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    Searched refs:BranchDepth (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_vert_fc.c 10 unsigned BranchDepth;
97 if (fc_state->LoopDepth == 0 && fc_state->BranchDepth == 0) {
185 if ((fc_state->BranchDepth == 0 && fc_state->LoopDepth == 0)
233 if (fc_state.BranchDepth != 0
243 fc_state.BranchDepth++;
264 fc_state.BranchDepth--;
268 if (fc_state.BranchDepth || fc_state.LoopDepth) {
radeon_emulate_loops.c 55 unsigned BranchDepth;
129 if (count_inst->BranchDepth > 0) {
234 count_inst.BranchDepth = 0;
258 count_inst.BranchDepth++;
261 count_inst.BranchDepth--;
r500_fragprog_emit.c 66 int BranchDepth;
471 loop->BranchDepth = s->CurrentBranchDepth;
489 s->CurrentBranchDepth - loop->BranchDepth)
503 s->CurrentBranchDepth - loop->BranchDepth)
  /external/llvm/lib/CodeGen/
EarlyIfConversion.cpp 720 unsigned BranchDepth =
722 DEBUG(dbgs() << "Branch depth: " << BranchDepth << '\n');
734 unsigned CondDepth = adjCycles(BranchDepth, PI.CondCycles);

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