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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #pragma once
     18 
     19 #include <stdint.h>
     20 #include <sys/types.h>
     21 #include <cutils/config_utils.h>
     22 #include <cutils/misc.h>
     23 #include <utils/Timers.h>
     24 #include <utils/Errors.h>
     25 #include <utils/KeyedVector.h>
     26 #include <utils/SortedVector.h>
     27 #include <media/AudioParameter.h>
     28 #include <media/AudioPolicy.h>
     29 #include "AudioPolicyInterface.h"
     30 
     31 #include <AudioPolicyManagerInterface.h>
     32 #include <AudioPolicyManagerObserver.h>
     33 #include <AudioGain.h>
     34 #include <AudioPort.h>
     35 #include <AudioPatch.h>
     36 #include <DeviceDescriptor.h>
     37 #include <IOProfile.h>
     38 #include <HwModule.h>
     39 #include <AudioInputDescriptor.h>
     40 #include <AudioOutputDescriptor.h>
     41 #include <AudioPolicyMix.h>
     42 #include <EffectDescriptor.h>
     43 #include <SoundTriggerSession.h>
     44 #include <SessionRoute.h>
     45 #include <VolumeCurve.h>
     46 
     47 namespace android {
     48 
     49 // ----------------------------------------------------------------------------
     50 
     51 // Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
     52 #define SONIFICATION_HEADSET_VOLUME_FACTOR_DB (-6)
     53 // Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
     54 #define SONIFICATION_HEADSET_VOLUME_MIN_DB  (-36)
     55 // Max volume difference on A2DP between playing media and STRATEGY_SONIFICATION streams: 12dB
     56 #define SONIFICATION_A2DP_MAX_MEDIA_DIFF_DB (12)
     57 
     58 // Time in milliseconds during which we consider that music is still active after a music
     59 // track was stopped - see computeVolume()
     60 #define SONIFICATION_HEADSET_MUSIC_DELAY  5000
     61 
     62 // Time in milliseconds during witch some streams are muted while the audio path
     63 // is switched
     64 #define MUTE_TIME_MS 2000
     65 
     66 #define NUM_TEST_OUTPUTS 5
     67 
     68 #define NUM_VOL_CURVE_KNEES 2
     69 
     70 // Default minimum length allowed for offloading a compressed track
     71 // Can be overridden by the audio.offload.min.duration.secs property
     72 #define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
     73 
     74 // ----------------------------------------------------------------------------
     75 // AudioPolicyManager implements audio policy manager behavior common to all platforms.
     76 // ----------------------------------------------------------------------------
     77 
     78 class AudioPolicyManager : public AudioPolicyInterface, public AudioPolicyManagerObserver
     79 
     80 #ifdef AUDIO_POLICY_TEST
     81     , public Thread
     82 #endif //AUDIO_POLICY_TEST
     83 {
     84 
     85 public:
     86         explicit AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
     87         virtual ~AudioPolicyManager();
     88 
     89         // AudioPolicyInterface
     90         virtual status_t setDeviceConnectionState(audio_devices_t device,
     91                                                           audio_policy_dev_state_t state,
     92                                                           const char *device_address,
     93                                                           const char *device_name);
     94         virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
     95                                                                               const char *device_address);
     96         virtual status_t handleDeviceConfigChange(audio_devices_t device,
     97                                                   const char *device_address,
     98                                                   const char *device_name);
     99         virtual void setPhoneState(audio_mode_t state);
    100         virtual void setForceUse(audio_policy_force_use_t usage,
    101                                  audio_policy_forced_cfg_t config);
    102         virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
    103 
    104         virtual void setSystemProperty(const char* property, const char* value);
    105         virtual status_t initCheck();
    106         virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
    107                                             uint32_t samplingRate,
    108                                             audio_format_t format,
    109                                             audio_channel_mask_t channelMask,
    110                                             audio_output_flags_t flags,
    111                                             const audio_offload_info_t *offloadInfo);
    112         virtual status_t getOutputForAttr(const audio_attributes_t *attr,
    113                                           audio_io_handle_t *output,
    114                                           audio_session_t session,
    115                                           audio_stream_type_t *stream,
    116                                           uid_t uid,
    117                                           const audio_config_t *config,
    118                                           audio_output_flags_t flags,
    119                                           audio_port_handle_t selectedDeviceId,
    120                                           audio_port_handle_t *portId);
    121         virtual status_t startOutput(audio_io_handle_t output,
    122                                      audio_stream_type_t stream,
    123                                      audio_session_t session);
    124         virtual status_t stopOutput(audio_io_handle_t output,
    125                                     audio_stream_type_t stream,
    126                                     audio_session_t session);
    127         virtual void releaseOutput(audio_io_handle_t output,
    128                                    audio_stream_type_t stream,
    129                                    audio_session_t session);
    130         virtual status_t getInputForAttr(const audio_attributes_t *attr,
    131                                          audio_io_handle_t *input,
    132                                          audio_session_t session,
    133                                          uid_t uid,
    134                                          const audio_config_base_t *config,
    135                                          audio_input_flags_t flags,
    136                                          audio_port_handle_t selectedDeviceId,
    137                                          input_type_t *inputType,
    138                                          audio_port_handle_t *portId);
    139 
    140         // indicates to the audio policy manager that the input starts being used.
    141         virtual status_t startInput(audio_io_handle_t input,
    142                                     audio_session_t session,
    143                                     concurrency_type__mask_t *concurrency);
    144 
    145         // indicates to the audio policy manager that the input stops being used.
    146         virtual status_t stopInput(audio_io_handle_t input,
    147                                    audio_session_t session);
    148         virtual void releaseInput(audio_io_handle_t input,
    149                                   audio_session_t session);
    150         virtual void closeAllInputs();
    151         virtual void initStreamVolume(audio_stream_type_t stream,
    152                                                     int indexMin,
    153                                                     int indexMax);
    154         virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
    155                                               int index,
    156                                               audio_devices_t device);
    157         virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
    158                                               int *index,
    159                                               audio_devices_t device);
    160 
    161         // return the strategy corresponding to a given stream type
    162         virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
    163         // return the strategy corresponding to the given audio attributes
    164         virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
    165 
    166         // return the enabled output devices for the given stream type
    167         virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
    168 
    169         virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
    170         virtual status_t registerEffect(const effect_descriptor_t *desc,
    171                                         audio_io_handle_t io,
    172                                         uint32_t strategy,
    173                                         int session,
    174                                         int id);
    175         virtual status_t unregisterEffect(int id)
    176         {
    177             return mEffects.unregisterEffect(id);
    178         }
    179         virtual status_t setEffectEnabled(int id, bool enabled)
    180         {
    181             return mEffects.setEffectEnabled(id, enabled);
    182         }
    183 
    184         virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
    185         // return whether a stream is playing remotely, override to change the definition of
    186         //   local/remote playback, used for instance by notification manager to not make
    187         //   media players lose audio focus when not playing locally
    188         //   For the base implementation, "remotely" means playing during screen mirroring which
    189         //   uses an output for playback with a non-empty, non "0" address.
    190         virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
    191                                             uint32_t inPastMs = 0) const;
    192 
    193         virtual bool isSourceActive(audio_source_t source) const;
    194 
    195         virtual status_t dump(int fd);
    196 
    197         virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
    198 
    199         virtual status_t listAudioPorts(audio_port_role_t role,
    200                                         audio_port_type_t type,
    201                                         unsigned int *num_ports,
    202                                         struct audio_port *ports,
    203                                         unsigned int *generation);
    204         virtual status_t getAudioPort(struct audio_port *port);
    205         virtual status_t createAudioPatch(const struct audio_patch *patch,
    206                                            audio_patch_handle_t *handle,
    207                                            uid_t uid);
    208         virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
    209                                               uid_t uid);
    210         virtual status_t listAudioPatches(unsigned int *num_patches,
    211                                           struct audio_patch *patches,
    212                                           unsigned int *generation);
    213         virtual status_t setAudioPortConfig(const struct audio_port_config *config);
    214 
    215         virtual void releaseResourcesForUid(uid_t uid);
    216 
    217         virtual status_t acquireSoundTriggerSession(audio_session_t *session,
    218                                                audio_io_handle_t *ioHandle,
    219                                                audio_devices_t *device);
    220 
    221         virtual status_t releaseSoundTriggerSession(audio_session_t session)
    222         {
    223             return mSoundTriggerSessions.releaseSession(session);
    224         }
    225 
    226         virtual status_t registerPolicyMixes(const Vector<AudioMix>& mixes);
    227         virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
    228 
    229         virtual status_t startAudioSource(const struct audio_port_config *source,
    230                                           const audio_attributes_t *attributes,
    231                                           audio_patch_handle_t *handle,
    232                                           uid_t uid);
    233         virtual status_t stopAudioSource(audio_patch_handle_t handle);
    234 
    235         virtual status_t setMasterMono(bool mono);
    236         virtual status_t getMasterMono(bool *mono);
    237 
    238         // return the strategy corresponding to a given stream type
    239         routing_strategy getStrategy(audio_stream_type_t stream) const;
    240 
    241 protected:
    242         // From AudioPolicyManagerObserver
    243         virtual const AudioPatchCollection &getAudioPatches() const
    244         {
    245             return mAudioPatches;
    246         }
    247         virtual const SoundTriggerSessionCollection &getSoundTriggerSessionCollection() const
    248         {
    249             return mSoundTriggerSessions;
    250         }
    251         virtual const AudioPolicyMixCollection &getAudioPolicyMixCollection() const
    252         {
    253             return mPolicyMixes;
    254         }
    255         virtual const SwAudioOutputCollection &getOutputs() const
    256         {
    257             return mOutputs;
    258         }
    259         virtual const AudioInputCollection &getInputs() const
    260         {
    261             return mInputs;
    262         }
    263         virtual const DeviceVector &getAvailableOutputDevices() const
    264         {
    265             return mAvailableOutputDevices;
    266         }
    267         virtual const DeviceVector &getAvailableInputDevices() const
    268         {
    269             return mAvailableInputDevices;
    270         }
    271         virtual IVolumeCurvesCollection &getVolumeCurves() { return *mVolumeCurves; }
    272         virtual const sp<DeviceDescriptor> &getDefaultOutputDevice() const
    273         {
    274             return mDefaultOutputDevice;
    275         }
    276 protected:
    277         void addOutput(audio_io_handle_t output, const sp<SwAudioOutputDescriptor>& outputDesc);
    278         void removeOutput(audio_io_handle_t output);
    279         void addInput(audio_io_handle_t input, const sp<AudioInputDescriptor>& inputDesc);
    280 
    281         // return appropriate device for streams handled by the specified strategy according to current
    282         // phone state, connected devices...
    283         // if fromCache is true, the device is returned from mDeviceForStrategy[],
    284         // otherwise it is determine by current state
    285         // (device connected,phone state, force use, a2dp output...)
    286         // This allows to:
    287         //  1 speed up process when the state is stable (when starting or stopping an output)
    288         //  2 access to either current device selection (fromCache == true) or
    289         // "future" device selection (fromCache == false) when called from a context
    290         //  where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
    291         //  before updateDevicesAndOutputs() is called.
    292         virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
    293                                                      bool fromCache);
    294 
    295         bool isStrategyActive(const sp<AudioOutputDescriptor>& outputDesc, routing_strategy strategy,
    296                               uint32_t inPastMs = 0, nsecs_t sysTime = 0) const;
    297 
    298         // change the route of the specified output. Returns the number of ms we have slept to
    299         // allow new routing to take effect in certain cases.
    300         virtual uint32_t setOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
    301                              audio_devices_t device,
    302                              bool force = false,
    303                              int delayMs = 0,
    304                              audio_patch_handle_t *patchHandle = NULL,
    305                              const char* address = NULL);
    306         status_t resetOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
    307                                    int delayMs = 0,
    308                                    audio_patch_handle_t *patchHandle = NULL);
    309         status_t setInputDevice(audio_io_handle_t input,
    310                                 audio_devices_t device,
    311                                 bool force = false,
    312                                 audio_patch_handle_t *patchHandle = NULL);
    313         status_t resetInputDevice(audio_io_handle_t input,
    314                                   audio_patch_handle_t *patchHandle = NULL);
    315 
    316         // select input device corresponding to requested audio source
    317         virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
    318 
    319         // compute the actual volume for a given stream according to the requested index and a particular
    320         // device
    321         virtual float computeVolume(audio_stream_type_t stream,
    322                                     int index,
    323                                     audio_devices_t device);
    324 
    325         // check that volume change is permitted, compute and send new volume to audio hardware
    326         virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
    327                                            const sp<AudioOutputDescriptor>& outputDesc,
    328                                            audio_devices_t device,
    329                                            int delayMs = 0, bool force = false);
    330 
    331         // apply all stream volumes to the specified output and device
    332         void applyStreamVolumes(const sp<AudioOutputDescriptor>& outputDesc,
    333                                 audio_devices_t device, int delayMs = 0, bool force = false);
    334 
    335         // Mute or unmute all streams handled by the specified strategy on the specified output
    336         void setStrategyMute(routing_strategy strategy,
    337                              bool on,
    338                              const sp<AudioOutputDescriptor>& outputDesc,
    339                              int delayMs = 0,
    340                              audio_devices_t device = (audio_devices_t)0);
    341 
    342         // Mute or unmute the stream on the specified output
    343         void setStreamMute(audio_stream_type_t stream,
    344                            bool on,
    345                            const sp<AudioOutputDescriptor>& outputDesc,
    346                            int delayMs = 0,
    347                            audio_devices_t device = (audio_devices_t)0);
    348 
    349         // handle special cases for sonification strategy while in call: mute streams or replace by
    350         // a special tone in the device used for communication
    351         void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
    352 
    353         audio_mode_t getPhoneState();
    354 
    355         // true if device is in a telephony or VoIP call
    356         virtual bool isInCall();
    357         // true if given state represents a device in a telephony or VoIP call
    358         virtual bool isStateInCall(int state);
    359 
    360         // when a device is connected, checks if an open output can be routed
    361         // to this device. If none is open, tries to open one of the available outputs.
    362         // Returns an output suitable to this device or 0.
    363         // when a device is disconnected, checks if an output is not used any more and
    364         // returns its handle if any.
    365         // transfers the audio tracks and effects from one output thread to another accordingly.
    366         status_t checkOutputsForDevice(const sp<DeviceDescriptor>& devDesc,
    367                                        audio_policy_dev_state_t state,
    368                                        SortedVector<audio_io_handle_t>& outputs,
    369                                        const String8& address);
    370 
    371         status_t checkInputsForDevice(const sp<DeviceDescriptor>& devDesc,
    372                                       audio_policy_dev_state_t state,
    373                                       SortedVector<audio_io_handle_t>& inputs,
    374                                       const String8& address);
    375 
    376         // close an output and its companion duplicating output.
    377         void closeOutput(audio_io_handle_t output);
    378 
    379         // close an input.
    380         void closeInput(audio_io_handle_t input);
    381 
    382         // checks and if necessary changes outputs used for all strategies.
    383         // must be called every time a condition that affects the output choice for a given strategy
    384         // changes: connected device, phone state, force use...
    385         // Must be called before updateDevicesAndOutputs()
    386         void checkOutputForStrategy(routing_strategy strategy);
    387 
    388         // Same as checkOutputForStrategy() but for a all strategies in order of priority
    389         void checkOutputForAllStrategies();
    390 
    391         // manages A2DP output suspend/restore according to phone state and BT SCO usage
    392         void checkA2dpSuspend();
    393 
    394         // selects the most appropriate device on output for current state
    395         // must be called every time a condition that affects the device choice for a given output is
    396         // changed: connected device, phone state, force use, output start, output stop..
    397         // see getDeviceForStrategy() for the use of fromCache parameter
    398         audio_devices_t getNewOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
    399                                            bool fromCache);
    400 
    401         // updates cache of device used by all strategies (mDeviceForStrategy[])
    402         // must be called every time a condition that affects the device choice for a given strategy is
    403         // changed: connected device, phone state, force use...
    404         // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
    405          // Must be called after checkOutputForAllStrategies()
    406         void updateDevicesAndOutputs();
    407 
    408         // selects the most appropriate device on input for current state
    409         audio_devices_t getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
    410 
    411         virtual uint32_t getMaxEffectsCpuLoad()
    412         {
    413             return mEffects.getMaxEffectsCpuLoad();
    414         }
    415 
    416         virtual uint32_t getMaxEffectsMemory()
    417         {
    418             return mEffects.getMaxEffectsMemory();
    419         }
    420 #ifdef AUDIO_POLICY_TEST
    421         virtual     bool        threadLoop();
    422                     void        exit();
    423         int testOutputIndex(audio_io_handle_t output);
    424 #endif //AUDIO_POLICY_TEST
    425 
    426         SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
    427                                                             const SwAudioOutputCollection& openOutputs);
    428         bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
    429                                            SortedVector<audio_io_handle_t>& outputs2);
    430 
    431         // mute/unmute strategies using an incompatible device combination
    432         // if muting, wait for the audio in pcm buffer to be drained before proceeding
    433         // if unmuting, unmute only after the specified delay
    434         // Returns the number of ms waited
    435         virtual uint32_t  checkDeviceMuteStrategies(const sp<AudioOutputDescriptor>& outputDesc,
    436                                             audio_devices_t prevDevice,
    437                                             uint32_t delayMs);
    438 
    439         audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
    440                                        audio_output_flags_t flags,
    441                                        audio_format_t format);
    442         // samplingRate, format, channelMask are in/out and so may be modified
    443         sp<IOProfile> getInputProfile(audio_devices_t device,
    444                                       const String8& address,
    445                                       uint32_t& samplingRate,
    446                                       audio_format_t& format,
    447                                       audio_channel_mask_t& channelMask,
    448                                       audio_input_flags_t flags);
    449         sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
    450                                                        uint32_t samplingRate,
    451                                                        audio_format_t format,
    452                                                        audio_channel_mask_t channelMask,
    453                                                        audio_output_flags_t flags);
    454 
    455         audio_io_handle_t selectOutputForMusicEffects();
    456 
    457         virtual status_t addAudioPatch(audio_patch_handle_t handle, const sp<AudioPatch>& patch)
    458         {
    459             return mAudioPatches.addAudioPatch(handle, patch);
    460         }
    461         virtual status_t removeAudioPatch(audio_patch_handle_t handle)
    462         {
    463             return mAudioPatches.removeAudioPatch(handle);
    464         }
    465 
    466         audio_devices_t availablePrimaryOutputDevices() const
    467         {
    468             if (!hasPrimaryOutput()) {
    469                 return AUDIO_DEVICE_NONE;
    470             }
    471             return mPrimaryOutput->supportedDevices() & mAvailableOutputDevices.types();
    472         }
    473         audio_devices_t availablePrimaryInputDevices() const
    474         {
    475             if (!hasPrimaryOutput()) {
    476                 return AUDIO_DEVICE_NONE;
    477             }
    478             return mAvailableInputDevices.getDevicesFromHwModule(mPrimaryOutput->getModuleHandle());
    479         }
    480 
    481         uint32_t updateCallRouting(audio_devices_t rxDevice, uint32_t delayMs = 0);
    482 
    483         // if argument "device" is different from AUDIO_DEVICE_NONE,  startSource() will force
    484         // the re-evaluation of the output device.
    485         status_t startSource(const sp<AudioOutputDescriptor>& outputDesc,
    486                              audio_stream_type_t stream,
    487                              audio_devices_t device,
    488                              const char *address,
    489                              uint32_t *delayMs);
    490         status_t stopSource(const sp<AudioOutputDescriptor>& outputDesc,
    491                             audio_stream_type_t stream,
    492                             bool forceDeviceUpdate);
    493 
    494         void clearAudioPatches(uid_t uid);
    495         void clearSessionRoutes(uid_t uid);
    496         void checkStrategyRoute(routing_strategy strategy, audio_io_handle_t ouptutToSkip);
    497 
    498         status_t hasPrimaryOutput() const { return mPrimaryOutput != 0; }
    499 
    500         status_t connectAudioSource(const sp<AudioSourceDescriptor>& sourceDesc);
    501         status_t disconnectAudioSource(const sp<AudioSourceDescriptor>& sourceDesc);
    502 
    503         sp<AudioSourceDescriptor> getSourceForStrategyOnOutput(audio_io_handle_t output,
    504                                                                routing_strategy strategy);
    505 
    506         void cleanUpForDevice(const sp<DeviceDescriptor>& deviceDesc);
    507 
    508         void clearAudioSources(uid_t uid);
    509 
    510         static bool isConcurrentSource(audio_source_t source);
    511 
    512         bool isConcurentCaptureAllowed(const sp<AudioInputDescriptor>& inputDesc,
    513                 const sp<AudioSession>& audioSession);
    514 
    515         static bool streamsMatchForvolume(audio_stream_type_t stream1,
    516                                           audio_stream_type_t stream2);
    517 
    518         uid_t mUidCached;
    519         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
    520         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor
    521         // list of descriptors for outputs currently opened
    522 
    523         SwAudioOutputCollection mOutputs;
    524         // copy of mOutputs before setDeviceConnectionState() opens new outputs
    525         // reset to mOutputs when updateDevicesAndOutputs() is called.
    526         SwAudioOutputCollection mPreviousOutputs;
    527         AudioInputCollection mInputs;     // list of input descriptors
    528 
    529         DeviceVector  mAvailableOutputDevices; // all available output devices
    530         DeviceVector  mAvailableInputDevices;  // all available input devices
    531 
    532         SessionRouteMap mOutputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_OUTPUT);
    533         SessionRouteMap mInputRoutes = SessionRouteMap(SessionRouteMap::MAPTYPE_INPUT);
    534 
    535         IVolumeCurvesCollection *mVolumeCurves; // Volume Curves per use case and device category
    536 
    537         bool    mLimitRingtoneVolume;        // limit ringtone volume to music volume if headset connected
    538         audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
    539         float   mLastVoiceVolume;            // last voice volume value sent to audio HAL
    540 
    541         EffectDescriptorCollection mEffects;  // list of registered audio effects
    542         bool    mA2dpSuspended;  // true if A2DP output is suspended
    543         sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
    544         HwModuleCollection mHwModules;
    545 
    546         volatile int32_t mAudioPortGeneration;
    547 
    548         AudioPatchCollection mAudioPatches;
    549 
    550         SoundTriggerSessionCollection mSoundTriggerSessions;
    551 
    552         sp<AudioPatch> mCallTxPatch;
    553         sp<AudioPatch> mCallRxPatch;
    554 
    555         HwAudioOutputCollection mHwOutputs;
    556         AudioSourceCollection mAudioSources;
    557 
    558         // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
    559         // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
    560         enum {
    561             STARTING_OUTPUT,
    562             STARTING_BEACON,
    563             STOPPING_OUTPUT,
    564             STOPPING_BEACON
    565         };
    566         uint32_t mBeaconMuteRefCount;   // ref count for stream that would mute beacon
    567         uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
    568         bool mBeaconMuted;              // has STREAM_TTS been muted
    569         bool mTtsOutputAvailable;       // true if a dedicated output for TTS stream is available
    570 
    571         bool mMasterMono;               // true if we wish to force all outputs to mono
    572         AudioPolicyMixCollection mPolicyMixes; // list of registered mixes
    573         audio_io_handle_t mMusicEffectOutput;     // output selected for music effects
    574 
    575 
    576 #ifdef AUDIO_POLICY_TEST
    577         Mutex   mLock;
    578         Condition mWaitWorkCV;
    579 
    580         int             mCurOutput;
    581         bool            mDirectOutput;
    582         audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
    583         int             mTestInput;
    584         uint32_t        mTestDevice;
    585         uint32_t        mTestSamplingRate;
    586         uint32_t        mTestFormat;
    587         uint32_t        mTestChannels;
    588         uint32_t        mTestLatencyMs;
    589 #endif //AUDIO_POLICY_TEST
    590 
    591         uint32_t nextAudioPortGeneration();
    592 
    593         // Audio Policy Engine Interface.
    594         AudioPolicyManagerInterface *mEngine;
    595 private:
    596         // Add or remove AC3 DTS encodings based on user preferences.
    597         void filterSurroundFormats(FormatVector *formatsPtr);
    598         void filterSurroundChannelMasks(ChannelsVector *channelMasksPtr);
    599 
    600         // If any, resolve any "dynamic" fields of an Audio Profiles collection
    601         void updateAudioProfiles(audio_devices_t device, audio_io_handle_t ioHandle,
    602                 AudioProfileVector &profiles);
    603 
    604         // Notify the policy client of any change of device state with AUDIO_IO_HANDLE_NONE,
    605         // so that the client interprets it as global to audio hardware interfaces.
    606         // It can give a chance to HAL implementer to retrieve dynamic capabilities associated
    607         // to this device for example.
    608         // TODO avoid opening stream to retrieve capabilities of a profile.
    609         void broadcastDeviceConnectionState(audio_devices_t device,
    610                                             audio_policy_dev_state_t state,
    611                                             const String8 &device_address);
    612 
    613         // updates device caching and output for streams that can influence the
    614         //    routing of notifications
    615         void handleNotificationRoutingForStream(audio_stream_type_t stream);
    616         // find the outputs on a given output descriptor that have the given address.
    617         // to be called on an AudioOutputDescriptor whose supported devices (as defined
    618         //   in mProfile->mSupportedDevices) matches the device whose address is to be matched.
    619         // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
    620         //   where addresses are used to distinguish between one connected device and another.
    621         void findIoHandlesByAddress(const sp<SwAudioOutputDescriptor>& desc /*in*/,
    622                 const audio_devices_t device /*in*/,
    623                 const String8& address /*in*/,
    624                 SortedVector<audio_io_handle_t>& outputs /*out*/);
    625         uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
    626         // internal method to return the output handle for the given device and format
    627         audio_io_handle_t getOutputForDevice(
    628                 audio_devices_t device,
    629                 audio_session_t session,
    630                 audio_stream_type_t stream,
    631                 uint32_t samplingRate,
    632                 audio_format_t format,
    633                 audio_channel_mask_t channelMask,
    634                 audio_output_flags_t flags,
    635                 const audio_offload_info_t *offloadInfo);
    636         // internal method to return the input handle for the given device and format
    637         audio_io_handle_t getInputForDevice(audio_devices_t device,
    638                 String8 address,
    639                 audio_session_t session,
    640                 uid_t uid,
    641                 audio_source_t inputSource,
    642                 uint32_t samplingRate,
    643                 audio_format_t format,
    644                 audio_channel_mask_t channelMask,
    645                 audio_input_flags_t flags,
    646                 AudioMix *policyMix);
    647 
    648         // internal function to derive a stream type value from audio attributes
    649         audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
    650         // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
    651         // returns 0 if no mute/unmute event happened, the largest latency of the device where
    652         //   the mute/unmute happened
    653         uint32_t handleEventForBeacon(int event);
    654         uint32_t setBeaconMute(bool mute);
    655         bool     isValidAttributes(const audio_attributes_t *paa);
    656 
    657         // select input device corresponding to requested audio source and return associated policy
    658         // mix if any. Calls getDeviceForInputSource().
    659         audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource,
    660                                                         AudioMix **policyMix = NULL);
    661 
    662         // Called by setDeviceConnectionState().
    663         status_t setDeviceConnectionStateInt(audio_devices_t device,
    664                                                           audio_policy_dev_state_t state,
    665                                                           const char *device_address,
    666                                                           const char *device_name);
    667         void updateMono(audio_io_handle_t output) {
    668             AudioParameter param;
    669             param.addInt(String8(AudioParameter::keyMonoOutput), (int)mMasterMono);
    670             mpClientInterface->setParameters(output, param.toString());
    671         }
    672 };
    673 
    674 };
    675