/external/skia/samplecode/ |
SampleLines.cpp | 71 // fAlpha = 0x80; 73 paint.setAlpha(fAlpha & 0xFF); 96 fAlpha = SkScalarRoundToInt(y); 102 int fAlpha;
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SampleAtlas.cpp | 82 SkScalar fAlpha; 112 fAlpha += fDAlpha; 113 if (fAlpha > 1) { 114 fAlpha = 1; 116 } else if (fAlpha < 0) { 117 fAlpha = 0; 162 fRec[i].fAlpha = rand.nextUScalar1(); 182 colors[i] = SkColorSetARGB((int)(fRec[i].fAlpha * 0xFF), 0xFF, 0xFF, 0xFF);
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/external/skia/src/codec/ |
SkMasks.h | 67 return fAlpha.mask; 83 const MaskInfo fAlpha;
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/external/skia/src/core/ |
SkAntiRun.h | 22 uint8_t* fAlpha; 34 return fAlpha[0] == 0 && fRuns[fRuns[0]] == 0; 61 uint8_t* alpha = fAlpha + offsetX; 107 return SkToS32(lastAlpha - fAlpha); // new offsetX
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SkComposeShader.cpp | 36 fAlpha = paint->getAlpha(); 42 fPaint->setAlpha(fAlpha); 46 uint8_t fAlpha;
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SkBitmapFilter.h | 141 float fAlpha, fExpWidth; 146 , fAlpha(a) 151 return SkTMax(0.f, float(expf(-fAlpha*x*x) - fExpWidth));
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SkBitmapProcShader.cpp | 113 fAlpha = SkColorGetA(info->fPaintColor) / 255.0f; 153 fAlpha, state->fMode, dstInfo, fAllocator))) 177 float fAlpha;
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SkSpriteBlitter_ARGB32.cpp | 33 fAlpha = alpha; 43 U8CPU alpha = fAlpha; 54 U8CPU fAlpha; 81 fAlpha = paint.getAlpha(); 106 U8CPU fAlpha; 139 fProc32(dst, tmp, width, fAlpha); 184 fProc32(dst, buffer, width, fAlpha);
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SkDistanceFieldGen.cpp | 14 float fAlpha; // alpha value of source texel 79 data->fAlpha = 1.0f; 81 data->fAlpha = (*image)*0.00392156862f; // 1/255 166 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha 167 + SK_ScalarSqrt2*(currData+1)->fAlpha 168 - SK_ScalarSqrt2*(currData-1)->fAlpha 169 + (nextData+1)->fAlpha - (nextData-1)->fAlpha; 170 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlph [all...] |
SkAAClip.cpp | [all...] |
/external/skia/src/pdf/ |
SkPDFGraphicState.h | 70 const uint8_t fAlpha;
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/external/skia/bench/ |
BitmapRectBench.cpp | 43 uint8_t fAlpha; 53 fAlpha = SkToU8(alpha); 63 fAlpha, 95 paint.setAlpha(fAlpha);
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/external/skia/gm/ |
bitmapfilters.cpp | 132 fBitmap.extractAlpha(&fAlpha); 136 SkBitmap fBitmap, fAlpha; 154 canvas->drawBitmap(fAlpha, 120, 10, &paint); // should draw red
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blurrect.cpp | 88 SkAlpha fAlpha; 92 , fAlpha(SkToU8(alpha)) { 123 paint.setAlpha(fAlpha);
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/external/skia/include/codec/ |
SkEncodedInfo.h | 123 SkASSERT(kOpaque_Alpha == fAlpha); 127 SkASSERT(kOpaque_Alpha != fAlpha); 131 SkAlphaType alphaType = (kOpaque_Alpha == fAlpha) ? kOpaque_SkAlphaType : 142 SkASSERT(kOpaque_Alpha == fAlpha); 148 SkASSERT(kOpaque_Alpha != fAlpha); 158 Alpha alpha() const { return fAlpha; } 190 , fAlpha(alpha) 195 Alpha fAlpha;
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/external/skia/src/gpu/ |
GrTessellator.cpp | 150 , fAlpha(alpha) 164 uint8_t fAlpha; 205 d->fColor = SkAlphaMulQ(aaParams->fColor, SkAlpha255To256(v->fAlpha)); 212 d->fCoverage = GrNormalizeByteToFloat(v->fAlpha); 218 LOG("emit_triangle (%g, %g) %d\n", v0->fPoint.fX, v0->fPoint.fY, v0->fAlpha); 219 LOG(" (%g, %g) %d\n", v1->fPoint.fX, v1->fPoint.fY, v1->fAlpha); 220 LOG(" (%g, %g) %d\n", v2->fPoint.fX, v2->fPoint.fY, v2->fAlpha); 409 *alpha = (1.0 - s) * fTop->fAlpha + s * fBottom->fAlpha; 412 *alpha = (1.0 - t) * other.fTop->fAlpha + t * other.fBottom->fAlpha [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
vmr9.h | [all...] |
strmif.h | [all...] |