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  /external/mesa3d/src/gallium/auxiliary/vl/
vl_matrix_filter.h 43 void *sampler; member in struct:vl_matrix_filter
vl_median_filter.h 51 void *sampler; member in struct:vl_median_filter
  /external/mesa3d/src/gallium/state_trackers/clover/core/
sampler.hpp 30 typedef struct _cl_sampler sampler; typedef in namespace:clover
  /external/skia/src/gpu/vk/
GrVkSampler.h 23 VkSampler sampler() const { return fSampler; } function in class:GrVkSampler
28 static const uint16_t& GetKey(const GrVkSampler& sampler) { return sampler.fKey; }
38 GrVkSampler(VkSampler sampler, uint16_t key) : INHERITED(), fSampler(sampler), fKey(key) {}
GrVkSampler.cpp 65 VkSampler sampler; local
69 &sampler));
71 return new GrVkSampler(sampler, GenerateKey(params, mipLevels));
GrVkUniformHandler.cpp 224 const UniformInfo& sampler = fSamplers[i]; local
225 SkASSERT(sampler.fVariable.getType() == kTexture2DSampler_GrSLType);
226 if (visibility == sampler.fVisibility) {
227 sampler.fVariable.appendDecl(fProgramBuilder->shaderCaps(), out);
  /external/caliper/caliper/src/main/java/com/google/caliper/worker/
AggregateAllocationsRecorder.java 20 import com.google.monitoring.runtime.instrumentation.Sampler;
35 private final Sampler sampler = new Sampler() { field in class:AggregateAllocationsRecorder
46 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler);
AllAllocationsRecorder.java 23 import com.google.monitoring.runtime.instrumentation.Sampler;
38 private final Sampler sampler = new Sampler() { field in class:AllAllocationsRecorder
76 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler);
  /external/mesa3d/src/gallium/state_trackers/vega/
image.h 47 struct pipe_sampler_state sampler; member in struct:vg_image
  /external/swiftshader/src/Shader/
PixelRoutine.hpp 68 SamplerCore *sampler[TEXTURE_IMAGE_UNITS]; member in class:sw::PixelRoutine
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm_sample.c 51 * This provides the bridge between the sampler state store in
52 * lp_jit_context and lp_jit_texture and the sampler code
54 * the texture sampler code generator in terms of the state stored in
68 * This is the bridge between our sampler and the TGSI translator.
127 * fetch the members of lp_jit_texture to fulfill the sampler code
131 * sampler code generator a reusable module without dependencies to
159 draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
161 FREE(sampler);
181 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local
186 &sampler->dynamic_state.static_state[unit]
208 struct draw_llvm_sampler_soa *sampler = (struct draw_llvm_sampler_soa *)base; local
225 struct draw_llvm_sampler_soa *sampler; local
    [all...]
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_program.h 46 struct pipe_sampler_state sampler; /* bilinear */ member in struct:program
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_tex_sample.c 56 * This provides the bridge between the sampler state store in
57 * lp_jit_context and lp_jit_texture and the sampler code
59 * the texture sampler code generator in terms of the state stored in
73 * This is the bridge between our sampler and the TGSI translator.
132 * fetch the members of lp_jit_texture to fulfill the sampler code
136 * sampler code generator a reusable module without dependencies to
164 lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
166 FREE(sampler);
186 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; local
196 &sampler->dynamic_state.static_state[unit]
217 struct lp_llvm_sampler_soa *sampler = (struct lp_llvm_sampler_soa *)base; local
235 struct lp_llvm_sampler_soa *sampler; local
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_sampler.c 128 struct pipe_sampler_state *sampler,
142 memset(sampler, 0, sizeof(*sampler));
143 sampler->wrap_s = gl_wrap_xlate(msamp->WrapS);
144 sampler->wrap_t = gl_wrap_xlate(msamp->WrapT);
145 sampler->wrap_r = gl_wrap_xlate(msamp->WrapR);
147 sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter);
148 sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter);
149 sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter);
152 sampler->normalized_coords = 1
229 struct pipe_sampler_state *sampler = samplers + unit; local
    [all...]
  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 66 UniformInfo& sampler = fSamplers.push_back(); local
68 sampler.fVariable.setType(type);
69 sampler.fVariable.setTypeModifier(GrShaderVar::kUniform_TypeModifier);
70 sampler.fVariable.setPrecision(precision);
71 sampler.fVariable.setName(mangleName);
72 sampler.fLocation = -1;
73 sampler.fVisibility = visibility;
GrGLProgram.cpp 47 // Assign texture units to sampler uniforms one time up front.
148 const GrProcessor::TextureSampler& sampler = processor.textureSampler(i); local
149 fGpu->bindTexture((*nextSamplerIdx)++, sampler.params(),
150 allowSRGBInputs, static_cast<GrGLTexture*>(sampler.texture()));
167 const GrProcessor::TextureSampler& sampler = processor.textureSampler(i); local
168 fGpu->generateMipmaps(sampler.params(), allowSRGBInputs,
169 static_cast<GrGLTexture*>(sampler.texture()));
  /cts/tests/tests/rscpp/librscpptest/
rs_jni_object.cpp 134 sp<Sampler> sampler = Sampler::create(mRS, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST, local
137 ms_clear->set_sampler(sampler);
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_yuv.c 73 struct pipe_sampler_state sampler; local
77 memset(&sampler, 0, sizeof(struct pipe_sampler_state));
79 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP;
80 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP;
81 sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
82 sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
83 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST;
84 sampler.normalized_coords = 1;
87 samplers[i] = &sampler;
  /external/mesa3d/src/glsl/
ir_uniform.h 99 * Base sampler index
102 * this sampler. If \c ::array_elements is not zero, the array will use
103 * sampler indexes \c ::sampler through \c ::sampler + \c ::array_elements
106 uint8_t sampler; member in struct:gl_uniform_storage
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c 125 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
198 switch (sampler->MinFilter) {
227 if (sampler->MaxAnisotropy > 1.0) {
232 switch (sampler->MagFilter) {
244 lodbias = (int) ((tUnit->LodBias + sampler->LodBias) * 16.0);
264 minlod_fixed = U_FIXED(CLAMP(sampler->MinLod, 0.0, 11), 4);
265 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
284 GLenum ws = sampler->WrapS;
285 GLenum wt = sampler->WrapT;
305 CLAMPED_FLOAT_TO_UBYTE(border[0], sampler->BorderColor.f[0])
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i915_texstate.c 143 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
188 maxlod = MIN2(sampler->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
199 switch (sampler->MinFilter) {
228 if (sampler->MaxAnisotropy > 1.0) {
231 if (sampler->MaxAnisotropy > 2.0)
237 switch (sampler->MagFilter) {
249 lodbias = (int) ((tUnit->LodBias + sampler->LodBias) * 16.0);
265 if (sampler->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB &&
272 intel_translate_shadow_compare_func(sampler->CompareFunc));
285 GLenum ws = sampler->WrapS
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  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_tex_validate.c 21 struct gl_sampler_object *sampler)
25 if (sampler->MinFilter == GL_NEAREST ||
26 sampler->MinFilter == GL_LINEAR) {
41 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); local
57 intel_update_max_level(intelObj, sampler);
  /external/skia/src/gpu/glsl/
GrGLSLShaderBuilder.cpp 74 const GrShaderVar& sampler = fProgramBuilder->samplerVariable(samplerHandle); local
75 GrSLType samplerType = sampler.getType();
79 sampler.c_str(), sampler.c_str(), coordName);
82 sampler.c_str(), sampler.c_str(), coordName, coordName);
85 out->appendf("texture(%s, %s)", sampler.c_str(), coordName);
159 const GrShaderVar& sampler = fProgramBuilder->samplerVariable(samplerHandle); local
161 SkASSERT(GrSLTypeIsCombinedSamplerType(sampler.getType()));
163 out->appendf("texelFetch(%s, %s)", sampler.c_str(), coordExpr)
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  /external/v8/src/libsampler/
sampler.h 14 namespace sampler { namespace in namespace:v8
17 // Sampler
19 // A sampler periodically samples the state of the VM and optionally
23 class Sampler {
28 // Initializes the Sampler support. Called once at VM startup.
32 // Initialize sampler.
33 explicit Sampler(Isolate* isolate);
34 virtual ~Sampler();
43 // Start and stop sampler.
47 // Whether the sampling thread should use this Sampler for CPU profiling
    [all...]
  /frameworks/rs/tests/java_api/RSTest_CompatLib/src/com/android/rs/test/
UT_apitest.java 48 Sampler sampler = Sampler.CLAMP_NEAREST(pRS); local
53 s.set_samplerNonNull(sampler);

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