HomeSort by relevance Sort by last modified time
    Searched defs:programID (Results 1 - 10 of 10) sorted by null

  /hardware/qcom/display/msm8998/gpu_tonemapper/
Tonemapper.h 34 unsigned int programID;
  /external/skia/src/gpu/gl/
GrGLProgram.h 52 GrGLuint programID() const { return fProgramID; }
112 GrGLuint programID,
GrGLGpu.cpp     [all...]
  /external/skia/src/gpu/gl/builders/
GrGLProgramBuilder.cpp 73 GrGLuint programId,
80 programId,
106 GrGLuint programID;
107 GL_CALL_RET(programID, CreateProgram());
108 if (0 == programID) {
121 if (!this->compileAndAttachShaders(fVS, programID, GR_GL_VERTEX_SHADER, &shadersToDelete,
123 this->cleanupProgram(programID, shadersToDelete);
133 GL_CALL(BindAttribLocation(programID, i, primProc.getAttrib(i).fName));
138 !this->compileAndAttachShaders(fGS, programID, GR_GL_GEOMETRY_SHADER, &shadersToDelete,
140 this->cleanupProgram(programID, shadersToDelete)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDrawTests.cpp 686 deUint32 programID = ctx.createProgram(&program);
687 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position");
688 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset");
689 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color");
753 ctx.useProgram(programID);
765 ctx.deleteProgram(programID);
    [all...]
es3fVertexTextureTests.cpp 735 const deUint32 programID = m_program->getProgram();
740 const int positionLoc = glGetAttribLocation(programID, "a_position");
749 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
760 const int lodLoc = glGetUniformLocation(programID, "u_lod");
773 const int texLoc = glGetUniformLocation(programID, "u_texture");
    [all...]
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp 818 deUint32 programID = ctx.createProgram(&program);
819 deInt32 posLocation = ctx.getAttribLocation(programID, "a_position");
820 deInt32 offsetLocation = ctx.getAttribLocation(programID, "a_offset");
821 deInt32 colorLocation = ctx.getAttribLocation(programID, "a_color");
913 ctx.useProgram(programID);
929 ctx.deleteProgram(programID);
    [all...]
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 427 deUint32 programID = m_program->getProgram();
428 gl.useProgram(programID);
440 render(resImage, programID, quadGrid);
464 void ShaderRenderCase::setup (int programID)
466 DE_UNREF(programID);
469 void ShaderRenderCase::setupUniforms (int programID, const Vec4& constCoords)
471 DE_UNREF(programID);
475 void ShaderRenderCase::setupDefaultInputs (int programID)
481 setupDefaultUniforms(m_renderCtx, programID);
590 void ShaderRenderCase::render (Surface& result, int programID, const QuadGrid& quadGrid
    [all...]
  /external/deqp/modules/gles2/functional/
es2fVertexTextureTests.cpp 635 const deUint32 programID = m_program->getProgram();
640 const int positionLoc = glGetAttribLocation(programID, "a_position");
649 const int texCoordLoc = glGetAttribLocation(programID, "a_texCoord");
660 const int lodLoc = glGetUniformLocation(programID, "u_lod");
673 const int texLoc = glGetUniformLocation(programID, "u_texture");
    [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.swt.win32.win32.x86_3.6.1.v3657a.jar 

Completed in 773 milliseconds