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  /external/clang/test/CXX/over/over.built/
p25.cpp 4 enum class Color { Red, Green, Blue };
7 operator Color();
11 operator Color();
14 Color foo(bool cond, ConvertsToColorA ca, ConvertsToColorB cb) {
  /external/clang/test/Index/
complete-enums.cpp 4 enum class Color {
10 void f(Color color) {
11 switch (color) {
12 case Color::Green: { X x; }
13 case Color::Red;
18 // CHECK-CC1: EnumConstantDecl:{ResultType Color}{Text Color::}{TypedText Blue} (7)
19 // CHECK-CC1: EnumConstantDecl:{ResultType Color}{Text Color::}{TypedText Green} (7
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complete-enums.c 4 enum __attribute__((deprecated)) Color {
10 void f(enum Color color) {
11 switch (color) {
17 // CHECK-CC1: EnumConstantDecl:{ResultType enum Color}{TypedText Color_Red} (65) (deprecated)
20 // CHECK-CC2: EnumConstantDecl:{ResultType enum Color}{TypedText Color_Blue} (7) (deprecated)
21 // CHECK-CC2-NEXT: EnumConstantDecl:{ResultType enum Color}{TypedText Color_Green} (7) (deprecated)
22 // CHECK-CC2-NEXT: EnumConstantDecl:{ResultType enum Color}{TypedText Color_Red} (7) (deprecated)
load-decls.c 1 enum Color {
12 // CHECK: load-decls.c:1:6: EnumDecl=Color:1:6 (Definition) Extent=[1:1 - 7:2]
complete-type-factors.m 3 enum Color {
12 int func1(enum Color);
15 enum Priority test1(enum Priority priority, enum Color color, int integer) {
17 enum Color c = color;
20 void (^block)(enum Color, int);
22 c = color;
26 + (void)method:(enum Color)color priority:(enum Priority)priority
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  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/
IColorConstants.java 14 import org.eclipse.swt.graphics.Color;
18 * A collection of color-related constants.
25 * System color used to paint highlight shadow areas.
27 Color buttonLightest = Utils.getSystemColor(SWT.COLOR_WIDGET_HIGHLIGHT_SHADOW);
29 * System color used to paint background areas.
31 Color button = Utils.getSystemColor(SWT.COLOR_WIDGET_BACKGROUND);
33 * System color used to paint normal shadow areas.
35 Color buttonDarker = Utils.getSystemColor(SWT.COLOR_WIDGET_NORMAL_SHADOW);
37 // * System color used to paint dark shadow areas.
39 // Color buttonDarkest = Utils.getSystemColor(SWT.COLOR_WIDGET_DARK_SHADOW)
87 final Color[] color = new Color[1]; local
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  /cts/tests/tests/graphics/src/android/graphics/cts/
ColorTest.java 20 import android.graphics.Color;
32 assertEquals(0xff, Color.alpha(Color.RED));
33 assertEquals(0xff, Color.alpha(Color.YELLOW));
38 assertEquals(Color.RED, Color.argb(0xff, 0xff, 0x00, 0x00));
39 assertEquals(Color.YELLOW, Color.argb(0xff, 0xff, 0xff, 0x00));
40 assertEquals(Color.RED, Color.argb(1.0f, 1.0f, 0.0f, 0.0f))
    [all...]
LightingColorFilterTest.java 22 import android.graphics.Color;
49 paint.setColor(Color.MAGENTA);
50 paint.setColorFilter(new LightingColorFilter(Color.WHITE, Color.BLACK));
52 verifyColor(Color.MAGENTA, bitmap.getPixel(0, 0));
54 paint.setColor(Color.MAGENTA);
55 paint.setColorFilter(new LightingColorFilter(Color.CYAN, Color.BLACK));
57 verifyColor(Color.BLUE, bitmap.getPixel(0, 0));
59 paint.setColor(Color.MAGENTA)
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LinearGradientTest.java 25 import android.graphics.Color;
45 int[] color = { Color.BLUE, Color.GREEN, Color.RED }; local
48 lg = new LinearGradient(0, 0, 0, 40, color, position, TileMode.CLAMP);
54 assertTrue(Color.blue(b.getPixel(10, 0)) > Color.blue(b.getPixel(10, 5)));
55 assertTrue(Color.blue(b.getPixel(10, 5)) > Color.blue(b.getPixel(10, 10)))
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  /cts/tests/tests/uirendering/src/android/uirendering/cts/util/
CompareUtils.java 3 import android.graphics.Color;
9 public static boolean verifyPixelWithThreshold(int color, int expectedColor, int threshold) {
10 int diff = Math.abs(Color.red(color) - Color.red(expectedColor))
11 + Math.abs(Color.green(color) - Color.green(expectedColor))
12 + Math.abs(Color.blue(color) - Color.blue(expectedColor))
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  /external/proguard/src/proguard/gui/splash/
ConstantColor.java 32 private final Color value;
39 public ConstantColor(Color value)
47 public Color getColor(long time)
  /external/flatbuffers/tests/MyGame/Example/
Color.py 5 class Color(object):
Color.java 5 public final class Color {
6 private Color() { }
  /external/snakeyaml/src/test/java/org/yaml/snakeyaml/immutable/
Color.java 18 public class Color {
21 public Color(String name) {
31 if (obj instanceof Color) {
32 Color color = (Color) obj; local
33 return name.equals(color.name);
46 return "<Color id=" + name + ">";
  /external/universal-tween-engine/java/applets/src/aurelienribon/tweenengine/applets/
Theme.java 4 import java.awt.Color;
16 public static final Color MAIN_BACKGROUND = new Color(0x444444);
17 public static final Color MAIN_FOREGROUND = new Color(0xF0F0F0);
18 public static final Color MAIN_ALT_BACKGROUND = new Color(0x707070);
19 public static final Color MAIN_ALT_FOREGROUND = new Color(0xF0F0F0);
21 public static final Color HEADER_BACKGROUND = new Color(0x707070)
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  /frameworks/base/libs/hwui/utils/
Color.h 26 namespace Color {
27 enum Color {
59 static_assert(Color::White == SK_ColorWHITE, "color format has changed");
60 static_assert(Color::Black == SK_ColorBLACK, "color format has changed");
63 static const Color::Color BrightColors[] = {
64 Color::Red_500,
65 Color::Pink_500
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  /external/swiftshader/src/Renderer/
Color.hpp 24 struct Color
26 Color();
28 Color(const Color<byte> &c);
29 Color(const Color<short> &c);
30 Color(const Color<float> &c);
32 Color(int c);
33 Color(unsigned short c)
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  /cts/common/device-side/util/src/com/android/compatibility/common/util/
ColorUtils.java 22 import android.graphics.Color;
33 assertEquals(s, Color.red(expected), Color.red(observed), tolerance);
34 assertEquals(s, Color.green(expected), Color.green(observed), tolerance);
35 assertEquals(s, Color.blue(expected), Color.blue(observed), tolerance);
36 assertEquals(s, Color.alpha(expected), Color.alpha(observed), tolerance);
  /external/ImageMagick/Magick++/lib/Magick++/
Montage.h 13 #include "Magick++/Color.h"
28 // Color that thumbnails are composed on
29 void backgroundColor(const Color &backgroundColor_);
30 Color backgroundColor(void) const;
40 // Fill color
41 void fillColor(const Color &fill_);
42 Color fillColor(void) const;
68 // Outline color
69 void strokeColor(const Color &stroke_);
70 Color strokeColor(void) const
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Color.h 6 // Color Implementation
16 class MagickPPExport Color;
18 // Compare two Color objects regardless of LHS/RHS
20 (const Magick::Color& left_,const Magick::Color& right_);
22 (const Magick::Color& left_,const Magick::Color& right_);
24 (const Magick::Color& left_,const Magick::Color& right_);
26 (const Magick::Color& left_,const Magick::Color& right_)
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  /external/guava/guava-gwt/test-super/com/google/common/collect/super/com/google/common/collect/
EnumMultisetTest.java 49 private enum Color {
58 Multiset<Color> ms = EnumMultiset.create(Color.class);
59 ms.add(Color.RED);
60 ms.add(Color.YELLOW);
61 ms.add(Color.RED);
62 assertEquals(0, ms.count(Color.BLUE));
63 assertEquals(1, ms.count(Color.YELLOW));
64 assertEquals(2, ms.count(Color.RED));
68 Multiset<Color> ms = EnumMultiset.create
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  /external/clang/test/CodeCompletion/
enum-switch-case-qualified.cpp 5 enum Color {
21 void test(enum N::C::Color color) {
22 switch (color) {
25 // CHECK-CC1: Blue : [#M::N::C::Color#]N::C::Blue
26 // CHECK-CC1-NEXT: Green : [#M::N::C::Color#]N::C::Green
27 // CHECK-CC1-NEXT: Indigo : [#M::N::C::Color#]N::C::Indigo
28 // CHECK-CC1-NEXT: Orange : [#M::N::C::Color#]N::C::Orange
29 // CHECK-CC1-NEXT: Red : [#M::N::C::Color#]N::C::Red
30 // CHECK-CC1-NEXT: Violet : [#M::N::C::Color#]N::C::Viole
    [all...]
enum-switch-case.c 1 enum Color {
11 void test(enum Color color) {
12 switch (color) {
36 // CHECK-CC2: COMPLETION: Blue : [#enum Color#]Blue
38 // CHECK-CC2-NEXT: COMPLETION: color : [#enum Color#]color
39 // CHECK-CC2-NEXT: COMPLETION: Green : [#enum Color#]Green
40 // CHECK-CC2-NEXT: COMPLETION: Indigo : [#enum Color#]Indig
    [all...]
enum-switch-case.cpp 2 enum Color {
13 void test(enum N::Color color) {
14 switch (color) {
23 // CHECK-CC1: Blue : [#N::Color#]N::Blue
24 // CHECK-CC1-NEXT: Green : [#N::Color#]N::Green
25 // CHECK-CC1-NEXT: Indigo : [#N::Color#]N::Indigo
26 // CHECK-CC1-NEXT: Orange : [#N::Color#]N::Orange
27 // CHECK-CC1-NEXT: Violet : [#N::Color#]N::Violet
macros.c 1 enum Color {
7 enum Color color; member in struct:Point
12 switch (p->IDENTITY(color)) {
26 // CC1: color

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