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Searched
defs:renderTriangle
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles3/functional/
es3fPixelBufferObjectTests.cpp
87
void
renderTriangle
(const tcu::Vec3& a, const tcu::Vec3& b, const tcu::Vec3& c);
279
void ReadPixelsTest::
renderTriangle
(const tcu::Vec3& a, const tcu::Vec3& b, const tcu::Vec3& c)
468
renderTriangle
(tcu::Vec3(x1, y1, z1), tcu::Vec3(x2, y2, z2), tcu::Vec3(x3, y3, z3));
es3fMultisampleTests.cpp
211
void
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
212
void
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const;
213
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
214
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const;
317
void MultisampleCase::
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
342
void MultisampleCase::
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const
344
renderTriangle
(p0, p1, p2, color, color, color);
347
void MultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
349
renderTriangle
(Vec3(p0.x(), p0.y(), 0.0f),
355
void MultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) cons
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all
...]
/external/deqp/modules/gles31/functional/
es31fMultisampleTests.cpp
176
void
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
177
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
178
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const;
302
void DefaultFBOMultisampleCase::
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
346
void DefaultFBOMultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
348
renderTriangle
(Vec3(p0.x(), p0.y(), 0.0f),
354
void DefaultFBOMultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const
356
renderTriangle
(p0, p1, p2, color, color, color);
361
renderTriangle
(p0, p1, p2, c0, c1, c2);
362
renderTriangle
(p2, p1, p3, c2, c1, c3)
[
all
...]
/external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp
187
void
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
188
void
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const;
189
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const;
190
void
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) const;
228
void MultisampleCase::
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
253
void MultisampleCase::
renderTriangle
(const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& color) const
255
renderTriangle
(p0, p1, p2, color, color, color);
258
void MultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const Vec4& c1, const Vec4& c2) const
260
renderTriangle
(Vec3(p0.x(), p0.y(), 0.0f),
266
void MultisampleCase::
renderTriangle
(const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) cons
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all
...]
/frameworks/native/opengl/libagl/
context.h
606
void (*
renderTriangle
)(GL, vertex_t*, vertex_t*, vertex_t*);
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