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Searched
defs:getRenderTarget
(Results
1 - 25
of
29
) sorted by null
1
2
/external/deqp/modules/gles2/
tes2Context.cpp
73
const tcu::RenderTarget& Context::
getRenderTarget
(void) const
75
return m_renderCtx->
getRenderTarget
();
/external/deqp/modules/gles3/
tes3Context.cpp
70
const tcu::RenderTarget& Context::
getRenderTarget
(void) const
72
return m_renderCtx->
getRenderTarget
();
/external/deqp/framework/opengl/
gluDummyRenderContext.hpp
54
virtual const tcu::RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
gluES3PlusWrapperContext.hpp
60
virtual const tcu::RenderTarget&
getRenderTarget
(void) const { return m_context->
getRenderTarget
(); }
gluFboRenderContext.hpp
53
virtual const tcu::RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
/external/deqp/modules/gles31/
tes31Context.cpp
86
const tcu::RenderTarget& Context::
getRenderTarget
(void) const
88
return m_renderCtx->
getRenderTarget
();
/frameworks/base/libs/hwui/
GlLayer.h
67
inline GLenum
getRenderTarget
() const {
/external/deqp/framework/platform/null/
tcuNullRenderContext.hpp
61
virtual const tcu::RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
/external/deqp/framework/platform/ios/
tcuIOSPlatform.hh
92
virtual const RenderTarget&
getRenderTarget
(void) const { return m_emptyTarget; }
112
virtual const RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
/external/deqp/framework/platform/win32/
tcuWGLContextFactory.cpp
72
const RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
tcuWin32GLES3Platform.cpp
65
const RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
/external/swiftshader/src/OpenGL/libGL/
Surface.cpp
171
Image *Surface::
getRenderTarget
()
Framebuffer.cpp
126
Image *Framebuffer::
getRenderTarget
()
132
return colorbuffer->
getRenderTarget
();
151
return depthstencilbuffer->
getRenderTarget
();
Renderbuffer.cpp
98
Image *RenderbufferTexture2D::
getRenderTarget
()
100
return mTexture2D->
getRenderTarget
(GL_TEXTURE_2D, 0);
154
Image *RenderbufferTextureCubeMap::
getRenderTarget
()
156
return mTextureCubeMap->
getRenderTarget
(mTarget, 0);
215
Image *Renderbuffer::
getRenderTarget
()
217
return mInstance->
getRenderTarget
();
298
Image *RenderbufferStorage::
getRenderTarget
()
377
Image *Colorbuffer::
getRenderTarget
()
435
Image *DepthStencilbuffer::
getRenderTarget
()
Texture.cpp
419
Image *renderTarget = source->
getRenderTarget
();
462
Image *renderTarget = source->
getRenderTarget
();
613
Image *Texture2D::
getRenderTarget
(GLenum target, unsigned int level)
907
Image *renderTarget = source->
getRenderTarget
();
966
Image *renderTarget = source->
getRenderTarget
();
1029
Image *TextureCubeMap::
getRenderTarget
(GLenum target, unsigned int level)
/external/deqp/framework/platform/osx/
tcuOSXPlatform.cpp
77
const tcu::RenderTarget&
getRenderTarget
(void) const { return m_renderTarget; }
/external/swiftshader/src/OpenGL/libEGL/
Surface.cpp
128
egl::Image *Surface::
getRenderTarget
()
/external/swiftshader/src/OpenGL/libGLES_CM/
Framebuffer.cpp
126
egl::Image *Framebuffer::
getRenderTarget
()
132
return colorbuffer->
getRenderTarget
();
146
return depthbuffer->
getRenderTarget
();
160
return stencilbuffer->
getRenderTarget
();
Renderbuffer.cpp
98
egl::Image *RenderbufferTexture2D::
getRenderTarget
()
100
return mTexture2D->
getRenderTarget
(GL_TEXTURE_2D, 0);
171
egl::Image *Renderbuffer::
getRenderTarget
()
173
return mInstance->
getRenderTarget
();
338
egl::Image *Colorbuffer::
getRenderTarget
()
414
egl::Image *DepthStencilbuffer::
getRenderTarget
()
Texture.cpp
220
egl::Image *image =
getRenderTarget
(target, level); // Increments reference count
511
image[0] = surface->
getRenderTarget
();
558
egl::Image *renderTarget = source->
getRenderTarget
();
601
egl::Image *renderTarget = source->
getRenderTarget
();
761
egl::Image *Texture2D::
getRenderTarget
(GLenum target, unsigned int level)
/external/skia/src/gpu/
GrPipeline.h
166
GrRenderTarget*
getRenderTarget
() const { return fRenderTarget.get(); }
/external/swiftshader/src/OpenGL/libGLESv2/
Framebuffer.cpp
170
egl::Image *Framebuffer::
getRenderTarget
(GLuint index)
176
return colorbuffer->
getRenderTarget
();
185
return
getRenderTarget
(context->getReadFramebufferColorIndex());
196
return depthbuffer->
getRenderTarget
();
210
return stencilbuffer->
getRenderTarget
();
Renderbuffer.cpp
98
egl::Image *RenderbufferTexture2D::
getRenderTarget
()
100
return mTexture2D->
getRenderTarget
(GL_TEXTURE_2D, mLevel);
170
egl::Image *RenderbufferTexture3D::
getRenderTarget
()
172
return mTexture3D->
getRenderTarget
(mTexture3D->getTarget(), mLevel);
243
egl::Image *RenderbufferTextureCubeMap::
getRenderTarget
()
245
return mTextureCubeMap->
getRenderTarget
(mTarget, mLevel);
316
egl::Image *Renderbuffer::
getRenderTarget
()
318
return mInstance->
getRenderTarget
();
508
egl::Image *Colorbuffer::
getRenderTarget
()
608
egl::Image *DepthStencilbuffer::
getRenderTarget
()
[
all
...]
Texture.cpp
399
egl::Image *image =
getRenderTarget
(target, level); // Increments reference count
689
image[0] = surface->
getRenderTarget
();
737
egl::Image *renderTarget = source->
getRenderTarget
(0);
789
egl::Image *renderTarget = source->
getRenderTarget
(0);
957
egl::Image *Texture2D::
getRenderTarget
(GLenum target, unsigned int level)
1301
egl::Image *renderTarget = source->
getRenderTarget
(0);
1369
egl::Image *renderTarget = source->
getRenderTarget
(0);
1444
egl::Image *TextureCubeMap::
getRenderTarget
(GLenum target, unsigned int level)
[
all
...]
/external/deqp/framework/egl/
egluGLContextFactory.cpp
135
virtual const tcu::RenderTarget&
getRenderTarget
(void) const { return m_glRenderTarget; }
Completed in 270 milliseconds
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