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    Searched defs:lightDiffuse (Results 1 - 3 of 3) sorted by null

  /frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
ClearActivity.java 99 final float lightDiffuse[] = {0.0f, 2.0f, 0.0f, 0.0f};
116 gl.glLightfv(GL10.GL_LIGHT0, GL10.GL_DIFFUSE, lightDiffuse, 0);
  /external/swiftshader/src/Shader/
VertexPipeline.cpp 322 Float4 lightDiffuse = *Pointer<Float4>(data + OFFSET(DrawData,ff.lightDiffuse[i]));
324 o[C0].x = o[C0].x + diff.x * dot * lightDiffuse.x; // FIXME: Clamp first?
325 o[C0].y = o[C0].y + diff.y * dot * lightDiffuse.y; // FIXME: Clamp first?
326 o[C0].z = o[C0].z + diff.z * dot * lightDiffuse.z; // FIXME: Clamp first?
  /external/swiftshader/src/Renderer/
VertexProcessor.hpp 159 float4 lightDiffuse[8];
215 virtual void setLightDiffuse(unsigned int light, const Color<float> &lightDiffuse);

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