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      1 /*
      2  * Copyright 2006 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkBitmap_DEFINED
      9 #define SkBitmap_DEFINED
     10 
     11 #include "SkColor.h"
     12 #include "SkColorTable.h"
     13 #include "SkImageInfo.h"
     14 #include "SkPixmap.h"
     15 #include "SkPoint.h"
     16 #include "SkRefCnt.h"
     17 
     18 struct SkMask;
     19 struct SkIRect;
     20 struct SkRect;
     21 class SkPaint;
     22 class SkPixelRef;
     23 class SkPixelRefFactory;
     24 class SkString;
     25 
     26 /** \class SkBitmap
     27 
     28     The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
     29     and height, and a format (colortype), and a pointer to the actual pixels.
     30     Bitmaps can be drawn into a SkCanvas, but they are also used to specify the
     31     target of a SkCanvas' drawing operations.
     32     A const SkBitmap exposes getAddr(), which lets a caller write its pixels;
     33     the constness is considered to apply to the bitmap's configuration, not
     34     its contents.
     35 
     36     SkBitmap is not thread safe.  Each thread must use its own (shallow) copy.
     37 */
     38 class SK_API SkBitmap {
     39 public:
     40     class SK_API Allocator;
     41 
     42     /**
     43      *  Default construct creates a bitmap with zero width and height, and no pixels.
     44      *  Its colortype is set to kUnknown_SkColorType.
     45      */
     46     SkBitmap();
     47 
     48     /**
     49      *  Copy the settings from the src into this bitmap. If the src has pixels
     50      *  allocated, they will be shared, not copied, so that the two bitmaps will
     51      *  reference the same memory for the pixels. If a deep copy is needed,
     52      *  where the new bitmap has its own separate copy of the pixels, use
     53      *  deepCopyTo().
     54      */
     55     SkBitmap(const SkBitmap& src);
     56 
     57     /**
     58      *  Copy the settings from the src into this bitmap. If the src has pixels
     59      *  allocated, ownership of the pixels will be taken.
     60      */
     61     SkBitmap(SkBitmap&& src);
     62 
     63     ~SkBitmap();
     64 
     65     /** Copies the src bitmap into this bitmap. Ownership of the src
     66         bitmap's pixels is shared with the src bitmap.
     67     */
     68     SkBitmap& operator=(const SkBitmap& src);
     69 
     70     /** Copies the src bitmap into this bitmap. Takes ownership of the src
     71         bitmap's pixels.
     72     */
     73     SkBitmap& operator=(SkBitmap&& src);
     74 
     75     /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
     76     */
     77     //  This method is not exported to java.
     78     void swap(SkBitmap& other);
     79 
     80     ///////////////////////////////////////////////////////////////////////////
     81 
     82     const SkImageInfo& info() const { return fInfo; }
     83 
     84     int width() const { return fInfo.width(); }
     85     int height() const { return fInfo.height(); }
     86     SkColorType colorType() const { return fInfo.colorType(); }
     87     SkAlphaType alphaType() const { return fInfo.alphaType(); }
     88     SkColorSpace* colorSpace() const { return fInfo.colorSpace(); }
     89     sk_sp<SkColorSpace> refColorSpace() const { return fInfo.refColorSpace(); }
     90 
     91     /**
     92      *  Return the number of bytes per pixel based on the colortype. If the colortype is
     93      *  kUnknown_SkColorType, then 0 is returned.
     94      */
     95     int bytesPerPixel() const { return fInfo.bytesPerPixel(); }
     96 
     97     /**
     98      *  Return the rowbytes expressed as a number of pixels (like width and height).
     99      *  If the colortype is kUnknown_SkColorType, then 0 is returned.
    100      */
    101     int rowBytesAsPixels() const {
    102         return fRowBytes >> this->shiftPerPixel();
    103     }
    104 
    105     /**
    106      *  Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for 2-bytes per pixel
    107      *  colortypes, 2 for 4-bytes per pixel colortypes). Return 0 for kUnknown_SkColorType.
    108      */
    109     int shiftPerPixel() const { return this->fInfo.shiftPerPixel(); }
    110 
    111     ///////////////////////////////////////////////////////////////////////////
    112 
    113     /** Return true iff the bitmap has empty dimensions.
    114      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
    115      */
    116     bool empty() const { return fInfo.isEmpty(); }
    117 
    118     /** Return true iff the bitmap has no pixelref. Note: this can return true even if the
    119      *  dimensions of the bitmap are > 0 (see empty()).
    120      *  Hey!  Before you use this, see if you really want to know drawsNothing() instead.
    121      */
    122     bool isNull() const { return nullptr == fPixelRef; }
    123 
    124     /** Return true iff drawing this bitmap has no effect.
    125      */
    126     bool drawsNothing() const { return this->empty() || this->isNull(); }
    127 
    128     /** Return the number of bytes between subsequent rows of the bitmap. */
    129     size_t rowBytes() const { return fRowBytes; }
    130 
    131     /**
    132      *  Set the bitmap's alphaType, returning true on success. If false is
    133      *  returned, then the specified new alphaType is incompatible with the
    134      *  colortype, and the current alphaType is unchanged.
    135      *
    136      *  Note: this changes the alphatype for the underlying pixels, which means
    137      *  that all bitmaps that might be sharing (subsets of) the pixels will
    138      *  be affected.
    139      */
    140     bool setAlphaType(SkAlphaType);
    141 
    142     /** Return the address of the pixels for this SkBitmap.
    143     */
    144     void* getPixels() const { return fPixels; }
    145 
    146     /** Return the byte size of the pixels, based on the height and rowBytes.
    147         Note this truncates the result to 32bits. Call getSize64() to detect
    148         if the real size exceeds 32bits.
    149     */
    150     size_t getSize() const { return fInfo.height() * fRowBytes; }
    151 
    152     /** Return the number of bytes from the pointer returned by getPixels()
    153         to the end of the allocated space in the buffer. Required in
    154         cases where extractSubset has been called.
    155     */
    156     size_t getSafeSize() const { return fInfo.getSafeSize(fRowBytes); }
    157 
    158     /**
    159      *  Return the full size of the bitmap, in bytes.
    160      */
    161     int64_t computeSize64() const {
    162         return sk_64_mul(fInfo.height(), fRowBytes);
    163     }
    164 
    165     /**
    166      *  Return the number of bytes from the pointer returned by getPixels()
    167      *  to the end of the allocated space in the buffer. This may be smaller
    168      *  than computeSize64() if there is any rowbytes padding beyond the width.
    169      */
    170     int64_t computeSafeSize64() const {
    171         return fInfo.getSafeSize64(fRowBytes);
    172     }
    173 
    174     /** Returns true if this bitmap is marked as immutable, meaning that the
    175         contents of its pixels will not change for the lifetime of the bitmap.
    176     */
    177     bool isImmutable() const;
    178 
    179     /** Marks this bitmap as immutable, meaning that the contents of its
    180         pixels will not change for the lifetime of the bitmap and of the
    181         underlying pixelref. This state can be set, but it cannot be
    182         cleared once it is set. This state propagates to all other bitmaps
    183         that share the same pixelref.
    184     */
    185     void setImmutable();
    186 
    187     /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
    188     */
    189     bool isOpaque() const {
    190         return SkAlphaTypeIsOpaque(this->alphaType());
    191     }
    192 
    193     /** Returns true if the bitmap is volatile (i.e. should not be cached by devices.)
    194     */
    195     bool isVolatile() const;
    196 
    197     /** Specify whether this bitmap is volatile. Bitmaps are not volatile by
    198         default. Temporary bitmaps that are discarded after use should be
    199         marked as volatile. This provides a hint to the device that the bitmap
    200         should not be cached. Providing this hint when appropriate can
    201         improve performance by avoiding unnecessary overhead and resource
    202         consumption on the device.
    203     */
    204     void setIsVolatile(bool);
    205 
    206     /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
    207         owner of the pixels, that ownership is decremented.
    208     */
    209     void reset();
    210 
    211     /**
    212      *  This will brute-force return true if all of the pixels in the bitmap
    213      *  are opaque. If it fails to read the pixels, or encounters an error,
    214      *  it will return false.
    215      *
    216      *  Since this can be an expensive operation, the bitmap stores a flag for
    217      *  this (isOpaque). Only call this if you need to compute this value from
    218      *  "unknown" pixels.
    219      */
    220     static bool ComputeIsOpaque(const SkBitmap& bm) {
    221         SkAutoPixmapUnlock result;
    222         return bm.requestLock(&result) && result.pixmap().computeIsOpaque();
    223     }
    224 
    225     /**
    226      *  Return the bitmap's bounds [0, 0, width, height] as an SkRect
    227      */
    228     void getBounds(SkRect* bounds) const;
    229     void getBounds(SkIRect* bounds) const;
    230 
    231     SkIRect bounds() const { return fInfo.bounds(); }
    232     SkISize dimensions() const { return fInfo.dimensions(); }
    233     // Returns the bounds of this bitmap, offset by its pixelref origin.
    234     SkIRect getSubset() const {
    235         return SkIRect::MakeXYWH(fPixelRefOrigin.x(), fPixelRefOrigin.y(),
    236                                  fInfo.width(), fInfo.height());
    237     }
    238 
    239     bool setInfo(const SkImageInfo&, size_t rowBytes = 0);
    240 
    241     /**
    242      *  Allocate the bitmap's pixels to match the requested image info. If the Factory
    243      *  is non-null, call it to allcoate the pixelref. If the ImageInfo requires
    244      *  a colortable, then ColorTable must be non-null, and will be ref'd.
    245      *  On failure, the bitmap will be set to empty and return false.
    246      */
    247     bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo&, SkPixelRefFactory*, SkColorTable*);
    248 
    249     void allocPixels(const SkImageInfo& info, SkPixelRefFactory* factory, SkColorTable* ctable) {
    250         if (!this->tryAllocPixels(info, factory, ctable)) {
    251             sk_throw();
    252         }
    253     }
    254 
    255     /**
    256      *  Allocate the bitmap's pixels to match the requested image info and
    257      *  rowBytes. If the request cannot be met (e.g. the info is invalid or
    258      *  the requested rowBytes are not compatible with the info
    259      *  (e.g. rowBytes < info.minRowBytes() or rowBytes is not aligned with
    260      *  the pixel size specified by info.colorType()) then false is returned
    261      *  and the bitmap is set to empty.
    262      */
    263     bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info, size_t rowBytes);
    264 
    265     void allocPixels(const SkImageInfo& info, size_t rowBytes) {
    266         if (!this->tryAllocPixels(info, rowBytes)) {
    267             sk_throw();
    268         }
    269     }
    270 
    271     bool SK_WARN_UNUSED_RESULT tryAllocPixels(const SkImageInfo& info) {
    272         return this->tryAllocPixels(info, info.minRowBytes());
    273     }
    274 
    275     void allocPixels(const SkImageInfo& info) {
    276         this->allocPixels(info, info.minRowBytes());
    277     }
    278 
    279     bool SK_WARN_UNUSED_RESULT tryAllocN32Pixels(int width, int height, bool isOpaque = false) {
    280         SkImageInfo info = SkImageInfo::MakeN32(width, height,
    281                                             isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
    282         return this->tryAllocPixels(info);
    283     }
    284 
    285     void allocN32Pixels(int width, int height, bool isOpaque = false) {
    286         SkImageInfo info = SkImageInfo::MakeN32(width, height,
    287                                             isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
    288         this->allocPixels(info);
    289     }
    290 
    291     /**
    292      *  Install a pixelref that wraps the specified pixels and rowBytes, and
    293      *  optional ReleaseProc and context. When the pixels are no longer
    294      *  referenced, if releaseProc is not null, it will be called with the
    295      *  pixels and context as parameters.
    296      *  On failure, the bitmap will be set to empty and return false.
    297      *
    298      *  If specified, the releaseProc will always be called, even on failure. It is also possible
    299      *  for success but the releaseProc is immediately called (e.g. valid Info but NULL pixels).
    300      */
    301     bool installPixels(const SkImageInfo&, void* pixels, size_t rowBytes, SkColorTable*,
    302                        void (*releaseProc)(void* addr, void* context), void* context);
    303 
    304     /**
    305      *  Call installPixels with no ReleaseProc specified. This means that the
    306      *  caller must ensure that the specified pixels are valid for the lifetime
    307      *  of the created bitmap (and its pixelRef).
    308      */
    309     bool installPixels(const SkImageInfo& info, void* pixels, size_t rowBytes) {
    310         return this->installPixels(info, pixels, rowBytes, NULL, NULL, NULL);
    311     }
    312 
    313     /**
    314      *  Call installPixels with no ReleaseProc specified. This means
    315      *  that the caller must ensure that the specified pixels and
    316      *  colortable are valid for the lifetime of the created bitmap
    317      *  (and its pixelRef).
    318      */
    319     bool installPixels(const SkPixmap&);
    320 
    321     /**
    322      *  Calls installPixels() with the value in the SkMask. The caller must
    323      *  ensure that the specified mask pixels are valid for the lifetime
    324      *  of the created bitmap (and its pixelRef).
    325      */
    326     bool installMaskPixels(const SkMask&);
    327 
    328     /** Use this to assign a new pixel address for an existing bitmap. This
    329         will automatically release any pixelref previously installed. Only call
    330         this if you are handling ownership/lifetime of the pixel memory.
    331 
    332         If the bitmap retains a reference to the colortable (assuming it is
    333         not null) it will take care of incrementing the reference count.
    334 
    335         @param pixels   Address for the pixels, managed by the caller.
    336         @param ctable   ColorTable (or null) that matches the specified pixels
    337     */
    338     void setPixels(void* p, SkColorTable* ctable = NULL);
    339 
    340     /** Copies the bitmap's pixels to the location pointed at by dst and returns
    341         true if possible, returns false otherwise.
    342 
    343         In the case when the dstRowBytes matches the bitmap's rowBytes, the copy
    344         may be made faster by copying over the dst's per-row padding (for all
    345         rows but the last). By setting preserveDstPad to true the caller can
    346         disable this optimization and ensure that pixels in the padding are not
    347         overwritten.
    348 
    349         Always returns false for RLE formats.
    350 
    351         @param dst      Location of destination buffer.
    352         @param dstSize  Size of destination buffer. Must be large enough to hold
    353                         pixels using indicated stride.
    354         @param dstRowBytes  Width of each line in the buffer. If 0, uses
    355                             bitmap's internal stride.
    356         @param preserveDstPad Must we preserve padding in the dst
    357     */
    358     bool copyPixelsTo(void* const dst, size_t dstSize, size_t dstRowBytes = 0,
    359                       bool preserveDstPad = false) const;
    360 
    361     /** Use the standard HeapAllocator to create the pixelref that manages the
    362         pixel memory. It will be sized based on the current ImageInfo.
    363         If this is called multiple times, a new pixelref object will be created
    364         each time.
    365 
    366         If the bitmap retains a reference to the colortable (assuming it is
    367         not null) it will take care of incrementing the reference count.
    368 
    369         @param ctable   ColorTable (or null) to use with the pixels that will
    370                         be allocated. Only used if colortype == kIndex_8_SkColorType
    371         @return true if the allocation succeeds. If not the pixelref field of
    372                      the bitmap will be unchanged.
    373     */
    374     bool SK_WARN_UNUSED_RESULT tryAllocPixels(SkColorTable* ctable = NULL) {
    375         return this->tryAllocPixels(NULL, ctable);
    376     }
    377 
    378     void allocPixels(SkColorTable* ctable = NULL) {
    379         this->allocPixels(NULL, ctable);
    380     }
    381 
    382     /** Use the specified Allocator to create the pixelref that manages the
    383         pixel memory. It will be sized based on the current ImageInfo.
    384         If this is called multiple times, a new pixelref object will be created
    385         each time.
    386 
    387         If the bitmap retains a reference to the colortable (assuming it is
    388         not null) it will take care of incrementing the reference count.
    389 
    390         @param allocator The Allocator to use to create a pixelref that can
    391                          manage the pixel memory for the current ImageInfo.
    392                          If allocator is NULL, the standard HeapAllocator will be used.
    393         @param ctable   ColorTable (or null) to use with the pixels that will
    394                         be allocated. Only used if colortype == kIndex_8_SkColorType.
    395                         If it is non-null and the colortype is not indexed, it will
    396                         be ignored.
    397         @return true if the allocation succeeds. If not the pixelref field of
    398                      the bitmap will be unchanged.
    399     */
    400     bool SK_WARN_UNUSED_RESULT tryAllocPixels(Allocator* allocator, SkColorTable* ctable);
    401 
    402     void allocPixels(Allocator* allocator, SkColorTable* ctable) {
    403         if (!this->tryAllocPixels(allocator, ctable)) {
    404             sk_throw();
    405         }
    406     }
    407 
    408     /**
    409      *  Return the current pixelref object or NULL if there is none. This does
    410      *  not affect the refcount of the pixelref.
    411      */
    412     SkPixelRef* pixelRef() const { return fPixelRef.get(); }
    413 
    414     /**
    415      *  A bitmap can reference a subset of a pixelref's pixels. That means the
    416      *  bitmap's width/height can be <= the dimensions of the pixelref. The
    417      *  pixelref origin is the x,y location within the pixelref's pixels for
    418      *  the bitmap's top/left corner. To be valid the following must be true:
    419      *
    420      *  origin_x + bitmap_width  <= pixelref_width
    421      *  origin_y + bitmap_height <= pixelref_height
    422      *
    423      *  pixelRefOrigin() returns this origin, or (0,0) if there is no pixelRef.
    424      */
    425     SkIPoint pixelRefOrigin() const { return fPixelRefOrigin; }
    426 
    427     /**
    428      * Assign a pixelref and origin to the bitmap.  (dx,dy) specify the offset
    429      * within the pixelref's pixels for the top/left corner of the bitmap. For
    430      * a bitmap that encompases the entire pixels of the pixelref, these will
    431      * be (0,0).
    432      */
    433     void setPixelRef(sk_sp<SkPixelRef>, int dx, int dy);
    434 
    435 #ifdef SK_SUPPORT_LEGACY_BITMAP_SETPIXELREF
    436     /**
    437      *  Assign a pixelref and origin to the bitmap. Pixelrefs are reference,
    438      *  so the existing one (if any) will be unref'd and the new one will be
    439      *  ref'd. (x,y) specify the offset within the pixelref's pixels for the
    440      *  top/left corner of the bitmap. For a bitmap that encompases the entire
    441      *  pixels of the pixelref, these will be (0,0).
    442      */
    443     SkPixelRef* setPixelRef(SkPixelRef* pr, int dx, int dy);
    444 
    445     SkPixelRef* setPixelRef(SkPixelRef* pr, const SkIPoint& origin) {
    446         return this->setPixelRef(pr, origin.fX, origin.fY);
    447     }
    448 
    449     SkPixelRef* setPixelRef(SkPixelRef* pr) {
    450         return this->setPixelRef(pr, 0, 0);
    451     }
    452 #endif
    453 
    454     /** Call this to ensure that the bitmap points to the current pixel address
    455         in the pixelref. Balance it with a call to unlockPixels(). These calls
    456         are harmless if there is no pixelref.
    457     */
    458     void lockPixels() const;
    459     /** When you are finished access the pixel memory, call this to balance a
    460         previous call to lockPixels(). This allows pixelrefs that implement
    461         cached/deferred image decoding to know when there are active clients of
    462         a given image.
    463     */
    464     void unlockPixels() const;
    465 
    466     /**
    467      *  Some bitmaps can return a copy of their pixels for lockPixels(), but
    468      *  that copy, if modified, will not be pushed back. These bitmaps should
    469      *  not be used as targets for a raster device/canvas (since all pixels
    470      *  modifications will be lost when unlockPixels() is called.)
    471      */
    472     // DEPRECATED
    473     bool lockPixelsAreWritable() const;
    474 
    475     bool requestLock(SkAutoPixmapUnlock* result) const;
    476 
    477     /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
    478         it has non-null pixels, and if required by its colortype, it has a
    479         non-null colortable. Returns true if all of the above are met.
    480     */
    481     bool readyToDraw() const {
    482         return this->getPixels() != NULL &&
    483                (this->colorType() != kIndex_8_SkColorType || fColorTable);
    484     }
    485 
    486     /** Return the bitmap's colortable, if it uses one (i.e. colorType is
    487         Index_8) and the pixels are locked.
    488         Otherwise returns NULL. Does not affect the colortable's
    489         reference count.
    490     */
    491     SkColorTable* getColorTable() const { return fColorTable; }
    492 
    493     /** Returns a non-zero, unique value corresponding to the pixels in our
    494         pixelref. Each time the pixels are changed (and notifyPixelsChanged
    495         is called), a different generation ID will be returned. Finally, if
    496         there is no pixelRef then zero is returned.
    497     */
    498     uint32_t getGenerationID() const;
    499 
    500     /** Call this if you have changed the contents of the pixels. This will in-
    501         turn cause a different generation ID value to be returned from
    502         getGenerationID().
    503     */
    504     void notifyPixelsChanged() const;
    505 
    506     /**
    507      *  Fill the entire bitmap with the specified color.
    508      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    509      *  of the color is ignored (treated as opaque). If the colortype only supports
    510      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    511      */
    512     void eraseColor(SkColor c) const;
    513 
    514     /**
    515      *  Fill the entire bitmap with the specified color.
    516      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    517      *  of the color is ignored (treated as opaque). If the colortype only supports
    518      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    519      */
    520     void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const {
    521         this->eraseColor(SkColorSetARGB(a, r, g, b));
    522     }
    523 
    524     SK_ATTR_DEPRECATED("use eraseARGB or eraseColor")
    525     void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
    526         this->eraseARGB(0xFF, r, g, b);
    527     }
    528 
    529     /**
    530      *  Fill the specified area of this bitmap with the specified color.
    531      *  If the bitmap's colortype does not support alpha (e.g. 565) then the alpha
    532      *  of the color is ignored (treated as opaque). If the colortype only supports
    533      *  alpha (e.g. A1 or A8) then the color's r,g,b components are ignored.
    534      */
    535     void erase(SkColor c, const SkIRect& area) const;
    536 
    537     // DEPRECATED
    538     void eraseArea(const SkIRect& area, SkColor c) const {
    539         this->erase(c, area);
    540     }
    541 
    542     /**
    543      *  Converts the pixel at the specified coordinate to an unpremultiplied
    544      *  SkColor. Note: this ignores any SkColorSpace information, and may return
    545      *  lower precision data than is actually in the pixel. Alpha only
    546      *  colortypes (e.g. kAlpha_8_SkColorType) return black with the appropriate
    547      *  alpha set.  The value is undefined for kUnknown_SkColorType or if x or y
    548      *  are out of bounds, or if the bitmap does not have any pixels (or has not
    549      *  be locked with lockPixels())..
    550      */
    551     SkColor getColor(int x, int y) const {
    552         SkPixmap pixmap;
    553         SkAssertResult(this->peekPixels(&pixmap));
    554         return pixmap.getColor(x, y);
    555     }
    556 
    557     /** Returns the address of the specified pixel. This performs a runtime
    558         check to know the size of the pixels, and will return the same answer
    559         as the corresponding size-specific method (e.g. getAddr16). Since the
    560         check happens at runtime, it is much slower than using a size-specific
    561         version. Unlike the size-specific methods, this routine also checks if
    562         getPixels() returns null, and returns that. The size-specific routines
    563         perform a debugging assert that getPixels() is not null, but they do
    564         not do any runtime checks.
    565     */
    566     void* getAddr(int x, int y) const;
    567 
    568     /** Returns the address of the pixel specified by x,y for 32bit pixels.
    569      *  In debug build, this asserts that the pixels are allocated and locked,
    570      *  and that the colortype is 32-bit, however none of these checks are performed
    571      *  in the release build.
    572      */
    573     inline uint32_t* getAddr32(int x, int y) const;
    574 
    575     /** Returns the address of the pixel specified by x,y for 16bit pixels.
    576      *  In debug build, this asserts that the pixels are allocated and locked,
    577      *  and that the colortype is 16-bit, however none of these checks are performed
    578      *  in the release build.
    579      */
    580     inline uint16_t* getAddr16(int x, int y) const;
    581 
    582     /** Returns the address of the pixel specified by x,y for 8bit pixels.
    583      *  In debug build, this asserts that the pixels are allocated and locked,
    584      *  and that the colortype is 8-bit, however none of these checks are performed
    585      *  in the release build.
    586      */
    587     inline uint8_t* getAddr8(int x, int y) const;
    588 
    589     /** Returns the color corresponding to the pixel specified by x,y for
    590      *  colortable based bitmaps.
    591      *  In debug build, this asserts that the pixels are allocated and locked,
    592      *  that the colortype is indexed, and that the colortable is allocated,
    593      *  however none of these checks are performed in the release build.
    594      */
    595     inline SkPMColor getIndex8Color(int x, int y) const;
    596 
    597     /** Set dst to be a setset of this bitmap. If possible, it will share the
    598         pixel memory, and just point into a subset of it. However, if the colortype
    599         does not support this, a local copy will be made and associated with
    600         the dst bitmap. If the subset rectangle, intersected with the bitmap's
    601         dimensions is empty, or if there is an unsupported colortype, false will be
    602         returned and dst will be untouched.
    603         @param dst  The bitmap that will be set to a subset of this bitmap
    604         @param subset The rectangle of pixels in this bitmap that dst will
    605                       reference.
    606         @return true if the subset copy was successfully made.
    607     */
    608     bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
    609 
    610     /** Makes a deep copy of this bitmap, respecting the requested colorType,
    611      *  and allocating the dst pixels on the cpu.
    612      *  Returns false if either there is an error (i.e. the src does not have
    613      *  pixels) or the request cannot be satisfied (e.g. the src has per-pixel
    614      *  alpha, and the requested colortype does not support alpha).
    615      *  @param dst The bitmap to be sized and allocated
    616      *  @param ct The desired colorType for dst
    617      *  @param allocator Allocator used to allocate the pixelref for the dst
    618      *                   bitmap. If this is null, the standard HeapAllocator
    619      *                   will be used.
    620      *  @return true if the copy was made.
    621      */
    622     bool copyTo(SkBitmap* dst, SkColorType ct, Allocator* = NULL) const;
    623 
    624     bool copyTo(SkBitmap* dst, Allocator* allocator = NULL) const {
    625         return this->copyTo(dst, this->colorType(), allocator);
    626     }
    627 
    628     /**
    629      *  Copy the bitmap's pixels into the specified buffer (pixels + rowBytes),
    630      *  converting them into the requested format (SkImageInfo). The src pixels are read
    631      *  starting at the specified (srcX,srcY) offset, relative to the top-left corner.
    632      *
    633      *  The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle
    634      *
    635      *      srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());
    636      *
    637      *  srcR is intersected with the bounds of the bitmap. If this intersection is not empty,
    638      *  then we have two sets of pixels (of equal size). Replace the dst pixels with the
    639      *  corresponding src pixels, performing any colortype/alphatype transformations needed
    640      *  (in the case where the src and dst have different colortypes or alphatypes).
    641      *
    642      *  This call can fail, returning false, for several reasons:
    643      *  - If srcR does not intersect the bitmap bounds.
    644      *  - If the requested colortype/alphatype cannot be converted from the src's types.
    645      *  - If the src pixels are not available.
    646      */
    647     bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
    648                     int srcX, int srcY) const;
    649     bool readPixels(const SkPixmap& dst, int srcX, int srcY) const;
    650     bool readPixels(const SkPixmap& dst) const {
    651         return this->readPixels(dst, 0, 0);
    652     }
    653 
    654     /**
    655      *  Copy the src pixmap's pixels into this bitmap, offset by dstX, dstY.
    656      *
    657      *  This is logically the same as creating a bitmap around src, and calling readPixels on it
    658      *  with this bitmap as the dst.
    659      */
    660     bool writePixels(const SkPixmap& src, int dstX, int dstY) {
    661         return this->writePixels(src, dstX, dstY, SkTransferFunctionBehavior::kRespect);
    662     }
    663     bool writePixels(const SkPixmap& src) {
    664         return this->writePixels(src, 0, 0);
    665     }
    666 
    667     /**
    668      *  Returns true if this bitmap's pixels can be converted into the requested
    669      *  colorType, such that copyTo() could succeed.
    670      */
    671     bool canCopyTo(SkColorType colorType) const;
    672 
    673     /** Makes a deep copy of this bitmap, keeping the copied pixels
    674      *  in the same domain as the source: If the src pixels are allocated for
    675      *  the cpu, then so will the dst. If the src pixels are allocated on the
    676      *  gpu (typically as a texture), the it will do the same for the dst.
    677      *  If the request cannot be fulfilled, returns false and dst is unmodified.
    678      */
    679     bool deepCopyTo(SkBitmap* dst) const;
    680 
    681 #ifdef SK_BUILD_FOR_ANDROID
    682     bool hasHardwareMipMap() const {
    683         return (fFlags & kHasHardwareMipMap_Flag) != 0;
    684     }
    685 
    686     void setHasHardwareMipMap(bool hasHardwareMipMap) {
    687         if (hasHardwareMipMap) {
    688             fFlags |= kHasHardwareMipMap_Flag;
    689         } else {
    690             fFlags &= ~kHasHardwareMipMap_Flag;
    691         }
    692     }
    693 #endif
    694 
    695     bool extractAlpha(SkBitmap* dst) const {
    696         return this->extractAlpha(dst, NULL, NULL, NULL);
    697     }
    698 
    699     bool extractAlpha(SkBitmap* dst, const SkPaint* paint,
    700                       SkIPoint* offset) const {
    701         return this->extractAlpha(dst, paint, NULL, offset);
    702     }
    703 
    704     /** Set dst to contain alpha layer of this bitmap. If destination bitmap
    705         fails to be initialized, e.g. because allocator can't allocate pixels
    706         for it, dst will not be modified and false will be returned.
    707 
    708         @param dst The bitmap to be filled with alpha layer
    709         @param paint The paint to draw with
    710         @param allocator Allocator used to allocate the pixelref for the dst
    711                          bitmap. If this is null, the standard HeapAllocator
    712                          will be used.
    713         @param offset If not null, it is set to top-left coordinate to position
    714                       the returned bitmap so that it visually lines up with the
    715                       original
    716     */
    717     bool extractAlpha(SkBitmap* dst, const SkPaint* paint, Allocator* allocator,
    718                       SkIPoint* offset) const;
    719 
    720     /**
    721      *  If the pixels are available from this bitmap (w/o locking) return true, and fill out the
    722      *  specified pixmap (if not null). If the pixels are not available (either because there are
    723      *  none, or becuase accessing them would require locking or other machinary) return false and
    724      *  ignore the pixmap parameter.
    725      *
    726      *  Note: if this returns true, the results (in the pixmap) are only valid until the bitmap
    727      *  is changed in anyway, in which case the results are invalid.
    728      */
    729     bool peekPixels(SkPixmap*) const;
    730 
    731     SkDEBUGCODE(void validate() const;)
    732 
    733     class Allocator : public SkRefCnt {
    734     public:
    735         /** Allocate the pixel memory for the bitmap, given its dimensions and
    736             colortype. Return true on success, where success means either setPixels
    737             or setPixelRef was called. The pixels need not be locked when this
    738             returns. If the colortype requires a colortable, it also must be
    739             installed via setColorTable. If false is returned, the bitmap and
    740             colortable should be left unchanged.
    741         */
    742         virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
    743     private:
    744         typedef SkRefCnt INHERITED;
    745     };
    746 
    747     /** Subclass of Allocator that returns a pixelref that allocates its pixel
    748         memory from the heap. This is the default Allocator invoked by
    749         allocPixels().
    750     */
    751     class HeapAllocator : public Allocator {
    752     public:
    753         bool allocPixelRef(SkBitmap*, SkColorTable*) override;
    754     };
    755 
    756     SK_TO_STRING_NONVIRT()
    757 
    758 private:
    759     mutable sk_sp<SkPixelRef> fPixelRef;
    760     mutable int               fPixelLockCount;
    761     // These are just caches from the locked pixelref
    762     mutable void*             fPixels;
    763     mutable SkColorTable*     fColorTable;    // only meaningful for kIndex8
    764 
    765     SkIPoint                  fPixelRefOrigin;
    766 
    767     enum Flags {
    768         kImageIsVolatile_Flag   = 0x02,
    769 #ifdef SK_BUILD_FOR_ANDROID
    770         /* A hint for the renderer responsible for drawing this bitmap
    771          * indicating that it should attempt to use mipmaps when this bitmap
    772          * is drawn scaled down.
    773          */
    774         kHasHardwareMipMap_Flag = 0x08,
    775 #endif
    776     };
    777 
    778     SkImageInfo               fInfo;
    779     uint32_t                  fRowBytes;
    780     uint8_t                   fFlags;
    781 
    782     bool writePixels(const SkPixmap& src, int x, int y, SkTransferFunctionBehavior behavior);
    783 
    784     /*  Unreference any pixelrefs or colortables
    785     */
    786     void freePixels();
    787     void updatePixelsFromRef() const;
    788 
    789     static void WriteRawPixels(SkWriteBuffer*, const SkBitmap&);
    790     static bool ReadRawPixels(SkReadBuffer*, SkBitmap*);
    791 
    792     friend class SkImage_Raster;
    793     friend class SkReadBuffer;        // unflatten, rawpixels
    794     friend class SkBinaryWriteBuffer; // rawpixels
    795     friend struct SkBitmapProcState;
    796 };
    797 
    798 class SkAutoLockPixels : SkNoncopyable {
    799 public:
    800     SkAutoLockPixels(const SkBitmap& bm, bool doLock = true) : fBitmap(bm) {
    801         fDidLock = doLock;
    802         if (doLock) {
    803             bm.lockPixels();
    804         }
    805     }
    806     ~SkAutoLockPixels() {
    807         if (fDidLock) {
    808             fBitmap.unlockPixels();
    809         }
    810     }
    811 
    812 private:
    813     const SkBitmap& fBitmap;
    814     bool            fDidLock;
    815 };
    816 //TODO(mtklein): uncomment when 71713004 lands and Chromium's fixed.
    817 //#define SkAutoLockPixels(...) SK_REQUIRE_LOCAL_VAR(SkAutoLockPixels)
    818 
    819 ///////////////////////////////////////////////////////////////////////////////
    820 
    821 inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
    822     SkASSERT(fPixels);
    823     SkASSERT(4 == this->bytesPerPixel());
    824     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    825     return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
    826 }
    827 
    828 inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
    829     SkASSERT(fPixels);
    830     SkASSERT(2 == this->bytesPerPixel());
    831     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    832     return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
    833 }
    834 
    835 inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
    836     SkASSERT(fPixels);
    837     SkASSERT(1 == this->bytesPerPixel());
    838     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    839     return (uint8_t*)fPixels + y * fRowBytes + x;
    840 }
    841 
    842 inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
    843     SkASSERT(fPixels);
    844     SkASSERT(kIndex_8_SkColorType == this->colorType());
    845     SkASSERT((unsigned)x < (unsigned)this->width() && (unsigned)y < (unsigned)this->height());
    846     SkASSERT(fColorTable);
    847     return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
    848 }
    849 
    850 #endif
    851