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    Searched refs:ConstantVertexBuffer (Results 1 - 6 of 6) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
VertexDataManager.h 58 class ConstantVertexBuffer : public VertexBuffer
61 ConstantVertexBuffer(float x, float y, float z, float w);
62 ~ConstantVertexBuffer();
99 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 200 mCurrentValueBuffer[i] = new ConstantVertexBuffer(attribs[i].mCurrentValue[0], attribs[i].mCurrentValue[1], attribs[i].mCurrentValue[2], attribs[i].mCurrentValue[3]);
251 ConstantVertexBuffer::ConstantVertexBuffer(float x, float y, float z, float w) : VertexBuffer(4 * sizeof(float))
266 ConstantVertexBuffer::~ConstantVertexBuffer()
  /external/swiftshader/src/OpenGL/libGLES_CM/
VertexDataManager.h 55 class ConstantVertexBuffer : public VertexBuffer
58 ConstantVertexBuffer(float x, float y, float z, float w);
59 ~ConstantVertexBuffer();
96 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 195 mCurrentValueBuffer[i] = new ConstantVertexBuffer(attribs[i].mCurrentValue[0], attribs[i].mCurrentValue[1], attribs[i].mCurrentValue[2], attribs[i].mCurrentValue[3]);
245 ConstantVertexBuffer::ConstantVertexBuffer(float x, float y, float z, float w) : VertexBuffer(4 * sizeof(float))
260 ConstantVertexBuffer::~ConstantVertexBuffer()
  /external/swiftshader/src/OpenGL/libGLESv2/
VertexDataManager.h 55 class ConstantVertexBuffer : public VertexBuffer
58 ConstantVertexBuffer(float x, float y, float z, float w);
59 ~ConstantVertexBuffer();
96 ConstantVertexBuffer *mCurrentValueBuffer[MAX_VERTEX_ATTRIBS];
VertexDataManager.cpp 209 mCurrentValueBuffer[i] = new ConstantVertexBuffer(attrib.getCurrentValueBitsAsFloat(0), attrib.getCurrentValueBitsAsFloat(1), attrib.getCurrentValueBitsAsFloat(2), attrib.getCurrentValueBitsAsFloat(3));
260 ConstantVertexBuffer::ConstantVertexBuffer(float x, float y, float z, float w) : VertexBuffer(4 * sizeof(float))
275 ConstantVertexBuffer::~ConstantVertexBuffer()

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