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      1 // Copyright 2016 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_INSPECTOR_V8DEBUGGER_H_
      6 #define V8_INSPECTOR_V8DEBUGGER_H_
      7 
      8 #include <vector>
      9 
     10 #include "src/base/macros.h"
     11 #include "src/debug/debug-interface.h"
     12 #include "src/inspector/java-script-call-frame.h"
     13 #include "src/inspector/protocol/Forward.h"
     14 #include "src/inspector/protocol/Runtime.h"
     15 #include "src/inspector/v8-debugger-script.h"
     16 
     17 #include "include/v8-inspector.h"
     18 
     19 namespace v8_inspector {
     20 
     21 struct ScriptBreakpoint;
     22 class V8DebuggerAgentImpl;
     23 class V8InspectorImpl;
     24 class V8StackTraceImpl;
     25 
     26 using protocol::Response;
     27 
     28 class V8Debugger {
     29  public:
     30   V8Debugger(v8::Isolate*, V8InspectorImpl*);
     31   ~V8Debugger();
     32 
     33   static int contextId(v8::Local<v8::Context>);
     34   static int getGroupId(v8::Local<v8::Context>);
     35   int markContext(const V8ContextInfo&);
     36 
     37   bool enabled() const;
     38 
     39   String16 setBreakpoint(const String16& sourceID, const ScriptBreakpoint&,
     40                          int* actualLineNumber, int* actualColumnNumber);
     41   void removeBreakpoint(const String16& breakpointId);
     42   void setBreakpointsActivated(bool);
     43   bool breakpointsActivated() const { return m_breakpointsActivated; }
     44 
     45   v8::DebugInterface::ExceptionBreakState getPauseOnExceptionsState();
     46   void setPauseOnExceptionsState(v8::DebugInterface::ExceptionBreakState);
     47   void setPauseOnNextStatement(bool);
     48   bool canBreakProgram();
     49   void breakProgram();
     50   void continueProgram();
     51   void stepIntoStatement();
     52   void stepOverStatement();
     53   void stepOutOfFunction();
     54   void clearStepping();
     55 
     56   Response setScriptSource(
     57       const String16& sourceID, v8::Local<v8::String> newSource, bool dryRun,
     58       protocol::Maybe<protocol::Runtime::ExceptionDetails>*,
     59       JavaScriptCallFrames* newCallFrames, protocol::Maybe<bool>* stackChanged,
     60       bool* compileError);
     61   JavaScriptCallFrames currentCallFrames(int limit = 0);
     62 
     63   // Each script inherits debug data from v8::Context where it has been
     64   // compiled.
     65   // Only scripts whose debug data matches |contextGroupId| will be reported.
     66   // Passing 0 will result in reporting all scripts.
     67   void getCompiledScripts(int contextGroupId,
     68                           std::vector<std::unique_ptr<V8DebuggerScript>>&);
     69   void enable();
     70   void disable();
     71 
     72   bool isPaused();
     73   v8::Local<v8::Context> pausedContext() { return m_pausedContext; }
     74 
     75   int maxAsyncCallChainDepth() { return m_maxAsyncCallStackDepth; }
     76   V8StackTraceImpl* currentAsyncCallChain();
     77   void setAsyncCallStackDepth(V8DebuggerAgentImpl*, int);
     78   std::unique_ptr<V8StackTraceImpl> createStackTrace(v8::Local<v8::StackTrace>);
     79   std::unique_ptr<V8StackTraceImpl> captureStackTrace(bool fullStack);
     80 
     81   v8::MaybeLocal<v8::Array> internalProperties(v8::Local<v8::Context>,
     82                                                v8::Local<v8::Value>);
     83 
     84   void asyncTaskScheduled(const StringView& taskName, void* task,
     85                           bool recurring);
     86   void asyncTaskScheduled(const String16& taskName, void* task, bool recurring);
     87   void asyncTaskCanceled(void* task);
     88   void asyncTaskStarted(void* task);
     89   void asyncTaskFinished(void* task);
     90   void allAsyncTasksCanceled();
     91 
     92   void muteScriptParsedEvents();
     93   void unmuteScriptParsedEvents();
     94 
     95   V8InspectorImpl* inspector() { return m_inspector; }
     96 
     97  private:
     98   void compileDebuggerScript();
     99   v8::MaybeLocal<v8::Value> callDebuggerMethod(const char* functionName,
    100                                                int argc,
    101                                                v8::Local<v8::Value> argv[]);
    102   v8::Local<v8::Context> debuggerContext() const;
    103   void clearBreakpoints();
    104 
    105   static void breakProgramCallback(const v8::FunctionCallbackInfo<v8::Value>&);
    106   void handleProgramBreak(v8::Local<v8::Context> pausedContext,
    107                           v8::Local<v8::Object> executionState,
    108                           v8::Local<v8::Value> exception,
    109                           v8::Local<v8::Array> hitBreakpoints,
    110                           bool isPromiseRejection = false,
    111                           bool isUncaught = false);
    112   static void v8DebugEventCallback(const v8::DebugInterface::EventDetails&);
    113   v8::Local<v8::Value> callInternalGetterFunction(v8::Local<v8::Object>,
    114                                                   const char* functionName);
    115   void handleV8DebugEvent(const v8::DebugInterface::EventDetails&);
    116   void handleV8AsyncTaskEvent(v8::Local<v8::Context>,
    117                               v8::Local<v8::Object> executionState,
    118                               v8::Local<v8::Object> eventData);
    119 
    120   v8::Local<v8::Value> collectionEntries(v8::Local<v8::Context>,
    121                                          v8::Local<v8::Object>);
    122   v8::Local<v8::Value> generatorObjectLocation(v8::Local<v8::Context>,
    123                                                v8::Local<v8::Object>);
    124   v8::Local<v8::Value> functionLocation(v8::Local<v8::Context>,
    125                                         v8::Local<v8::Function>);
    126   v8::MaybeLocal<v8::Value> functionScopes(v8::Local<v8::Context>,
    127                                            v8::Local<v8::Function>);
    128 
    129   v8::Isolate* m_isolate;
    130   V8InspectorImpl* m_inspector;
    131   int m_lastContextId;
    132   int m_enableCount;
    133   bool m_breakpointsActivated;
    134   v8::Global<v8::Object> m_debuggerScript;
    135   v8::Global<v8::Context> m_debuggerContext;
    136   v8::Local<v8::Object> m_executionState;
    137   v8::Local<v8::Context> m_pausedContext;
    138   bool m_runningNestedMessageLoop;
    139   int m_ignoreScriptParsedEventsCounter;
    140 
    141   using AsyncTaskToStackTrace =
    142       protocol::HashMap<void*, std::unique_ptr<V8StackTraceImpl>>;
    143   AsyncTaskToStackTrace m_asyncTaskStacks;
    144   protocol::HashSet<void*> m_recurringTasks;
    145   int m_maxAsyncCallStackDepth;
    146   std::vector<void*> m_currentTasks;
    147   std::vector<std::unique_ptr<V8StackTraceImpl>> m_currentStacks;
    148   protocol::HashMap<V8DebuggerAgentImpl*, int> m_maxAsyncCallStackDepthMap;
    149 
    150   v8::DebugInterface::ExceptionBreakState m_pauseOnExceptionsState;
    151 
    152   DISALLOW_COPY_AND_ASSIGN(V8Debugger);
    153 };
    154 
    155 }  // namespace v8_inspector
    156 
    157 #endif  // V8_INSPECTOR_V8DEBUGGER_H_
    158