1 /********************************************************** 2 * Copyright 2008-2009 VMware, Inc. All rights reserved. 3 * 4 * Permission is hereby granted, free of charge, to any person 5 * obtaining a copy of this software and associated documentation 6 * files (the "Software"), to deal in the Software without 7 * restriction, including without limitation the rights to use, copy, 8 * modify, merge, publish, distribute, sublicense, and/or sell copies 9 * of the Software, and to permit persons to whom the Software is 10 * furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice shall be 13 * included in all copies or substantial portions of the Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 16 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 18 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS 19 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN 20 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 * 24 **********************************************************/ 25 26 #ifndef SVGA_SCREEN_H 27 #define SVGA_SCREEN_H 28 29 30 #include "pipe/p_screen.h" 31 #include "os/os_thread.h" 32 33 #include "util/u_double_list.h" 34 35 #include "svga_screen_cache.h" 36 37 38 struct svga_winsys_screen; 39 struct svga_winsys_context; 40 struct SVGACmdMemory; 41 42 /** 43 * Subclass of pipe_screen 44 */ 45 struct svga_screen 46 { 47 struct pipe_screen screen; 48 struct svga_winsys_screen *sws; 49 50 SVGA3dHardwareVersion hw_version; 51 52 float maxPointSize; 53 54 struct { 55 boolean force_level_surface_view; 56 boolean force_surface_view; 57 boolean no_surface_view; 58 boolean force_sampler_view; 59 boolean no_sampler_view; 60 } debug; 61 62 unsigned texture_timestamp; 63 pipe_mutex tex_mutex; 64 65 pipe_mutex swc_mutex; /* Used for buffer uploads */ 66 67 /* which formats to translate depth formats into */ 68 struct { 69 enum SVGA3dSurfaceFormat z16; 70 /* note gallium order */ 71 enum SVGA3dSurfaceFormat x8z24; 72 enum SVGA3dSurfaceFormat s8z24; 73 } depth; 74 75 struct svga_host_surface_cache cache; 76 }; 77 78 #ifndef DEBUG 79 /** cast wrapper */ 80 static INLINE struct svga_screen * 81 svga_screen(struct pipe_screen *pscreen) 82 { 83 return (struct svga_screen *) pscreen; 84 } 85 #else 86 struct svga_screen * 87 svga_screen(struct pipe_screen *screen); 88 #endif 89 90 #endif /* SVGA_SCREEN_H */ 91