/external/deqp/modules/glshared/ |
glsShaderPerformanceMeasurer.cpp | 90 float yf = (float)y / (float)gridSizeY; local 93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]));
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/d1new/ |
KernelDataForRenderScriptd1new.java | 118 float yf = y - kernelRadius + dy; local 121 if (yf * yf + xf * xf <= diskRadius2) {
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/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/f32/ |
KernelDataForRenderScriptF32.java | 117 float yf = y - kernelRadius + dy; local 120 if (yf * yf + xf * xf <= diskRadius2) {
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/external/libvpx/libvpx/third_party/libyuv/source/ |
scale_argb.cc | 274 int yf = (y >> 8) & 255; local 275 InterpolateRow(row, src, src_stride, clip_src_width, yf); 414 int yf = (y >> 8) & 255; local 415 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); 622 int yf = (y >> 8) & 255; local 623 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf);
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scale.cc | 934 int yf = (y >> 8) & 255; local 935 InterpolateRow(row, src, src_stride, src_width, yf); 1030 int yf = (y >> 8) & 255; local 1165 int yf = (y >> 8) & 255; local 1296 int yf = (y >> 8) & 255; local [all...] |
scale_common.cc | 945 int yf; local 950 yf = filtering ? ((y >> 8) & 255) : 0; 952 src_stride, dst_width_bytes, yf); 1019 int yf; local 1024 yf = filtering ? ((y >> 8) & 255) : 0; 1026 src_stride, dst_width_words, yf); [all...] |
/external/libyuv/files/source/ |
scale_argb.cc | 354 int yf = (y >> 8) & 255; local 355 InterpolateRow(row, src, src_stride, clip_src_width, yf); 509 int yf = (y >> 8) & 255; local 510 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); 736 int yf = (y >> 8) & 255; local 737 InterpolateRow(dst_argb, rowptr, rowstride, dst_width * 4, yf); [all...] |
scale.cc | 1092 int yf = (y >> 8) & 255; local 1191 int yf = (y >> 8) & 255; local 1330 int yf = (y >> 8) & 255; local 1465 int yf = (y >> 8) & 255; local [all...] |
scale_common.cc | 1086 int yf; local 1091 yf = filtering ? ((y >> 8) & 255) : 0; 1093 dst_width_bytes, yf); 1166 int yf; local [all...] |
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/d1new/ |
KernelDataForRenderScriptd1new.java | 106 float yf = y - kernelRadius + dy; local 109 if (yf * yf + xf * xf <= diskRadius2) {
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/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/f32/ |
KernelDataForRenderScriptF32.java | 104 float yf = y - kernelRadius + dy; local 107 if (yf * yf + xf * xf <= diskRadius2) {
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/packages/apps/Camera2/jni/ |
tinyplanet.cc | 107 float yf = (y - output_height / 2.0f) / image_scale; local 110 float r = hypotf(xf, yf); 111 float theta = angle+atan2(yf, xf);
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/packages/apps/Gallery2/jni/filters/ |
tinyplanet.cc | 106 float yf = (y - output_height / 2.0f) / image_scale; local 109 float r = hypotf(xf, yf); 110 float theta = angle+atan2(yf, xf);
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/external/deqp/modules/gles3/stress/ |
es3sLongRunningShaderTests.cpp | 255 const float yf = 2.0f * ((float(yi) + 0.5f) / float(height)) - 1.0f; local 257 positions[pointNdx] = Vec2(xf, yf);
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/external/eigen/bench/ |
bench_norm.cpp | 248 double yf = basef * std::abs(internal::random<double>()); local 250 VectorXf vf = VectorXf::Ones(s) * yf; 253 std::cout << "reference\t" << std::sqrt(double(s))*yf << "\t" << std::sqrt(double(s))*yd << "\n"; 273 //std::cout << "reference\t" << internal::sqrt(double(s))*yf << "\t" << internal::sqrt(double(s))*yd << "\n";
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderBuiltinVarTests.cpp | 209 const float yf = (float(refImage.getHeight()-y-1)+.5f) / float(refImage.getHeight()); local 210 const float z = (xf + yf) / 2.0f; 338 const float yf = (float(refImage.getHeight()-y-1)+.5f) / float(refImage.getHeight()); local 339 const float oow = ((xf + yf) < 1.0f) 340 ? projectedTriInterpolate(Vec3(m_w[0], m_w[1], m_w[2]), Vec3(m_w[0], m_w[1], m_w[2]), xf, yf) 341 : projectedTriInterpolate(Vec3(m_w[3], m_w[2], m_w[1]), Vec3(m_w[3], m_w[2], m_w[1]), 1.0f-xf, 1.0f-yf);
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/external/deqp/framework/randomshaders/ |
rsgProgramExecutor.cpp | 248 float yf = (float)y / (float)(gridVtxHeight-1); local 250 interpolateVertexInput(access, vtxNdx-packetStart, input->getValueRange(), xf, yf);
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/external/deqp/modules/egl/ |
teglNativeCoordMappingTests.cpp | 224 const float yf = ((2.0f * float(y)) / (float)height) - 1.0f; local 226 return tcu::Vec2(xf, yf);
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teglGLES2SharingTests.cpp | 451 float yf = ((float)(y-y1) + 0.5f) / (float)(y2 - y1); local 452 bool tri = yf >= xf; 457 float t = tri ? 1.0f-yf : yf; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthRangeTests.cpp | 231 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 249 float rd = 1.0f - (xh + yf) * 0.5f; 250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar); 381 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
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es2fShaderBuiltinVarTests.cpp | 336 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 337 const float z = (xf + yf) / 2.0f; 428 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 429 const float oow = ((xf + yf) < 1.0f) 430 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 431 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); 544 const float yf = (float(h-yo-1)+0.5f) / float(h); local 545 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f);
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/external/deqp/modules/gles3/functional/ |
es3fFragDepthTests.cpp | 238 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 245 float d = m_evalFunc(Vec2(xf, yf)); 256 float rd = 1.0f - (xh + yf) * 0.5f; 257 float d = m_evalFunc(Vec2(xf, yf)); 407 float yf = ((float)y + 0.5f) / (float)referenceFrame.getHeight(); local 408 float d = m_evalFunc(Vec2(xf, yf));
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es3fShaderBuiltinVarTests.cpp | 356 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 357 const float z = (xf + yf) / 2.0f; 451 const float yf = (float(refImg.getHeight()-y-1)+.5f) / float(refImg.getHeight()); local 452 const float oow = ((xf + yf) < 1.0f) 453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf); 570 const float yf = (float(h-yo-1)+0.5f) / float(h); local 571 const tcu::Vec4 color (xf, yf, 0.0f, 1.0f); [all...] |
/frameworks/rs/cpu_ref/ |
rsCpuIntrinsicResize.cpp | 87 float xf, float yf, int width) { 116 float4 p = cubicInterpolate(p0, p1, p2, p3, yf); 122 float xf, float yf, int width) { 151 float2 p = cubicInterpolate(p0, p1, p2, p3, yf); 157 float xf, float yf, int width) { 175 float p = cubicInterpolate(p0, p1, p2, p3, yf); 225 static void mkYCoeff(int32_t *yr, float yf) { 226 int32_t yf1 = rint(yf * 0x10000); 227 int32_t yf2 = rint(yf * yf * 0x10000) 320 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local 387 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local 454 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local 521 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local 561 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local 601 float yf = (info->current.y + 0.5f) * cp->scaleY - 0.5f; local [all...] |
/external/deqp/framework/common/ |
tcuTestLog.cpp | 278 float yf = ((float)y + 0.5f) / (float)logImage.getHeight(); local 280 Vec4 s = access.sample2D(sampler, sampler.minFilter, xf, yf, 0)*pixelScale + pixelBias; 318 float yf = ((float)y + 0.5f) / (float)h; local 322 Vec4 s = access.sample3D(sampler, sampler.minFilter, xf, yf, zf);
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