Home | History | Annotate | Download | only in wgl
      1 /**************************************************************************
      2  *
      3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 #include <windows.h>
     29 
     30 #include "glapi/glapi.h"
     31 #include "util/u_debug.h"
     32 #include "util/u_math.h"
     33 #include "util/u_memory.h"
     34 #include "pipe/p_screen.h"
     35 
     36 #include "stw_device.h"
     37 #include "stw_winsys.h"
     38 #include "stw_pixelformat.h"
     39 #include "stw_icd.h"
     40 #include "stw_tls.h"
     41 #include "stw_framebuffer.h"
     42 #include "stw_st.h"
     43 
     44 
     45 struct stw_device *stw_dev = NULL;
     46 
     47 static int
     48 stw_get_param(struct st_manager *smapi,
     49               enum st_manager_param param)
     50 {
     51    switch (param) {
     52    case ST_MANAGER_BROKEN_INVALIDATE:
     53       /*
     54        * Force framebuffer validation on glViewport.
     55        *
     56        * Certain applications, like Rhinoceros 4, uses glReadPixels
     57        * exclusively (never uses SwapBuffers), so framebuffers never get
     58        * resized unless we check on glViewport.
     59        */
     60       return 1;
     61    default:
     62       return 0;
     63    }
     64 }
     65 
     66 boolean
     67 stw_init(const struct stw_winsys *stw_winsys)
     68 {
     69    static struct stw_device stw_dev_storage;
     70    struct pipe_screen *screen;
     71 
     72    debug_printf("%s\n", __FUNCTION__);
     73 
     74    assert(!stw_dev);
     75 
     76    stw_tls_init();
     77 
     78    stw_dev = &stw_dev_storage;
     79    memset(stw_dev, 0, sizeof(*stw_dev));
     80 
     81 #ifdef DEBUG
     82    stw_dev->memdbg_no = debug_memory_begin();
     83 #endif
     84 
     85    stw_dev->stw_winsys = stw_winsys;
     86 
     87    stw_dev->stapi = stw_st_create_api();
     88    stw_dev->smapi = CALLOC_STRUCT(st_manager);
     89    if (!stw_dev->stapi || !stw_dev->smapi)
     90       goto error1;
     91 
     92    screen = stw_winsys->create_screen();
     93    if(!screen)
     94       goto error1;
     95 
     96    if(stw_winsys->get_adapter_luid)
     97       stw_winsys->get_adapter_luid(screen, &stw_dev->AdapterLuid);
     98 
     99    stw_dev->smapi->screen = screen;
    100    stw_dev->smapi->get_param = stw_get_param;
    101    stw_dev->screen = screen;
    102 
    103    stw_dev->max_2d_levels =
    104          screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
    105    stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
    106 
    107    pipe_mutex_init( stw_dev->ctx_mutex );
    108    pipe_mutex_init( stw_dev->fb_mutex );
    109 
    110    stw_dev->ctx_table = handle_table_create();
    111    if (!stw_dev->ctx_table) {
    112       goto error1;
    113    }
    114 
    115    stw_pixelformat_init();
    116 
    117    return TRUE;
    118 
    119 error1:
    120    if (stw_dev->smapi)
    121       FREE(stw_dev->smapi);
    122    if (stw_dev->stapi)
    123       stw_dev->stapi->destroy(stw_dev->stapi);
    124 
    125    stw_dev = NULL;
    126    return FALSE;
    127 }
    128 
    129 
    130 boolean
    131 stw_init_thread(void)
    132 {
    133    return stw_tls_init_thread();
    134 }
    135 
    136 
    137 void
    138 stw_cleanup_thread(void)
    139 {
    140    stw_tls_cleanup_thread();
    141 }
    142 
    143 
    144 void
    145 stw_cleanup(void)
    146 {
    147    DHGLRC dhglrc;
    148 
    149    debug_printf("%s\n", __FUNCTION__);
    150 
    151    if (!stw_dev)
    152       return;
    153 
    154    /*
    155     * Abort cleanup if there are still active contexts. In some situations
    156     * this DLL may be unloaded before the DLL that is using GL contexts is.
    157     */
    158    pipe_mutex_lock( stw_dev->ctx_mutex );
    159    dhglrc = handle_table_get_first_handle(stw_dev->ctx_table);
    160    pipe_mutex_unlock( stw_dev->ctx_mutex );
    161    if (dhglrc) {
    162       debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__);
    163       stw_dev = NULL;
    164       return;
    165    }
    166 
    167    handle_table_destroy(stw_dev->ctx_table);
    168 
    169    stw_framebuffer_cleanup();
    170 
    171    pipe_mutex_destroy( stw_dev->fb_mutex );
    172    pipe_mutex_destroy( stw_dev->ctx_mutex );
    173 
    174    FREE(stw_dev->smapi);
    175    stw_dev->stapi->destroy(stw_dev->stapi);
    176 
    177    stw_dev->screen->destroy(stw_dev->screen);
    178 
    179    /* glapi is statically linked: we can call the local destroy function. */
    180 #ifdef _GLAPI_NO_EXPORTS
    181    _glapi_destroy_multithread();
    182 #endif
    183 
    184 #ifdef DEBUG
    185    debug_memory_end(stw_dev->memdbg_no);
    186 #endif
    187 
    188    stw_tls_cleanup();
    189 
    190    stw_dev = NULL;
    191 }
    192 
    193 
    194 struct stw_context *
    195 stw_lookup_context_locked( DHGLRC dhglrc )
    196 {
    197    if (dhglrc == 0)
    198       return NULL;
    199 
    200    if (stw_dev == NULL)
    201       return NULL;
    202 
    203    return (struct stw_context *) handle_table_get(stw_dev->ctx_table, dhglrc);
    204 }
    205 
    206 
    207 void APIENTRY
    208 DrvSetCallbackProcs(
    209    INT nProcs,
    210    PROC *pProcs )
    211 {
    212    size_t size;
    213 
    214    if (stw_dev == NULL)
    215       return;
    216 
    217    size = MIN2(nProcs * sizeof *pProcs, sizeof stw_dev->callbacks);
    218    memcpy(&stw_dev->callbacks, pProcs, size);
    219 
    220    return;
    221 }
    222 
    223 
    224 BOOL APIENTRY
    225 DrvValidateVersion(
    226    ULONG ulVersion )
    227 {
    228    /* TODO: get the expected version from the winsys */
    229    return ulVersion == 1;
    230 }
    231