1 /* 2 * Copyright (c) 2014 The WebM project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #include "vp9/encoder/vp9_context_tree.h" 12 #include "vp9/encoder/vp9_encoder.h" 13 14 static const BLOCK_SIZE square[] = { 15 BLOCK_8X8, BLOCK_16X16, BLOCK_32X32, BLOCK_64X64, 16 }; 17 18 static void alloc_mode_context(VP9_COMMON *cm, int num_4x4_blk, 19 PICK_MODE_CONTEXT *ctx) { 20 const int num_blk = (num_4x4_blk < 4 ? 4 : num_4x4_blk); 21 const int num_pix = num_blk << 4; 22 int i, k; 23 ctx->num_4x4_blk = num_blk; 24 25 CHECK_MEM_ERROR(cm, ctx->zcoeff_blk, vpx_calloc(num_blk, sizeof(uint8_t))); 26 for (i = 0; i < MAX_MB_PLANE; ++i) { 27 for (k = 0; k < 3; ++k) { 28 CHECK_MEM_ERROR(cm, ctx->coeff[i][k], 29 vpx_memalign(32, num_pix * sizeof(*ctx->coeff[i][k]))); 30 CHECK_MEM_ERROR(cm, ctx->qcoeff[i][k], 31 vpx_memalign(32, num_pix * sizeof(*ctx->qcoeff[i][k]))); 32 CHECK_MEM_ERROR(cm, ctx->dqcoeff[i][k], 33 vpx_memalign(32, num_pix * sizeof(*ctx->dqcoeff[i][k]))); 34 CHECK_MEM_ERROR(cm, ctx->eobs[i][k], 35 vpx_memalign(32, num_blk * sizeof(*ctx->eobs[i][k]))); 36 ctx->coeff_pbuf[i][k] = ctx->coeff[i][k]; 37 ctx->qcoeff_pbuf[i][k] = ctx->qcoeff[i][k]; 38 ctx->dqcoeff_pbuf[i][k] = ctx->dqcoeff[i][k]; 39 ctx->eobs_pbuf[i][k] = ctx->eobs[i][k]; 40 } 41 } 42 } 43 44 static void free_mode_context(PICK_MODE_CONTEXT *ctx) { 45 int i, k; 46 vpx_free(ctx->zcoeff_blk); 47 ctx->zcoeff_blk = 0; 48 for (i = 0; i < MAX_MB_PLANE; ++i) { 49 for (k = 0; k < 3; ++k) { 50 vpx_free(ctx->coeff[i][k]); 51 ctx->coeff[i][k] = 0; 52 vpx_free(ctx->qcoeff[i][k]); 53 ctx->qcoeff[i][k] = 0; 54 vpx_free(ctx->dqcoeff[i][k]); 55 ctx->dqcoeff[i][k] = 0; 56 vpx_free(ctx->eobs[i][k]); 57 ctx->eobs[i][k] = 0; 58 } 59 } 60 } 61 62 static void alloc_tree_contexts(VP9_COMMON *cm, PC_TREE *tree, 63 int num_4x4_blk) { 64 alloc_mode_context(cm, num_4x4_blk, &tree->none); 65 alloc_mode_context(cm, num_4x4_blk / 2, &tree->horizontal[0]); 66 alloc_mode_context(cm, num_4x4_blk / 2, &tree->vertical[0]); 67 68 if (num_4x4_blk > 4) { 69 alloc_mode_context(cm, num_4x4_blk / 2, &tree->horizontal[1]); 70 alloc_mode_context(cm, num_4x4_blk / 2, &tree->vertical[1]); 71 } else { 72 memset(&tree->horizontal[1], 0, sizeof(tree->horizontal[1])); 73 memset(&tree->vertical[1], 0, sizeof(tree->vertical[1])); 74 } 75 } 76 77 static void free_tree_contexts(PC_TREE *tree) { 78 free_mode_context(&tree->none); 79 free_mode_context(&tree->horizontal[0]); 80 free_mode_context(&tree->horizontal[1]); 81 free_mode_context(&tree->vertical[0]); 82 free_mode_context(&tree->vertical[1]); 83 } 84 85 // This function sets up a tree of contexts such that at each square 86 // partition level. There are contexts for none, horizontal, vertical, and 87 // split. Along with a block_size value and a selected block_size which 88 // represents the state of our search. 89 void vp9_setup_pc_tree(VP9_COMMON *cm, ThreadData *td) { 90 int i, j; 91 const int leaf_nodes = 64; 92 const int tree_nodes = 64 + 16 + 4 + 1; 93 int pc_tree_index = 0; 94 PC_TREE *this_pc; 95 PICK_MODE_CONTEXT *this_leaf; 96 int square_index = 1; 97 int nodes; 98 99 vpx_free(td->leaf_tree); 100 CHECK_MEM_ERROR(cm, td->leaf_tree, 101 vpx_calloc(leaf_nodes, sizeof(*td->leaf_tree))); 102 vpx_free(td->pc_tree); 103 CHECK_MEM_ERROR(cm, td->pc_tree, 104 vpx_calloc(tree_nodes, sizeof(*td->pc_tree))); 105 106 this_pc = &td->pc_tree[0]; 107 this_leaf = &td->leaf_tree[0]; 108 109 // 4x4 blocks smaller than 8x8 but in the same 8x8 block share the same 110 // context so we only need to allocate 1 for each 8x8 block. 111 for (i = 0; i < leaf_nodes; ++i) alloc_mode_context(cm, 1, &td->leaf_tree[i]); 112 113 // Sets up all the leaf nodes in the tree. 114 for (pc_tree_index = 0; pc_tree_index < leaf_nodes; ++pc_tree_index) { 115 PC_TREE *const tree = &td->pc_tree[pc_tree_index]; 116 tree->block_size = square[0]; 117 alloc_tree_contexts(cm, tree, 4); 118 tree->leaf_split[0] = this_leaf++; 119 for (j = 1; j < 4; j++) tree->leaf_split[j] = tree->leaf_split[0]; 120 } 121 122 // Each node has 4 leaf nodes, fill each block_size level of the tree 123 // from leafs to the root. 124 for (nodes = 16; nodes > 0; nodes >>= 2) { 125 for (i = 0; i < nodes; ++i) { 126 PC_TREE *const tree = &td->pc_tree[pc_tree_index]; 127 alloc_tree_contexts(cm, tree, 4 << (2 * square_index)); 128 tree->block_size = square[square_index]; 129 for (j = 0; j < 4; j++) tree->split[j] = this_pc++; 130 ++pc_tree_index; 131 } 132 ++square_index; 133 } 134 td->pc_root = &td->pc_tree[tree_nodes - 1]; 135 td->pc_root[0].none.best_mode_index = 2; 136 } 137 138 void vp9_free_pc_tree(ThreadData *td) { 139 const int tree_nodes = 64 + 16 + 4 + 1; 140 int i; 141 142 // Set up all 4x4 mode contexts 143 for (i = 0; i < 64; ++i) free_mode_context(&td->leaf_tree[i]); 144 145 // Sets up all the leaf nodes in the tree. 146 for (i = 0; i < tree_nodes; ++i) free_tree_contexts(&td->pc_tree[i]); 147 148 vpx_free(td->pc_tree); 149 td->pc_tree = NULL; 150 vpx_free(td->leaf_tree); 151 td->leaf_tree = NULL; 152 } 153