
218 memset( hsad0 - dy0*ndisp, 0, (height + dy0 + dy1)*ndisp*sizeof(hsad0[0]) );
223 hsad = hsad0 - dy0*ndisp; cbuf = cbuf0 + (x + wsz2 + 1)*cstep - dy0*ndisp;
224 lptr = lptr0 + MIN(MAX(x, -lofs), width-lofs-1) - dy0*sstep;
225 rptr = rptr0 + MIN(MAX(x, -rofs), width-rofs-1) - dy0*sstep
391 int dy0 = MIN(_dy0, wsz2+1), dy1 = MIN(_dy1, wsz2+1); local
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cvcalibinit.cpp 470 double dy0 = out_corners[last_row].y - out_corners[0].y; local
471 if( dy0 < 0 )
508 float prevt = 0, dx0 = b.x - a.x, dy0 = b.y - a.y; local
509 if( fabs(dx0) + fabs(dy0) < FLT_EPSILON )
515 float t = ((c.x - a.x)*dx0 + (c.y - a.y)*dy0)/(dx0*dx0 + dy0*dy0);
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cvhough.cpp 564 int i, j, k, x0, y0, dx0, dy0, xflag; local
605 dy0 = cvRound( b*(1 << shift)/fabs(a) );
611 dy0 = b > 0 ? 1 : -1;
618 int gap = 0, x = x0, y = y0, dx = dx0, dy = dy0;
666 int x = x0, y = y0, dx = dx0, dy = dy0;
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  /external/swiftshader/src/Renderer/
Renderer.cpp 1775 float dy0 = lineWidth * 0.5f * P0.w \/ H; local
    [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.cpp 3984 GrGLfloat dy0 = 2.f * dstPoint.fY \/ dh - 1.f; local
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