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    Searched refs:ComposerState (Results 1 - 11 of 11) sorted by null

  /frameworks/native/include/gui/
ISurfaceComposer.h 38 struct ComposerState;
117 virtual void setTransactionState(const Vector<ComposerState>& state,
  /frameworks/native/libs/gui/
LayerState.cpp 84 status_t ComposerState::write(Parcel& output) const {
89 status_t ComposerState::read(const Parcel& input) {
SurfaceComposerClient.cpp 101 int compare_type(const ComposerState& lhs, const ComposerState& rhs) {
119 SortedVector<ComposerState> mComposerStates;
243 Vector<ComposerState> transaction;
295 ComposerState s;
305 ComposerState* const out = mComposerStates.editArray();
    [all...]
ISurfaceComposer.cpp 75 const Vector<ComposerState>& state,
507 ComposerState s;
508 Vector<ComposerState> state;
  /frameworks/native/include/private/gui/
LayerState.h 114 struct ComposerState {
  /frameworks/native/services/surfaceflinger/
SurfaceInterceptor.h 51 void saveTransaction(const Vector<ComposerState>& stateUpdates,
112 void addTransactionLocked(Increment* increment, const Vector<ComposerState>& stateUpdates,
SurfaceInterceptor.cpp 396 const Vector<ComposerState>& stateUpdates,
519 void SurfaceInterceptor::saveTransaction(const Vector<ComposerState>& stateUpdates,
SurfaceFlinger.h 273 virtual void setTransactionState(const Vector<ComposerState>& state,
SurfaceFlinger.cpp     [all...]
SurfaceFlinger_hwc1.cpp     [all...]
  /frameworks/native/libs/gui/tests/
Surface_test.cpp 476 void setTransactionState(const Vector<ComposerState>& /*state*/,
    [all...]

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