Home | History | Annotate | Download | only in adb
      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define TRACE_TAG TRANSPORT
     18 
     19 #include "sysdeps.h"
     20 #include "transport.h"
     21 
     22 #include <errno.h>
     23 #include <stdio.h>
     24 #include <stdlib.h>
     25 #include <string.h>
     26 #include <sys/types.h>
     27 
     28 #include <condition_variable>
     29 #include <mutex>
     30 #include <thread>
     31 #include <vector>
     32 
     33 #include <android-base/parsenetaddress.h>
     34 #include <android-base/stringprintf.h>
     35 #include <cutils/sockets.h>
     36 
     37 #if !ADB_HOST
     38 #include <android-base/properties.h>
     39 #endif
     40 
     41 #include "adb.h"
     42 #include "adb_io.h"
     43 #include "adb_utils.h"
     44 #include "sysdeps/chrono.h"
     45 
     46 #if ADB_HOST
     47 
     48 // Android Wear has been using port 5601 in all of its documentation/tooling,
     49 // but we search for emulators on ports [5554, 5555 + ADB_LOCAL_TRANSPORT_MAX].
     50 // Avoid stomping on their port by limiting the number of emulators that can be
     51 // connected.
     52 #define ADB_LOCAL_TRANSPORT_MAX 16
     53 
     54 static std::mutex& local_transports_lock = *new std::mutex();
     55 
     56 /* we keep a list of opened transports. The atransport struct knows to which
     57  * local transport it is connected. The list is used to detect when we're
     58  * trying to connect twice to a given local transport.
     59  */
     60 static atransport*  local_transports[ ADB_LOCAL_TRANSPORT_MAX ];
     61 #endif /* ADB_HOST */
     62 
     63 static int remote_read(apacket *p, atransport *t)
     64 {
     65     if(!ReadFdExactly(t->sfd, &p->msg, sizeof(amessage))){
     66         D("remote local: read terminated (message)");
     67         return -1;
     68     }
     69 
     70     if(check_header(p, t)) {
     71         D("bad header: terminated (data)");
     72         return -1;
     73     }
     74 
     75     if(!ReadFdExactly(t->sfd, p->data, p->msg.data_length)){
     76         D("remote local: terminated (data)");
     77         return -1;
     78     }
     79 
     80     if(check_data(p)) {
     81         D("bad data: terminated (data)");
     82         return -1;
     83     }
     84 
     85     return 0;
     86 }
     87 
     88 static int remote_write(apacket *p, atransport *t)
     89 {
     90     int   length = p->msg.data_length;
     91 
     92     if(!WriteFdExactly(t->sfd, &p->msg, sizeof(amessage) + length)) {
     93         D("remote local: write terminated");
     94         return -1;
     95     }
     96 
     97     return 0;
     98 }
     99 
    100 bool local_connect(int port) {
    101     std::string dummy;
    102     return local_connect_arbitrary_ports(port-1, port, &dummy) == 0;
    103 }
    104 
    105 void connect_device(const std::string& address, std::string* response) {
    106     if (address.empty()) {
    107         *response = "empty address";
    108         return;
    109     }
    110 
    111     std::string serial;
    112     std::string host;
    113     int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
    114     if (!android::base::ParseNetAddress(address, &host, &port, &serial, response)) {
    115         return;
    116     }
    117 
    118     std::string error;
    119     int fd = network_connect(host.c_str(), port, SOCK_STREAM, 10, &error);
    120     if (fd == -1) {
    121         *response = android::base::StringPrintf("unable to connect to %s: %s",
    122                                                 serial.c_str(), error.c_str());
    123         return;
    124     }
    125 
    126     D("client: connected %s remote on fd %d", serial.c_str(), fd);
    127     close_on_exec(fd);
    128     disable_tcp_nagle(fd);
    129 
    130     // Send a TCP keepalive ping to the device every second so we can detect disconnects.
    131     if (!set_tcp_keepalive(fd, 1)) {
    132         D("warning: failed to configure TCP keepalives (%s)", strerror(errno));
    133     }
    134 
    135     int ret = register_socket_transport(fd, serial.c_str(), port, 0);
    136     if (ret < 0) {
    137         adb_close(fd);
    138         *response = android::base::StringPrintf("already connected to %s", serial.c_str());
    139     } else {
    140         *response = android::base::StringPrintf("connected to %s", serial.c_str());
    141     }
    142 }
    143 
    144 
    145 int local_connect_arbitrary_ports(int console_port, int adb_port, std::string* error) {
    146     int fd = -1;
    147 
    148 #if ADB_HOST
    149     if (find_emulator_transport_by_adb_port(adb_port) != nullptr ||
    150         find_emulator_transport_by_console_port(console_port) != nullptr) {
    151         return -1;
    152     }
    153 
    154     const char *host = getenv("ADBHOST");
    155     if (host) {
    156         fd = network_connect(host, adb_port, SOCK_STREAM, 0, error);
    157     }
    158 #endif
    159     if (fd < 0) {
    160         fd = network_loopback_client(adb_port, SOCK_STREAM, error);
    161     }
    162 
    163     if (fd >= 0) {
    164         D("client: connected on remote on fd %d", fd);
    165         close_on_exec(fd);
    166         disable_tcp_nagle(fd);
    167         std::string serial = getEmulatorSerialString(console_port);
    168         if (register_socket_transport(fd, serial.c_str(), adb_port, 1) == 0) {
    169             return 0;
    170         }
    171         adb_close(fd);
    172     }
    173     return -1;
    174 }
    175 
    176 #if ADB_HOST
    177 
    178 static void PollAllLocalPortsForEmulator() {
    179     int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT;
    180     int count = ADB_LOCAL_TRANSPORT_MAX;
    181 
    182     // Try to connect to any number of running emulator instances.
    183     for ( ; count > 0; count--, port += 2 ) {
    184         local_connect(port);
    185     }
    186 }
    187 
    188 // Retry the disconnected local port for 60 times, and sleep 1 second between two retries.
    189 constexpr uint32_t LOCAL_PORT_RETRY_COUNT = 60;
    190 constexpr auto LOCAL_PORT_RETRY_INTERVAL = 1s;
    191 
    192 struct RetryPort {
    193     int port;
    194     uint32_t retry_count;
    195 };
    196 
    197 // Retry emulators just kicked.
    198 static std::vector<RetryPort>& retry_ports = *new std::vector<RetryPort>;
    199 std::mutex &retry_ports_lock = *new std::mutex;
    200 std::condition_variable &retry_ports_cond = *new std::condition_variable;
    201 
    202 static void client_socket_thread(void* x) {
    203     adb_thread_setname("client_socket_thread");
    204     D("transport: client_socket_thread() starting");
    205     PollAllLocalPortsForEmulator();
    206     while (true) {
    207         std::vector<RetryPort> ports;
    208         // Collect retry ports.
    209         {
    210             std::unique_lock<std::mutex> lock(retry_ports_lock);
    211             while (retry_ports.empty()) {
    212                 retry_ports_cond.wait(lock);
    213             }
    214             retry_ports.swap(ports);
    215         }
    216         // Sleep here instead of the end of loop, because if we immediately try to reconnect
    217         // the emulator just kicked, the adbd on the emulator may not have time to remove the
    218         // just kicked transport.
    219         std::this_thread::sleep_for(LOCAL_PORT_RETRY_INTERVAL);
    220 
    221         // Try connecting retry ports.
    222         std::vector<RetryPort> next_ports;
    223         for (auto& port : ports) {
    224             VLOG(TRANSPORT) << "retry port " << port.port << ", last retry_count "
    225                 << port.retry_count;
    226             if (local_connect(port.port)) {
    227                 VLOG(TRANSPORT) << "retry port " << port.port << " successfully";
    228                 continue;
    229             }
    230             if (--port.retry_count > 0) {
    231                 next_ports.push_back(port);
    232             } else {
    233                 VLOG(TRANSPORT) << "stop retrying port " << port.port;
    234             }
    235         }
    236 
    237         // Copy back left retry ports.
    238         {
    239             std::unique_lock<std::mutex> lock(retry_ports_lock);
    240             retry_ports.insert(retry_ports.end(), next_ports.begin(), next_ports.end());
    241         }
    242     }
    243 }
    244 
    245 #else // ADB_HOST
    246 
    247 static void server_socket_thread(void* arg) {
    248     int serverfd, fd;
    249     int port = (int) (uintptr_t) arg;
    250 
    251     adb_thread_setname("server socket");
    252     D("transport: server_socket_thread() starting");
    253     serverfd = -1;
    254     for(;;) {
    255         if(serverfd == -1) {
    256             std::string error;
    257             serverfd = network_inaddr_any_server(port, SOCK_STREAM, &error);
    258             if(serverfd < 0) {
    259                 D("server: cannot bind socket yet: %s", error.c_str());
    260                 std::this_thread::sleep_for(1s);
    261                 continue;
    262             }
    263             close_on_exec(serverfd);
    264         }
    265 
    266         D("server: trying to get new connection from %d", port);
    267         fd = adb_socket_accept(serverfd, nullptr, nullptr);
    268         if(fd >= 0) {
    269             D("server: new connection on fd %d", fd);
    270             close_on_exec(fd);
    271             disable_tcp_nagle(fd);
    272             std::string serial = android::base::StringPrintf("host-%d", fd);
    273             if (register_socket_transport(fd, serial.c_str(), port, 1) != 0) {
    274                 adb_close(fd);
    275             }
    276         }
    277     }
    278     D("transport: server_socket_thread() exiting");
    279 }
    280 
    281 /* This is relevant only for ADB daemon running inside the emulator. */
    282 /*
    283  * Redefine open and write for qemu_pipe.h that contains inlined references
    284  * to those routines. We will redefine them back after qemu_pipe.h inclusion.
    285  */
    286 #undef open
    287 #undef read
    288 #undef write
    289 #define open    adb_open
    290 #define read    adb_read
    291 #define write   adb_write
    292 #include <system/qemu_pipe.h>
    293 #undef open
    294 #undef read
    295 #undef write
    296 #define open    ___xxx_open
    297 #define read    ___xxx_read
    298 #define write   ___xxx_write
    299 
    300 /* A worker thread that monitors host connections, and registers a transport for
    301  * every new host connection. This thread replaces server_socket_thread on
    302  * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD
    303  * pipe to communicate with adbd daemon inside the guest. This is done in order
    304  * to provide more robust communication channel between ADB host and guest. The
    305  * main issue with server_socket_thread approach is that it runs on top of TCP,
    306  * and thus is sensitive to network disruptions. For instance, the
    307  * ConnectionManager may decide to reset all network connections, in which case
    308  * the connection between ADB host and guest will be lost. To make ADB traffic
    309  * independent from the network, we use here 'adb' QEMUD service to transfer data
    310  * between the host, and the guest. See external/qemu/android/adb-*.* that
    311  * implements the emulator's side of the protocol. Another advantage of using
    312  * QEMUD approach is that ADB will be up much sooner, since it doesn't depend
    313  * anymore on network being set up.
    314  * The guest side of the protocol contains the following phases:
    315  * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service
    316  *   is opened, and it becomes clear whether or not emulator supports that
    317  *   protocol.
    318  * - Wait for the ADB host to create connection with the guest. This is done by
    319  *   sending an 'accept' request to the adb QEMUD service, and waiting on
    320  *   response.
    321  * - When new ADB host connection is accepted, the connection with adb QEMUD
    322  *   service is registered as the transport, and a 'start' request is sent to the
    323  *   adb QEMUD service, indicating that the guest is ready to receive messages.
    324  *   Note that the guest will ignore messages sent down from the emulator before
    325  *   the transport registration is completed. That's why we need to send the
    326  *   'start' request after the transport is registered.
    327  */
    328 static void qemu_socket_thread(void* arg) {
    329     /* 'accept' request to the adb QEMUD service. */
    330     static const char _accept_req[] = "accept";
    331     /* 'start' request to the adb QEMUD service. */
    332     static const char _start_req[] = "start";
    333     /* 'ok' reply from the adb QEMUD service. */
    334     static const char _ok_resp[] = "ok";
    335 
    336     const int port = (int) (uintptr_t) arg;
    337     int fd;
    338     char tmp[256];
    339     char con_name[32];
    340 
    341     adb_thread_setname("qemu socket");
    342     D("transport: qemu_socket_thread() starting");
    343 
    344     /* adb QEMUD service connection request. */
    345     snprintf(con_name, sizeof(con_name), "pipe:qemud:adb:%d", port);
    346 
    347     /* Connect to the adb QEMUD service. */
    348     fd = qemu_pipe_open(con_name);
    349     if (fd < 0) {
    350         /* This could be an older version of the emulator, that doesn't
    351          * implement adb QEMUD service. Fall back to the old TCP way. */
    352         D("adb service is not available. Falling back to TCP socket.");
    353         adb_thread_create(server_socket_thread, arg);
    354         return;
    355     }
    356 
    357     for(;;) {
    358         /*
    359          * Wait till the host creates a new connection.
    360          */
    361 
    362         /* Send the 'accept' request. */
    363         if (WriteFdExactly(fd, _accept_req, strlen(_accept_req))) {
    364             /* Wait for the response. In the response we expect 'ok' on success,
    365              * or 'ko' on failure. */
    366             if (!ReadFdExactly(fd, tmp, 2) || memcmp(tmp, _ok_resp, 2)) {
    367                 D("Accepting ADB host connection has failed.");
    368                 adb_close(fd);
    369             } else {
    370                 /* Host is connected. Register the transport, and start the
    371                  * exchange. */
    372                 std::string serial = android::base::StringPrintf("host-%d", fd);
    373                 if (register_socket_transport(fd, serial.c_str(), port, 1) != 0 ||
    374                     !WriteFdExactly(fd, _start_req, strlen(_start_req))) {
    375                     adb_close(fd);
    376                 }
    377             }
    378 
    379             /* Prepare for accepting of the next ADB host connection. */
    380             fd = qemu_pipe_open(con_name);
    381             if (fd < 0) {
    382                 D("adb service become unavailable.");
    383                 return;
    384             }
    385         } else {
    386             D("Unable to send the '%s' request to ADB service.", _accept_req);
    387             return;
    388         }
    389     }
    390     D("transport: qemu_socket_thread() exiting");
    391     return;
    392 }
    393 #endif  // !ADB_HOST
    394 
    395 void local_init(int port)
    396 {
    397     adb_thread_func_t func;
    398     const char* debug_name = "";
    399 
    400 #if ADB_HOST
    401     func = client_socket_thread;
    402     debug_name = "client";
    403 #else
    404     // For the adbd daemon in the system image we need to distinguish
    405     // between the device, and the emulator.
    406     if (android::base::GetBoolProperty("ro.kernel.qemu", false)) {
    407         // Running inside the emulator: use QEMUD pipe as the transport.
    408         func = qemu_socket_thread;
    409     } else {
    410         // Running inside the device: use TCP socket as the transport.
    411         func = server_socket_thread;
    412     }
    413     debug_name = "server";
    414 #endif // !ADB_HOST
    415 
    416     D("transport: local %s init", debug_name);
    417     if (!adb_thread_create(func, (void *) (uintptr_t) port)) {
    418         fatal_errno("cannot create local socket %s thread", debug_name);
    419     }
    420 }
    421 
    422 static void remote_kick(atransport *t)
    423 {
    424     int fd = t->sfd;
    425     t->sfd = -1;
    426     adb_shutdown(fd);
    427     adb_close(fd);
    428 
    429 #if ADB_HOST
    430     int  nn;
    431     std::lock_guard<std::mutex> lock(local_transports_lock);
    432     for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) {
    433         if (local_transports[nn] == t) {
    434             local_transports[nn] = NULL;
    435             break;
    436         }
    437     }
    438 #endif
    439 }
    440 
    441 static void remote_close(atransport *t)
    442 {
    443     int fd = t->sfd;
    444     if (fd != -1) {
    445         t->sfd = -1;
    446         adb_close(fd);
    447     }
    448 #if ADB_HOST
    449     int local_port;
    450     if (t->GetLocalPortForEmulator(&local_port)) {
    451         VLOG(TRANSPORT) << "remote_close, local_port = " << local_port;
    452         std::unique_lock<std::mutex> lock(retry_ports_lock);
    453         RetryPort port;
    454         port.port = local_port;
    455         port.retry_count = LOCAL_PORT_RETRY_COUNT;
    456         retry_ports.push_back(port);
    457         retry_ports_cond.notify_one();
    458     }
    459 #endif
    460 }
    461 
    462 
    463 #if ADB_HOST
    464 /* Only call this function if you already hold local_transports_lock. */
    465 static atransport* find_emulator_transport_by_adb_port_locked(int adb_port)
    466 {
    467     int i;
    468     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
    469         int local_port;
    470         if (local_transports[i] && local_transports[i]->GetLocalPortForEmulator(&local_port)) {
    471             if (local_port == adb_port) {
    472                 return local_transports[i];
    473             }
    474         }
    475     }
    476     return NULL;
    477 }
    478 
    479 std::string getEmulatorSerialString(int console_port)
    480 {
    481     return android::base::StringPrintf("emulator-%d", console_port);
    482 }
    483 
    484 atransport* find_emulator_transport_by_adb_port(int adb_port)
    485 {
    486     std::lock_guard<std::mutex> lock(local_transports_lock);
    487     atransport* result = find_emulator_transport_by_adb_port_locked(adb_port);
    488     return result;
    489 }
    490 
    491 atransport* find_emulator_transport_by_console_port(int console_port)
    492 {
    493     return find_transport(getEmulatorSerialString(console_port).c_str());
    494 }
    495 
    496 
    497 /* Only call this function if you already hold local_transports_lock. */
    498 int get_available_local_transport_index_locked()
    499 {
    500     int i;
    501     for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) {
    502         if (local_transports[i] == NULL) {
    503             return i;
    504         }
    505     }
    506     return -1;
    507 }
    508 
    509 int get_available_local_transport_index()
    510 {
    511     std::lock_guard<std::mutex> lock(local_transports_lock);
    512     int result = get_available_local_transport_index_locked();
    513     return result;
    514 }
    515 #endif
    516 
    517 int init_socket_transport(atransport *t, int s, int adb_port, int local)
    518 {
    519     int  fail = 0;
    520 
    521     t->SetKickFunction(remote_kick);
    522     t->close = remote_close;
    523     t->read_from_remote = remote_read;
    524     t->write_to_remote = remote_write;
    525     t->sfd = s;
    526     t->sync_token = 1;
    527     t->connection_state = kCsOffline;
    528     t->type = kTransportLocal;
    529 
    530 #if ADB_HOST
    531     if (local) {
    532         std::lock_guard<std::mutex> lock(local_transports_lock);
    533         t->SetLocalPortForEmulator(adb_port);
    534         atransport* existing_transport = find_emulator_transport_by_adb_port_locked(adb_port);
    535         int index = get_available_local_transport_index_locked();
    536         if (existing_transport != NULL) {
    537             D("local transport for port %d already registered (%p)?", adb_port, existing_transport);
    538             fail = -1;
    539         } else if (index < 0) {
    540             // Too many emulators.
    541             D("cannot register more emulators. Maximum is %d", ADB_LOCAL_TRANSPORT_MAX);
    542             fail = -1;
    543         } else {
    544             local_transports[index] = t;
    545         }
    546     }
    547 #endif
    548     return fail;
    549 }
    550