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  /external/libpng/tests/
pngvalid-gamma-16-to-8 2 exec ./pngvalid --strict --gamma-16-to-8
pngvalid-gamma-background 2 exec ./pngvalid --strict --gamma-background
pngvalid-gamma-sbit 2 exec ./pngvalid --strict --gamma-sbit
pngvalid-gamma-threshold 2 exec ./pngvalid --strict --gamma-threshold
pngvalid-gamma-transform 2 exec ./pngvalid --strict --gamma-transform
pngvalid-gamma-alpha-mode 2 exec ./pngvalid --strict --gamma-alpha-mode
pngvalid-gamma-expand16-background 2 exec ./pngvalid --strict --gamma-background --expand16
pngvalid-gamma-expand16-transform 2 exec ./pngvalid --strict --gamma-transform --expand16
pngvalid-gamma-expand16-alpha-mode 2 exec ./pngvalid --strict --gamma-alpha-mode --expand16
pngstest 5 # tests/pngstest gamma alpha
8 # given gamma and opacity:
10 # gamma: one of; linear, 1.8, sRGB, none.
13 # NOTE: the temporary files pngstest generates have the base name gamma-alpha to
16 gamma="$1"
27 test "$gamma" = "linear" && g="$f";;
30 test "$gamma" = "sRGB" && g="$f";;
33 test "$gamma" = "1.8" && g="$f";;
36 test "$gamma" = "none" && g="$f";;
54 exec ./pngstest --tmpfile "${gamma}-${alpha}-" --log ${1+"$@"} $arg
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  /cts/hostsidetests/sustainedperf/shadertoy_android/jni/
shaders.cpp 147 // output the final color with sqrt for "gamma correction"
  /external/google-tv-pairing-protocol/cpp/tests/polo/pairing/
polochallengeresponsetest.cc 112 const Gamma* gamma = response->GetGamma(nonce); local
113 ASSERT_TRUE(gamma);
116 util::PoloUtil::BytesToHexString(&(*gamma)[0], gamma->size()));
117 delete gamma;
121 const Gamma* gamma = response->GetGamma(nonce); local
122 ASSERT_TRUE(gamma);
124 util::PoloUtil::BytesToHexString(&(*gamma)[0], gamma->size()))
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  /external/ImageMagick/MagickCore/
composite-private.h 57 gamma, local
68 gamma=Sa+Da-Sa*Da;
69 gamma=PerceptibleReciprocal(gamma);
86 composite[i]=ClampToQuantum(gamma*MagickOver_((double) p->red,alpha,
92 composite[i]=ClampToQuantum(gamma*MagickOver_((double) p->green,alpha,
98 composite[i]=ClampToQuantum(gamma*MagickOver_((double) p->blue,alpha,
104 composite[i]=ClampToQuantum(gamma*MagickOver_((double) p->black,alpha,
127 gamma, local
135 gamma=Sa+Da-Sa*Da
150 gamma, local
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  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
weight_a.c 21 * ap[i] = a[i] * (gamma ** i) *
31 Word16 gamma, /* (i) Q15 : Spectral expansion factor. */
37 fac = gamma;
40 fac = (vo_L_mult(fac, gamma) + 0x8000) >> 16;
  /frameworks/base/graphics/java/android/graphics/
TableMaskFilter.java 39 public static TableMaskFilter CreateGammaTable(float gamma) {
40 return new TableMaskFilter(nativeNewGamma(gamma));
45 private static native long nativeNewGamma(float gamma);
  /external/skia/src/core/
SkMaskGamma.cpp 15 SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override {
16 SkASSERT(SK_Scalar1 == gamma);
19 SkScalar fromLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luma) const override {
20 SkASSERT(SK_Scalar1 == gamma);
26 SkScalar toLuma(SkScalar gamma, SkScalar luminance) const override {
27 return SkScalarPow(luminance, gamma);
29 SkScalar fromLuma(SkScalar gamma, SkScalar luma) const override {
30 return SkScalarPow(luma, SkScalarInvert(gamma));
35 SkScalar toLuma(SkScalar SkDEBUGCODE(gamma), SkScalar luminance) const override {
36 SkASSERT(0 == gamma);
    [all...]
  /frameworks/base/libs/hwui/
GammaFontRenderer.cpp 25 INIT_LOGD("Creating lookup gamma font renderer");
28 // Compute the gamma tables
29 const float gamma = 1.0f / Properties::textGamma; local
31 mGammaTable[i] = uint8_t((float)::floor(pow(i / 255.0f, gamma) * 255.0f + 0.5f));
  /external/google-tv-pairing-protocol/cpp/src/polo/pairing/
polochallengeresponse.cc 96 Gamma* PoloChallengeResponse::GetGamma(const Nonce& nonce) const {
102 Gamma* gamma = new Gamma(nonce.size() * 2); local
105 memcpy(&(*gamma)[0], &(*alpha)[0], nonce.size());
106 memcpy(&(*gamma)[nonce.size()], &nonce[0], nonce.size());
110 return gamma;
113 Nonce* PoloChallengeResponse::ExtractNonce(const Gamma& gamma) const {
114 if ((gamma.size() < 2) || (gamma.size() % 2 != 0))
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pairinglistener.h 39 // display a decoded secret based on the given gamma value.
40 virtual void OnPerformOutputDeviceRole(const Gamma& gamma) = 0;
  /frameworks/av/media/libstagefright/codecs/amrwb/src/
weight_amrwb_lpc.cpp 49 int16 gamma, (i) Q15 : Spectral expansion factor.
56 ap[i] = a[i] (gamma i)
119 int16 gamma, /* (i) Q15 : Spectral expansion factor. */
126 fac = gamma;
130 fac = (int16)(fxp_mac_16by16(fac, gamma, roundFactor) >> 15);
  /external/libpng/contrib/libtests/
gentests.sh 68 for gamma in "" --sRGB --linear --1.8
70 case "$gamma" in
80 gname="-$gamma";;
82 "$mp" $gamma "$1" "$2" "test-$1-$2$gname.png"
  /external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/
ChiSquaredDistributionImpl.java 41 /** Internal Gamma distribution. */
42 private GammaDistribution gamma; field in class:ChiSquaredDistributionImpl
58 * @param g the underlying gamma distribution used to compute probabilities.
81 gamma = new GammaDistributionImpl(df / 2.0, 2.0);
100 gamma.setAlpha(degreesOfFreedom / 2.0);
108 return gamma.getAlpha() * 2.0;
132 return gamma.density(x);
143 return gamma.cumulativeProbability(x);
182 return Double.MIN_VALUE * gamma.getBeta();
239 * Modify the underlying gamma distribution. The caller is responsible fo
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  /external/eigen/unsupported/test/
cxx11_tensor_sugar.cpp 44 const float gamma = 0.14f; local
46 Tensor<float, 3> R = A.constant(gamma) + A * A.constant(alpha) + B * B.constant(beta);
47 Tensor<float, 3> S = A * alpha + B * beta + gamma;
48 Tensor<float, 3> T = gamma + alpha * A + beta * B;
64 const float gamma = 0.14f; local
67 Tensor<float, 3> R = A.constant(gamma) - A / A.constant(alpha)
69 Tensor<float, 3> S = gamma - A / alpha - beta / B - delta;
  /external/skia/include/effects/
SkTableMaskFilter.h 17 Helper methods create some common tables (e.g. gamma, clipping)
21 /** Utility that sets the gamma table
23 static void MakeGammaTable(uint8_t table[256], SkScalar gamma);
34 static SkMaskFilter* CreateGamma(SkScalar gamma) {
36 MakeGammaTable(table, gamma);
  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
levels.rs 25 float gamma;
33 if (gamma != 1.0f)
34 pixel = pow(pixel, (float3)gamma);

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