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  /frameworks/rs/cpu_ref/
rsCpuCoreRuntime.h 34 uint32_t lod; member in struct:RsLaunchDimensions
  /external/clang/test/CodeGen/
2008-03-24-BitField-And-Alloca.c 54 unsigned int lod : 2; member in struct:_Key::__anon14694
68 if(((iospec.key_io.lod == G_B) &&
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktSampleVerifier.hpp 49 float lod; member in struct:vkt::texture::SampleArguments
vktTextureFilteringTests.cpp 493 tcu::Vec2 lod; member in struct:vkt::texture::__anon16644::Texture2DArrayFilteringTestInstance::FilterCase
504 , lod (lod_)
612 log << TestLog::Message << "Approximate lod per axis = " << curCase.lod << ", offset = " << curCase.offset << TestLog::EndMessage;
615 const float lodX = curCase.lod.x();
616 const float lodY = curCase.lod.y();
693 tcu::Vec3 lod; member in struct:vkt::texture::__anon16644::Texture3DFilteringTestInstance::FilterCase
703 , lod (lod_)
790 log << TestLog::Message << "Approximate lod per axis = " << curCase.lod << ", offset = " << curCase.offset << TestLog::EndMessage
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  /frameworks/rs/
rsAllocation.h 91 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
132 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
133 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
135 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
138 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
139 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
141 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
191 void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
195 uint32_t z = 0, uint32_t lod = 0,
199 uint8_t * p = (uint8_t *) mHal.drvState.lod[lod].mallocPtr
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  /external/mesa3d/src/mesa/program/
prog_execute.c 1716 GLfloat texcoord[4], color[4], lod; local
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  /frameworks/base/libs/hwui/
SkiaCanvasProxy.cpp 463 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &matrix); local
467 if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) {
  /frameworks/rs/rsov/driver/
rsovAllocation.cpp 44 state->lod[1].dimX = state->lod[0].dimX / 2;
45 state->lod[1].dimY = state->lod[0].dimY / 2;
46 state->lod[2].dimX = state->lod[0].dimX / 2;
47 state->lod[2].dimY = state->lod[0].dimY / 2;
54 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16)
364 int lod = 1; local
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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSamplerTests.cpp 600 float lod; member in struct:vkt::pipeline::__anon16503::TestCaseConfig
605 { "equal_min_3_max_3", "minLod = 3, maxLod = 3, mipLodBias = 0, lod = 0", 3.0f, 3.0f, 0.0f, 0.0f },
606 { "select_min_1", "minLod = 1, maxLod = 5, mipLodBias = 0, lod = 0", 1.0f, 5.0f, 0.0f, 0.0f },
607 { "select_max_4", "minLod = 0, maxLod = 4, mipLodBias = 0, lod = 5", 0.0f, 4.0f, 0.0f, 5.0f },
608 { "select_bias_2_1", "minLod = 0, maxLod = 2.1, mipLodBias = 5.0, lod = 0", 0.0f, 2.1f, 5.0f, 0.0f },
609 { "select_bias_2_5", "minLod = 0, maxLod = 5, mipLodBias = 2.5, lod = 0", 0.0f, 5.0f, 2.5f, 0.00001f },
610 { "select_bias_3_1", "minLod = 0, maxLod = 5, mipLodBias = -0.9, lod = 4.0", 0.0f, 5.0f, -0.9f, 4.0f },
611 { "select_bias_3_7", "minLod = 0, maxLod = 5, mipLodBias = 3.0, lod = 0.7", 0.0f, 5.0f, 3.0f, 0.7f },
614 MovePtr<tcu::TestCaseGroup> samplerLodTests (new tcu::TestCaseGroup(testCtx, "lod", "Tests for sampler LOD"));
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  /external/deqp/external/vulkancts/modules/vulkan/sparse_resources/
vktSparseResourcesShaderIntrinsicsSampled.cpp 359 << "OpMemberName %type_uniformblock 0 \"lod\"\n"
496 src << resultVariable << " = OpImageSparseSampleExplicitLod " << resultType << " " << image << " " << coord << " Lod " << miplevel << "\n";
786 deUint32 lod; member in struct:vkt::sparse::PushConstants
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  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 615 float lod = 0.0f; local
617 tcu::Vec4 color = m_texture.sample(tcu::Sampler(tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::LINEAR, tcu::Sampler::LINEAR), t, s, lod);
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  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_lowering_nv50.cpp 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local
584 // dref comes before bias/lod
587 i->swapSources(dref, lod);
626 // Bias must be equal for all threads of a quad or lod calculation will fail.
689 // LOD must be equal for all threads of a quad.
690 // Unlike with TXB, here we can just diverge since there's no LOD calculation
696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local
697 if (lod->isUniform())
711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy)
776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod);
792 fs_reg &dPdx = lod;
829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod);
832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
851 /* lod/bias appears after u/v/r. */
854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod);
911 * parameters like shadow comparitor or LOD bias. If optional
920 fs_reg shadow_c, fs_reg lod, fs_reg lod2
1304 fs_reg lod, lod2; local
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brw_vec4_visitor.cpp 1857 src_reg lod, dPdx, dPdy; local
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  /external/skia/src/core/
SkDevice.cpp 131 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &this->ctm()); local
132 auto vertices = SkPatchUtils::MakeVertices(cubics, colors, texCoords, lod.width(), lod.height());
  /frameworks/rs/driver/
rsdAllocation.cpp 86 uint32_t lod, RsAllocationCubemapFace face) {
87 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
89 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
90 ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
97 uint32_t xoff, uint32_t yoff, uint32_t lod,
868 int lod = 1; local
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  /frameworks/rs/driver/runtime/
rs_structs.h 69 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member in struct:Allocation::__anon39726::DrvState
  /libcore/ojluni/src/main/java/java/time/format/
Parsed.java 416 long lod = fieldValues.remove(MILLI_OF_DAY); local
418 MILLI_OF_DAY.checkValidValue(lod);
420 updateCheckConflict(MILLI_OF_DAY, SECOND_OF_DAY, lod / 1_000);
421 updateCheckConflict(MILLI_OF_DAY, MILLI_OF_SECOND, lod % 1_000);
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 86 // Bias or Lod for *Lod* functions
164 float lod; member in struct:deqp::gles2::Functional::__anon16973::TexLookupParams
169 : lod (0.0f)
187 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
188 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); }
191 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; }
192 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias;
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  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 683 tcu::Vec2 lod; member in struct:deqp::gles3::Functional::Texture2DArrayFilteringCase::FilterCase
694 , lod (lod_)
849 m_testCtx.getLog() << TestLog::Message << "Approximate lod per axis = " << curCase.lod << ", offset = " << curCase.offset << TestLog::EndMessage;
852 const float lodX = curCase.lod.x();
853 const float lodY = curCase.lod.y();
949 tcu::Vec3 lod; member in struct:deqp::gles3::Functional::Texture3DFilteringCase::FilterCase
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  /external/mesa3d/src/gallium/auxiliary/gallivm/
lp_bld_sample.c 352 * Bri-linear lod computation
384 LLVMValueRef lod,
394 lp_build_printf(bld->gallivm, "lod = %f\n", lod);
397 lod = lp_build_add(bld, lod,
400 lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart);
424 * Combined log2 and brilinear lod computation.
481 * \param lod_bias optional float vector with the shader lod bias
482 * \param explicit_lod optional float vector with the explicit lod
503 LLVMValueRef lod; local
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lp_bld_sample_soa.c 1567 LLVMValueRef lod; local
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  /frameworks/native/opengl/libagl/
primitives.cpp 699 // lod = log2( rho )
700 // lod = log2( texelArea / area ) / 2
701 // lod = (log2( texelArea ) - log2( area )) / 2
711 int lod = (log2TArea - log2Area + 1) >> 1; local
712 return lod;
735 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local
737 &c->textures.tmu[i].texture->mip(lod));
792 int lod = compute_lod(c, i, s0, t0, s1, t1, s2, t2); local
794 &c->textures.tmu[i].texture->mip(lod));
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  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/SPIRV/
SpvBuilder.h 317 Id lod; member in struct:spv::Builder::TextureParameters
  /prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/hlsl/
hlslGrammar.cpp 161 TIntermTyped* lod = nullptr; local
162 if (! acceptLiteral(lod)) // should never fail, since we just looked for an integer
188 expected("lod bias");
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