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      1 /**************************************************************************
      2  *
      3  * Copyright 2009 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 /**
     29  * @file
     30  * C - JIT interfaces
     31  *
     32  * @author Jose Fonseca <jfonseca (at) vmware.com>
     33  */
     34 
     35 #ifndef LP_JIT_H
     36 #define LP_JIT_H
     37 
     38 
     39 #include "gallivm/lp_bld_struct.h"
     40 
     41 #include "pipe/p_state.h"
     42 #include "lp_texture.h"
     43 
     44 
     45 struct lp_fragment_shader_variant;
     46 struct llvmpipe_screen;
     47 
     48 
     49 struct lp_jit_texture
     50 {
     51    uint32_t width;
     52    uint32_t height;
     53    uint32_t depth;
     54    uint32_t first_level;
     55    uint32_t last_level;
     56    uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
     57    uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
     58    const void *data[LP_MAX_TEXTURE_LEVELS];
     59    /* sampler state, actually */
     60    float min_lod;
     61    float max_lod;
     62    float lod_bias;
     63    float border_color[4];
     64 };
     65 
     66 
     67 enum {
     68    LP_JIT_TEXTURE_WIDTH = 0,
     69    LP_JIT_TEXTURE_HEIGHT,
     70    LP_JIT_TEXTURE_DEPTH,
     71    LP_JIT_TEXTURE_FIRST_LEVEL,
     72    LP_JIT_TEXTURE_LAST_LEVEL,
     73    LP_JIT_TEXTURE_ROW_STRIDE,
     74    LP_JIT_TEXTURE_IMG_STRIDE,
     75    LP_JIT_TEXTURE_DATA,
     76    LP_JIT_TEXTURE_MIN_LOD,
     77    LP_JIT_TEXTURE_MAX_LOD,
     78    LP_JIT_TEXTURE_LOD_BIAS,
     79    LP_JIT_TEXTURE_BORDER_COLOR,
     80    LP_JIT_TEXTURE_NUM_FIELDS  /* number of fields above */
     81 };
     82 
     83 
     84 
     85 /**
     86  * This structure is passed directly to the generated fragment shader.
     87  *
     88  * It contains the derived state.
     89  *
     90  * Changes here must be reflected in the lp_jit_context_* macros and
     91  * lp_jit_init_types function. Changes to the ordering should be avoided.
     92  *
     93  * Only use types with a clear size and padding here, in particular prefer the
     94  * stdint.h types to the basic integer types.
     95  */
     96 struct lp_jit_context
     97 {
     98    const float *constants;
     99 
    100    float alpha_ref_value;
    101 
    102    uint32_t stencil_ref_front, stencil_ref_back;
    103 
    104    /* FIXME: store (also?) in floats */
    105    uint8_t *blend_color;
    106 
    107    struct lp_jit_texture textures[PIPE_MAX_SAMPLERS];
    108 };
    109 
    110 
    111 /**
    112  * These enum values must match the position of the fields in the
    113  * lp_jit_context struct above.
    114  */
    115 enum {
    116    LP_JIT_CTX_CONSTANTS = 0,
    117    LP_JIT_CTX_ALPHA_REF,
    118    LP_JIT_CTX_STENCIL_REF_FRONT,
    119    LP_JIT_CTX_STENCIL_REF_BACK,
    120    LP_JIT_CTX_BLEND_COLOR,
    121    LP_JIT_CTX_TEXTURES,
    122    LP_JIT_CTX_COUNT
    123 };
    124 
    125 
    126 #define lp_jit_context_constants(_gallivm, _ptr) \
    127    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
    128 
    129 #define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
    130    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
    131 
    132 #define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
    133    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
    134 
    135 #define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
    136    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
    137 
    138 #define lp_jit_context_blend_color(_gallivm, _ptr) \
    139    lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
    140 
    141 #define lp_jit_context_textures(_gallivm, _ptr) \
    142    lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
    143 
    144 
    145 
    146 typedef void
    147 (*lp_jit_frag_func)(const struct lp_jit_context *context,
    148                     uint32_t x,
    149                     uint32_t y,
    150                     uint32_t facing,
    151                     const void *a0,
    152                     const void *dadx,
    153                     const void *dady,
    154                     uint8_t **color,
    155                     void *depth,
    156                     uint32_t mask,
    157                     uint32_t *counter);
    158 
    159 
    160 void
    161 lp_jit_screen_cleanup(struct llvmpipe_screen *screen);
    162 
    163 
    164 void
    165 lp_jit_screen_init(struct llvmpipe_screen *screen);
    166 
    167 
    168 void
    169 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
    170 
    171 
    172 #endif /* LP_JIT_H */
    173