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    Searched defs:swizzled (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/nv30/
nv30_resource.h 35 boolean swizzled; member in struct:nv30_miptree
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_program_alu.c 166 struct rc_src_register swizzled = reg; local
167 swizzled.Swizzle = combine_swizzles4(reg.Swizzle, x, y, z, w);
168 return swizzled;
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  /external/mesa3d/src/glsl/
ir.cpp 58 * \param from Component in the RHS that is to be swizzled
79 bool swizzled = false; local
109 swizzled = true;
112 if (swizzled) {
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  /external/deqp/framework/common/
tcuTexture.cpp 1225 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local
1232 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGB, m_format.order); local
1239 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local
1246 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
1253 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); local
1260 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
1267 const Vec4 swizzled = color.swizzle(3,0,1,2); \/\/ RGBA -> ARGB local
1274 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); local
1374 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local
1381 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); local
1389 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
1397 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
1404 const IVec4 swizzled = color.swizzle(3,0,1,2); \/\/ RGBA -> ARGB local
1412 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
1420 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); local
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