1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef _LIBINPUT_KEYBOARD_H 18 #define _LIBINPUT_KEYBOARD_H 19 20 #include <input/Input.h> 21 #include <input/InputDevice.h> 22 #include <input/InputEventLabels.h> 23 #include <utils/Errors.h> 24 #include <utils/String8.h> 25 #include <utils/PropertyMap.h> 26 27 namespace android { 28 29 enum { 30 /* Device id of the built in keyboard. */ 31 DEVICE_ID_BUILT_IN_KEYBOARD = 0, 32 33 /* Device id of a generic virtual keyboard with a full layout that can be used 34 * to synthesize key events. */ 35 DEVICE_ID_VIRTUAL_KEYBOARD = -1, 36 }; 37 38 class KeyLayoutMap; 39 class KeyCharacterMap; 40 41 /** 42 * Loads the key layout map and key character map for a keyboard device. 43 */ 44 class KeyMap { 45 public: 46 String8 keyLayoutFile; 47 sp<KeyLayoutMap> keyLayoutMap; 48 49 String8 keyCharacterMapFile; 50 sp<KeyCharacterMap> keyCharacterMap; 51 52 KeyMap(); 53 ~KeyMap(); 54 55 status_t load(const InputDeviceIdentifier& deviceIdenfier, 56 const PropertyMap* deviceConfiguration); 57 58 inline bool haveKeyLayout() const { 59 return !keyLayoutFile.isEmpty(); 60 } 61 62 inline bool haveKeyCharacterMap() const { 63 return !keyCharacterMapFile.isEmpty(); 64 } 65 66 inline bool isComplete() const { 67 return haveKeyLayout() && haveKeyCharacterMap(); 68 } 69 70 private: 71 bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name); 72 status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name); 73 status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier, 74 const String8& name); 75 String8 getPath(const InputDeviceIdentifier& deviceIdentifier, 76 const String8& name, InputDeviceConfigurationFileType type); 77 }; 78 79 /** 80 * Returns true if the keyboard is eligible for use as a built-in keyboard. 81 */ 82 extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier, 83 const PropertyMap* deviceConfiguration, const KeyMap* keyMap); 84 85 /** 86 * Updates a meta state field when a key is pressed or released. 87 */ 88 extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState); 89 90 /** 91 * Normalizes the meta state such that if either the left or right modifier 92 * meta state bits are set then the result will also include the universal 93 * bit for that modifier. 94 */ 95 extern int32_t normalizeMetaState(int32_t oldMetaState); 96 97 /** 98 * Returns true if a key is a meta key like ALT or CAPS_LOCK. 99 */ 100 extern bool isMetaKey(int32_t keyCode); 101 102 } // namespace android 103 104 #endif // _LIBINPUT_KEYBOARD_H 105