/external/libopus/src/ |
mlp.h | 34 int layers; member in struct:__anon23962
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mlp_train.h | 78 int layers; member in struct:__anon23963
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/frameworks/native/services/vr/hardware_composer/aidl/android/dvr/ |
parcelable_composer_frame.cpp | 51 std::vector<ParcelableComposerLayer> layers; local 52 for (size_t i = 0; i < frame_.layers.size(); ++i) 53 layers.push_back(ParcelableComposerLayer(frame_.layers[i])); 55 ret = parcel->writeParcelableVector(layers); 98 std::vector<ParcelableComposerLayer> layers; local 99 ret = parcel->readParcelableVector(&layers); 102 frame_.layers.clear(); 103 for (size_t i = 0; i < layers.size(); ++i) 104 frame_.layers.push_back(layers[i].layer()) [all...] |
/external/drm_hwcomposer/ |
drmcomposition.h | 38 std::vector<DrmHwcLayer> layers; member in struct:android::DrmCompositionDisplayLayersMap
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drmdisplaycomposition.h | 112 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed); 134 std::vector<DrmHwcLayer> &layers() { function in class:android::DrmDisplayComposition
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drmhwcomposer.h | 167 std::vector<DrmHwcLayer> layers; member in struct:android::DrmHwcDisplayContents
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/hardware/interfaces/graphics/composer/2.1/vts/functional/ |
VtsHalGraphicsComposerTestUtils.h | 108 // Keep track of all virtual displays and layers. When a test fails with 114 std::unordered_set<Layer> layers; member in struct:android::hardware::graphics::composer::V2_1::tests::ComposerClient::DisplayResource
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/external/skia/src/gpu/vk/ |
GrVkExtensions.cpp | 52 // instance layers 58 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local 59 res = EnumerateInstanceLayerProperties(&layerCount, layers); 61 delete[] layers; 65 if (nonPatchVersion >= remove_patch_version(layers[i].specVersion)) { 66 fInstanceLayerStrings->push_back() = layers[i].layerName; 69 delete[] layers; 75 // via Vulkan implementation and implicitly enabled layers 97 // via explicitly enabled layers 141 // device layers 147 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local [all...] |
/external/vulkan-validation-layers/libs/vkjson/ |
vkjson.h | 52 std::vector<VkLayerProperties> layers; member in struct:VkJsonDevice 57 std::vector<VkJsonLayer> layers; member in struct:VkJsonInstance
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/packages/services/Car/car-lib/src/android/car/vms/ |
VmsSubscriptionState.java | 27 * The list of layers with subscribers. 37 * Construct a dependency for layer on other layers. 56 sb.append("; layers={"); 87 List<VmsLayer> layers = new ArrayList<>(); local 88 in.readParcelableList(layers, VmsLayer.class.getClassLoader()); 89 mLayers = Collections.unmodifiableList(layers);
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/frameworks/native/vulkan/libvulkan/ |
driver.h | 46 void* layers; member in struct:vulkan::api::InstanceData
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/packages/services/Car/service/src/com/android/car/ |
VmsRouting.java | 50 // A set of all the layers + versions the HAL is subscribed to. 227 * @return a Set of layers and versions which VMS clients are subscribed to. 231 List<VmsLayer> layers = new ArrayList<>(); local 232 layers.addAll(mLayerSubscriptions.keySet()); 233 layers.addAll(mHalSubscriptions); 234 return new VmsSubscriptionState(mSequenceNumber, layers);
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/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; i++) [all...] |
/external/skia/src/effects/ |
SkLayerRasterizer.cpp | 29 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) 33 // Helper function to call destructors on SkPaints held by layers and delete layers. 34 static void clean_up_layers(SkDeque* layers) { 35 SkDeque::F2BIter iter(*layers); 41 delete layers; 49 static bool compute_bounds(const SkDeque& layers, const SkPath& path, 52 SkDeque::F2BIter iter(layers); 153 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec)) local 213 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local [all...] |
/external/ImageMagick/MagickCore/ |
layer.c | 748 % o method: the layers type to compare images with. Must be one of... 761 *layers; 831 layers=CloneImage(next,0,0,MagickTrue,exception); 832 if (layers == (Image *) NULL) 861 AppendImageToList(&layers,image_b); 867 layers=DestroyImageList(layers); 870 return(GetFirstImageInList(layers)); 903 % o method: the layers technique to optimize with. Must be one of... 753 *layers; local [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state 162 * reset all currently set layers 221 * render the layers to the frontbuffer
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/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 106 layers = nullptr; 113 // loop through the layers and free the data allocated to the clipRects 115 sk_free(layers[i].mcState.clipRects); 119 sk_free(layers); 125 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 188 * decompose the layers 190 * storage is allocated on the stack for the first 3 layers. It is common in 191 * some view systems (e.g. Android) that a few non-clipped layers are present 231 // allocate memory for the layers and then and copy them to the struct 234 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()) [all...] |
/external/vulkan-validation-layers/demos/smoke/ |
Shell.cpp | 35 // require "standard" validation layers 96 std::vector<VkLayerProperties> layers; local 97 vk::enumerate(layers); 100 for (const auto &layer : layers) 103 // all listed instance layers are required
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/frameworks/native/libs/nativewindow/include/android/ |
hardware_buffer.h | 142 uint32_t layers; // number of images member in struct:AHardwareBuffer_Desc
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/frameworks/native/vulkan/tools/ |
vkinfo.cpp | 43 std::vector<VkLayerProperties> layers; member in struct:__anon39676::GpuInfo 48 std::vector<VkLayerProperties> layers; member in struct:__anon39676::VulkanInfo 143 info.layers.resize(count); 145 vkEnumerateDeviceLayerProperties(gpu, &count, info.layers.data()); 149 info.layer_extensions.resize(info.layers.size()); 152 for (size_t i = 0; i < info.layers.size(); i++) { 153 EnumerateDeviceExtensions(gpu, info.layers[i].layerName, 218 info->layers.resize(count); 220 vkEnumerateInstanceLayerProperties(&count, info->layers.data()); 224 info->layer_extensions.resize(info->layers.size()) [all...] |
/frameworks/opt/setupwizard/library/full-support/src/com/android/setupwizardlib/items/ |
RecyclerItemAdapter.java | 106 final Drawable[] layers = {background, selectableItemBackground}; local 107 view.setBackgroundDrawable(new PatchedLayerDrawable(layers)); 193 * Before Lollipop, LayerDrawable always return true in getPadding, even if the children layers 207 PatchedLayerDrawable(Drawable[] layers) { 208 super(layers);
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/hardware/qcom/display/msm8996/sdm/include/core/ |
layer_stack.h | 83 kCompositionGPUTarget, //!< This layer will hold result of composition for layers marked for 88 //!< GPU target layer shall be after application layers in layer stack. 91 //!< from the layers marked for hybrid composition. Nth blit rectangle 95 //!< Blit target layers shall be after GPU target layer in layer stack. 165 //!< stack contains skip layers. 171 //!< stack contains secure layers. 297 /*! @brief This structure defines a layer stack that contains layers which need to be composed and 304 std::vector<Layer *> layers = {}; //!< Vector of layer pointers. member in struct:sdm::LayerStack
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/frameworks/native/cmds/flatland/ |
Main.cpp | 45 // The dimensions of the space in which window layers are specified. 52 // The list of window layers. 53 LayerDesc layers[MAX_NUM_LAYERS]; member in struct:BenchmarkDesc 414 LayerDesc ld = mDesc.layers[i]; 561 if (desc.layers[i].rendererFactory == NULL) { 574 // The surface into which layers are composited
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/frameworks/native/services/vr/hardware_composer/impl/ |
vr_hwc.h | 92 std::vector<ComposerLayer> layers; member in struct:android::dvr::ComposerView::Frame 99 // Returns a list of layers that need to be shown together. Layers are 171 // List of currently active layers.
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/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/ |
SetupWizardLayout.java | 346 final LayerDrawable layers = local 349 layers.setAutoMirrored(true); 351 return layers;
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