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    Searched refs:ByteWidth (Results 1 - 15 of 15) sorted by null

  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
d3d10tri.cpp 72 bufferd.ByteWidth = sizeof(vertices);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
d3d11tri.cpp 73 bufferd.ByteWidth = sizeof(vertices);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11spikysphere/
d3d11spikysphere.cpp 121 bufferd.ByteWidth = sizeof(vertex_data);
134 cbd.ByteWidth = (sizeof(cb_frame_t) + 15) & ~15;
  /frameworks/base/packages/Osu/src/com/android/hotspot2/asn1/
Asn1Decoder.java 44 public static final int ByteWidth = 8;
203 length = (length << ByteWidth) | (data.get() & ByteMask);
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
d3d11u.h 113 bufferd.ByteWidth = index_offset + index_format * num_indices;
115 char* data = (char*)malloc(bufferd.ByteWidth);
  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTShadowVol.cpp 412 sVBBufferDesc.ByteWidth = psMesh->nV * 2 * 3 * sizeof(*pvData);
519 sIdxBuferDesc.ByteWidth = psMesh->nT * 2 * 3 * sizeof(unsigned short);
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 537 bufferd.ByteWidth = sizeof(cbuf_t);
  /external/clang/lib/StaticAnalyzer/Core/
BugReporter.cpp     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10.idl 497 UINT ByteWidth;
    [all...]
d3d11.idl 721 UINT ByteWidth;
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10.idl 473 UINT ByteWidth;
484 cpp_quote(" explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) {")
485 cpp_quote(" ByteWidth = byteWidth;")
    [all...]
d3d11.idl     [all...]
d3d10.h 797 UINT ByteWidth;
807 explicit CD3D10_BUFFER_DESC(UINT byteWidth, UINT bindFlags, D3D10_USAGE usage = D3D10_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT miscFlags = 0 ) {
808 ByteWidth = byteWidth;
    [all...]
d3d11.h     [all...]

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