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  /external/libopus/src/
mlp.h 34 int layers; member in struct:__anon23962
mlp_train.h 78 int layers; member in struct:__anon23963
  /frameworks/native/services/vr/hardware_composer/aidl/android/dvr/
parcelable_composer_frame.cpp 51 std::vector<ParcelableComposerLayer> layers; local
52 for (size_t i = 0; i < frame_.layers.size(); ++i)
53 layers.push_back(ParcelableComposerLayer(frame_.layers[i]));
55 ret = parcel->writeParcelableVector(layers);
98 std::vector<ParcelableComposerLayer> layers; local
99 ret = parcel->readParcelableVector(&layers);
102 frame_.layers.clear();
103 for (size_t i = 0; i < layers.size(); ++i)
104 frame_.layers.push_back(layers[i].layer())
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  /external/drm_hwcomposer/
drmcomposition.h 38 std::vector<DrmHwcLayer> layers; member in struct:android::DrmCompositionDisplayLayersMap
drmdisplaycomposition.h 112 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed);
134 std::vector<DrmHwcLayer> &layers() { function in class:android::DrmDisplayComposition
drmhwcomposer.h 167 std::vector<DrmHwcLayer> layers; member in struct:android::DrmHwcDisplayContents
  /hardware/interfaces/graphics/composer/2.1/vts/functional/
VtsHalGraphicsComposerTestUtils.h 108 // Keep track of all virtual displays and layers. When a test fails with
114 std::unordered_set<Layer> layers; member in struct:android::hardware::graphics::composer::V2_1::tests::ComposerClient::DisplayResource
  /external/skia/src/gpu/vk/
GrVkExtensions.cpp 52 // instance layers
58 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local
59 res = EnumerateInstanceLayerProperties(&layerCount, layers);
61 delete[] layers;
65 if (nonPatchVersion >= remove_patch_version(layers[i].specVersion)) {
66 fInstanceLayerStrings->push_back() = layers[i].layerName;
69 delete[] layers;
75 // via Vulkan implementation and implicitly enabled layers
97 // via explicitly enabled layers
141 // device layers
147 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local
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  /external/vulkan-validation-layers/libs/vkjson/
vkjson.h 52 std::vector<VkLayerProperties> layers; member in struct:VkJsonDevice
57 std::vector<VkJsonLayer> layers; member in struct:VkJsonInstance
  /packages/services/Car/car-lib/src/android/car/vms/
VmsSubscriptionState.java 27 * The list of layers with subscribers.
37 * Construct a dependency for layer on other layers.
56 sb.append("; layers={");
87 List<VmsLayer> layers = new ArrayList<>(); local
88 in.readParcelableList(layers, VmsLayer.class.getClassLoader());
89 mLayers = Collections.unmodifiableList(layers);
  /frameworks/native/vulkan/libvulkan/
driver.h 46 void* layers; member in struct:vulkan::api::InstanceData
  /packages/services/Car/service/src/com/android/car/
VmsRouting.java 50 // A set of all the layers + versions the HAL is subscribed to.
227 * @return a Set of layers and versions which VMS clients are subscribed to.
231 List<VmsLayer> layers = new ArrayList<>(); local
232 layers.addAll(mLayerSubscriptions.keySet());
233 layers.addAll(mHalSubscriptions);
234 return new VmsSubscriptionState(mSequenceNumber, layers);
  /external/mesa3d/src/mesa/state_tracker/
st_texture.c 62 GLuint layers,
73 assert(layers == 6);
89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers);
103 * In OpenGL the number of 1D array texture layers is the "height" and
104 * the number of 2D array texture layers is the "depth". In Gallium the
105 * number of layers in an array texture is a separate 'array_size' field.
304 GLuint layers; local
308 layers = dst->array_size;
310 layers = u_minify(dst->depth0, level);
314 for (i = 0; i < layers; i++)
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  /external/skia/src/effects/
SkLayerRasterizer.cpp 29 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers)
33 // Helper function to call destructors on SkPaints held by layers and delete layers.
34 static void clean_up_layers(SkDeque* layers) {
35 SkDeque::F2BIter iter(*layers);
41 delete layers;
49 static bool compute_bounds(const SkDeque& layers, const SkPath& path,
52 SkDeque::F2BIter iter(layers);
153 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec)) local
213 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local
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  /external/ImageMagick/MagickCore/
layer.c 748 % o method: the layers type to compare images with. Must be one of...
761 *layers;
831 layers=CloneImage(next,0,0,MagickTrue,exception);
832 if (layers == (Image *) NULL)
861 AppendImageToList(&layers,image_b);
867 layers=DestroyImageList(layers);
870 return(GetFirstImageInList(layers));
903 % o method: the layers technique to optimize with. Must be one of...
753 *layers; local
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  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state
162 * reset all currently set layers
221 * render the layers to the frontbuffer
  /external/skia/src/utils/
SkCanvasStateUtils.cpp 106 layers = nullptr;
113 // loop through the layers and free the data allocated to the clipRects
115 sk_free(layers[i].mcState.clipRects);
119 sk_free(layers);
125 SkCanvasLayerState* layers; member in class:SkCanvasState_v1
188 * decompose the layers
190 * storage is allocated on the stack for the first 3 layers. It is common in
191 * some view systems (e.g. Android) that a few non-clipped layers are present
231 // allocate memory for the layers and then and copy them to the struct
234 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten())
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  /external/vulkan-validation-layers/demos/smoke/
Shell.cpp 35 // require "standard" validation layers
96 std::vector<VkLayerProperties> layers; local
97 vk::enumerate(layers);
100 for (const auto &layer : layers)
103 // all listed instance layers are required
  /frameworks/native/libs/nativewindow/include/android/
hardware_buffer.h 142 uint32_t layers; // number of images member in struct:AHardwareBuffer_Desc
  /frameworks/native/vulkan/tools/
vkinfo.cpp 43 std::vector<VkLayerProperties> layers; member in struct:__anon39676::GpuInfo
48 std::vector<VkLayerProperties> layers; member in struct:__anon39676::VulkanInfo
143 info.layers.resize(count);
145 vkEnumerateDeviceLayerProperties(gpu, &count, info.layers.data());
149 info.layer_extensions.resize(info.layers.size());
152 for (size_t i = 0; i < info.layers.size(); i++) {
153 EnumerateDeviceExtensions(gpu, info.layers[i].layerName,
218 info->layers.resize(count);
220 vkEnumerateInstanceLayerProperties(&count, info->layers.data());
224 info->layer_extensions.resize(info->layers.size())
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  /frameworks/opt/setupwizard/library/full-support/src/com/android/setupwizardlib/items/
RecyclerItemAdapter.java 106 final Drawable[] layers = {background, selectableItemBackground}; local
107 view.setBackgroundDrawable(new PatchedLayerDrawable(layers));
193 * Before Lollipop, LayerDrawable always return true in getPadding, even if the children layers
207 PatchedLayerDrawable(Drawable[] layers) {
208 super(layers);
  /hardware/qcom/display/msm8996/sdm/include/core/
layer_stack.h 83 kCompositionGPUTarget, //!< This layer will hold result of composition for layers marked for
88 //!< GPU target layer shall be after application layers in layer stack.
91 //!< from the layers marked for hybrid composition. Nth blit rectangle
95 //!< Blit target layers shall be after GPU target layer in layer stack.
165 //!< stack contains skip layers.
171 //!< stack contains secure layers.
297 /*! @brief This structure defines a layer stack that contains layers which need to be composed and
304 std::vector<Layer *> layers = {}; //!< Vector of layer pointers. member in struct:sdm::LayerStack
  /frameworks/native/cmds/flatland/
Main.cpp 45 // The dimensions of the space in which window layers are specified.
52 // The list of window layers.
53 LayerDesc layers[MAX_NUM_LAYERS]; member in struct:BenchmarkDesc
414 LayerDesc ld = mDesc.layers[i];
561 if (desc.layers[i].rendererFactory == NULL) {
574 // The surface into which layers are composited
  /frameworks/native/services/vr/hardware_composer/impl/
vr_hwc.h 92 std::vector<ComposerLayer> layers; member in struct:android::dvr::ComposerView::Frame
99 // Returns a list of layers that need to be shown together. Layers are
171 // List of currently active layers.
  /frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/
SetupWizardLayout.java 346 final LayerDrawable layers = local
349 layers.setAutoMirrored(true);
351 return layers;

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