/prebuilts/go/darwin-x86/src/crypto/md5/ |
gen.go | 65 "rotate": rotate, 80 func rotate() string { func 253 {{rotate}} 260 {{rotate}} 267 {{rotate}} 274 {{rotate}} 283 {{rotate}} 293 {{rotate}} 303 {{rotate}} [all...] |
/prebuilts/go/linux-x86/src/crypto/md5/ |
gen.go | 65 "rotate": rotate, 80 func rotate() string { func 253 {{rotate}} 260 {{rotate}} 267 {{rotate}} 274 {{rotate}} 283 {{rotate}} 293 {{rotate}} 303 {{rotate}} [all...] |
/device/linaro/bootloader/edk2/AppPkg/Applications/Python/Python-2.7.2/Modules/ |
rotatingtree.c | 67 int rotate;
local 73 rotate = !randombits(1);
78 if (rotate) {
90 if (rotate) {
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/external/robolectric/v1/src/test/java/com/xtremelabs/robolectric/shadows/ |
AnimationSetTest.java | 33 Animation rotate = new RotateAnimation(1f, 2f); local 36 set.addAnimation(rotate); 42 assertThat(list.get(2), sameInstance(rotate));
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/external/skia/gm/ |
localmatriximageshader.cpp | 29 SkMatrix rotate; local 30 rotate.setRotate(45.0f); 33 sk_sp<SkShader> redLocalMatrixShader = redImageShader->makeWithLocalMatrix(rotate); 35 // Rotate about the origin will happen first. 42 SkShader::TileMode::kClamp_TileMode, &rotate);
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/external/skia/samplecode/ |
SampleManyRects.cpp | 49 SkMatrix rotate; variable 50 rotate.setRotate(fRandom.nextUScalar1() * 360, 53 canvas->concat(rotate);
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/frameworks/rs/ |
rsMatrix4x4.h | 64 void rotate(float rot, float x, float y, float z) { function in struct:android::renderscript::Matrix4x4
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/hardware/qcom/display/msm8960/liboverlay/ |
mdpWrapper.h | 61 bool rotate(int fd, msm_rotator_data_info& rot); 137 inline bool rotate(int fd, msm_rotator_data_info& rot) { function in namespace:overlay::mdp_wrapper
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/packages/inputmethods/LatinIME/tests/src/com/android/inputmethod/latin/utils/ |
RecapitalizeStatusTests.java | 60 status.rotate(); 64 status.rotate(); 66 status.rotate(); 68 status.rotate(); 72 status.rotate(); 76 status.rotate(); 78 status.rotate(); 80 status.rotate(); 84 status.rotate(); 88 status.rotate(); [all...] |
/external/fonttools/Lib/fontTools/misc/ |
transform.py | 37 >>> t3 = t2.rotate(math.pi / 2) 73 rotate(), return a new Transform instance. 153 def rotate(self, angle): member in class:Transform 159 >>> t.rotate(math.pi / 2)
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/external/pdfium/core/fpdfapi/page/ |
cpdf_page.cpp | 38 CPDF_Object* pRotate = GetPageAttr("Rotate"); 39 int rotate = pRotate ? pRotate->GetInteger() / 90 % 4 : 0; local 40 if (rotate < 0) 41 rotate += 4; 64 if (rotate % 2) 67 switch (rotate) {
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/external/skia/bench/ |
RotatedRectBench.cpp | 93 SkMatrix rotate; variable 95 rotate.setRotate(30.f, kRectW / 2, kRectH / 2); 96 SkMatrix m = rotate; 119 m.postConcat(rotate);
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/external/skia/src/pathops/ |
SkOpCubicHull.cpp | 9 static bool rotate(const SkDCubic& cubic, int zero, int index, SkDCubic& rotPath) { function 73 // rotate line from (yMin, index) to axis 80 if (!rotate(*this, yMin, index, rotPath)) { // ! if cbc[yMin]==cbc[idx] 137 if (!rotate(*this, least, most, midPath)) { // ! if cbc[least]==cbc[most]
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/frameworks/base/graphics/java/android/graphics/ |
Camera.java | 65 * @see #rotate(float, float, float) 76 * @see #rotate(float, float, float) 87 * @see #rotate(float, float, float) 102 public native void rotate(float x, float y, float z); method in class:Camera
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/hardware/qcom/display/msm8084/liboverlay/ |
mdpWrapper.h | 63 bool rotate(int fd, msm_rotator_data_info& rot); 160 inline bool rotate(int fd, msm_rotator_data_info& rot) { function in namespace:overlay::mdp_wrapper
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/hardware/qcom/display/msm8226/liboverlay/ |
mdpWrapper.h | 66 bool rotate(int fd, msm_rotator_data_info& rot); 161 inline bool rotate(int fd, msm_rotator_data_info& rot) { function in namespace:overlay::mdp_wrapper
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/hardware/qcom/display/msm8909/liboverlay/ |
mdpWrapper.h | 69 bool rotate(int fd, msm_rotator_data_info& rot); 163 inline bool rotate(int fd, msm_rotator_data_info& rot) { function in namespace:overlay::mdp_wrapper
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/hardware/qcom/display/msm8994/liboverlay/ |
mdpWrapper.h | 69 bool rotate(int fd, msm_rotator_data_info& rot); 163 inline bool rotate(int fd, msm_rotator_data_info& rot) { function in namespace:overlay::mdp_wrapper
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/imageshow/ |
ImageRotate.java | 47 public void rotate() { method in class:ImageRotate
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
ProgressSpinner.java | 74 canvas.rotate(mInnerDegree, 0, 0, 1); 76 canvas.rotate(mOuterDegree - mInnerDegree, 0, 0, 1);
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/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLCanvas.java | 44 public abstract void rotate(float angle, float x, float y, float z); method in interface:GLCanvas
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/toolchain/binutils/binutils-2.25/gas/testsuite/gas/bfin/ |
shift.s | 70 .global rotate 71 rotate: label
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/frameworks/base/core/tests/utiltests/src/com/android/internal/util/ |
FileRotatorTest.java | 92 final FileRotator rotate = new FileRotator( local 99 rotate.combineActive(reader, writer("foo"), currentTime); 101 assertReadAll(rotate, "foo"); 107 rotate.combineActive(reader, writer("bar"), currentTime); 109 assertReadAll(rotate, "bar"); 113 final FileRotator rotate = new FileRotator( local 120 rotate.combineActive(reader, writer("foo"), currentTime); 122 assertReadAll(rotate, "foo"); 124 // push time a few minutes forward; shouldn't rotate file 127 rotate.combineActive(reader, writer("bar"), currentTime) 145 final FileRotator rotate = new FileRotator( local 175 final FileRotator rotate = new FileRotator( local 208 final FileRotator rotate = new FileRotator( local 236 final FileRotator rotate = new FileRotator( local 284 final FileRotator rotate = new FileRotator( local 333 final FileRotator rotate = new FileRotator( local 364 final FileRotator rotate = new FileRotator( local 376 final FileRotator rotate = new FileRotator(inaccessibleDir, PREFIX, SECOND_IN_MILLIS, SECOND_IN_MILLIS); local [all...] |
/cts/tests/tests/view/src/android/view/cts/ |
PixelCopyViewProducerActivity.java | 101 public boolean rotate() { method in class:PixelCopyViewProducerActivity 103 // Do not rotate the screen if it is not supported.
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DIMath.js | 64 void rotate(in float angle, // multiply the matrix by passed rotation values on the right 66 void rotate(in float angle, in J3DVector3 v); // multiply the matrix by passed rotation values on the right 81 in J3DVector3 rotate, 411 J3DIMatrix4.prototype.rotate = function(angle,x,y,z) method in class:J3DIMatrix4 427 this.rotate(angle, 1,0,0); // about X axis 428 this.rotate(x, 0,1,0); // about Y axis 429 this.rotate(y, 0,0,1); // about Z axis 776 var translate, rotate, scale, skew, perspective; 779 var rotate = (_rotate == undefined || !("length" in _rotate)) ? new J3DIVector3 : _rotate; 876 rotate[1] = Math.asin(-row0[2]) [all...] |