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    Searched refs:BaseUniformType (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderLoopTests.cpp 62 static BaseUniformType getIntUniformType(int number)
98 static BaseUniformType getFloatFractionUniformType(int number)
279 LoopUniformSetup (std::vector<BaseUniformType>& types)
286 std::vector<BaseUniformType> m_uniformInformations;
342 std::vector<BaseUniformType> uniformInformations;
534 std::vector<BaseUniformType> uniformInformations;
575 BaseUniformType type;
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vktShaderRenderReturnTests.cpp 124 ReturnTestUniformSetup (const BaseUniformType uniformType)
133 const BaseUniformType m_uniformType;
vktShaderRender.hpp 306 enum BaseUniformType
468 BaseUniformType type);
vktShaderRenderDerivateTests.cpp 905 LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaultUniform);
911 const BaseUniformType m_usedDefaultUniform;
914 LinearDerivateUniformSetup::LinearDerivateUniformSetup (bool useSampler, BaseUniformType usedDefaultUniform)
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vktShaderRender.cpp 895 void ShaderRenderCaseInstance::useUniform (deUint32 bindingLocation, BaseUniformType type)
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