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    Searched refs:BoundsMax (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/main/
depth.c 148 if (ctx->Depth.BoundsMin == zmin && ctx->Depth.BoundsMax == zmax)
153 ctx->Depth.BoundsMax = (GLfloat) zmax;
mtypes.h 839 GLfloat BoundsMin, BoundsMax;/**< GL_EXT_depth_bounds_test */
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  /external/mesa3d/src/mesa/swrast/
s_depth.c 417 GLuint zMax = (GLuint) (ctx->Depth.BoundsMax * fb->_DepthMaxF + 0.5F);

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