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    Searched refs:AlphaVertex (Results 1 - 5 of 5) sorted by null

  /frameworks/base/libs/hwui/
Vertex.h 101 struct AlphaVertex {
105 static inline void set(AlphaVertex* vertex, float x, float y, float alpha) {
109 static inline void copyWithOffset(AlphaVertex* vertex, const AlphaVertex& src,
111 AlphaVertex::set(vertex, src.x + x, src.y + y, src.alpha);
114 static inline void setColor(AlphaVertex* vertex, float alpha) {
117 }; // struct AlphaVertex
119 REQUIRE_COMPATIBLE_LAYOUT(AlphaVertex);
AmbientShadow.cpp 185 AlphaVertex* shadowVertices =
186 shadowVertexBuffer.alloc<AlphaVertex>(totalVertexCount);
215 AlphaVertex::set(&shadowVertices[vertexBufferIndex++],
238 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], outerVertex.x,
274 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentOuter.x,
283 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], currentInner.x,
299 AlphaVertex::set(&shadowVertices[vertexBufferIndex++], centroid3d.x,
316 shadowVertexBuffer.computeBounds<AlphaVertex>();
PathTessellator.cpp 349 AlphaVertex* buffer = vertexBuffer.alloc<AlphaVertex>(perimeter.size() * 3 + 2);
367 AlphaVertex::set(&buffer[currentIndex++],
371 AlphaVertex::set(&buffer[currentIndex++],
407 AlphaVertex* buffer, bool isFirst, Vector2 normal, int offset) {
440 AlphaVertex::set(&buffer[capIndex + 0],
444 AlphaVertex::set(&buffer[capIndex + 1],
452 AlphaVertex::set(&buffer[postCapIndex + 2],
456 AlphaVertex::set(&buffer[postCapIndex + 3],
477 AlphaVertex::set(&buffer[capPerimIndex++]
    [all...]
SpotShadow.cpp     [all...]
  /frameworks/base/libs/hwui/renderstate/
MeshState.h 43 const GLsizei kAlphaVertexStride = sizeof(AlphaVertex);

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