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    Searched refs:Corner (Results 1 - 20 of 20) sorted by null

  /external/pdfium/xfa/fxfa/parser/
cxfa_stroke.h 27 bool IsCorner() const { return GetElementType() == XFA_Element::Corner; }
cxfa_box.cpp 25 CXFA_Corner corner = local
26 CXFA_Corner(pNode->GetProperty(i, XFA_Element::Corner, i == 0));
27 if (corner || i == 0) {
28 (*strokes)[j] = corner;
xfa_basic_data_element_properties.cpp 200 {XFA_Element::Corner, 4, 0},
370 {XFA_Element::Corner, 4, 0},
xfa_basic_data.cpp 331 {0x6a9e04c9, L"corner", XFA_Element::Corner,
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  /development/samples/devbytes/animation/CardFlip/src/com/example/android/cardflip/
CardFlip.java 40 * be rotated out or back in about their bottom left corner in a counter-clockwise direction.
141 rotateCardsFullRotation(stack, CardView.Corner.BOTTOM_LEFT);
194 rotateCards(RIGHT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut);
210 rotateCards(LEFT_STACK, CardView.Corner.BOTTOM_LEFT, rotateCardsOut);
242 public void rotateCards (final int stack, CardView.Corner corner,
250 animations.add(cardView.getRotationAnimator(i, corner, isRotatingOut, false));
274 public void rotateCardsFullRotation (int stack, CardView.Corner corner) {
280 animations.add(cardView.getFullRotationAnimator(i, corner, false))
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CardView.java 50 enum Corner {
255 public ObjectAnimator getRotationAnimator (int cardFromTop, Corner corner,
257 rotateCardAroundCorner(corner);
277 public ObjectAnimator getFullRotationAnimator (int cardFromTop, Corner corner,
281 rotateCardAroundCorner(corner);
304 public void rotateCardAroundCorner(Corner corner) {
305 switch(corner) {
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  /external/skia/gm/
rrect.cpp 27 radii[i] = src.radii((SkRRect::Corner)i);
47 radii[i] = src.radii((SkRRect::Corner)i);
63 radii[i] = src.radii((SkRRect::Corner)i);
91 radii[i] = src.radii((SkRRect::Corner)i);
occludedrrectblur.cpp 63 static void draw_45(SkCanvas* canvas, SkRRect::Corner corner,
65 SkRRect::Corner left = SkRRect::kUpperLeft_Corner, right = SkRRect::kUpperLeft_Corner;
70 switch (corner) {
174 static void draw_30_60(SkCanvas* canvas, SkRRect::Corner corner, const SkVector& v,
176 SkRRect::Corner left = SkRRect::kUpperLeft_Corner, right = SkRRect::kUpperLeft_Corner;
181 switch (corner) {
  /external/skia/src/utils/
SkPatchUtils.h 70 // Enum for corner also clockwise.
71 enum Corner {
115 * colors refers to the corner colors that will be bilerp across the patch (optional parameter)
116 * texCoords refers to the corner texture coordinates that will be bilerp across the patch
SkLua.cpp 1575 int corner = SkToInt(lua_tointeger(L, 2)); local
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  /external/skia/tests/
RoundRectTest.cpp 146 REPORTER_ASSERT(reporter, rquad[i] == rr.radii((SkRRect::Corner) i));
167 REPORTER_ASSERT(reporter, zeroPt == empty.radii((SkRRect::Corner) i));
180 REPORTER_ASSERT(reporter, zeroPt == rr1.radii((SkRRect::Corner) i));
200 rr2.radii((SkRRect::Corner) i).equalsWithinTolerance(halfPoint));
220 REPORTER_ASSERT(reporter, p == rr3.radii((SkRRect::Corner) i));
253 REPORTER_ASSERT(reporter, radii2[i] == rr5.radii((SkRRect::Corner) i));
398 // each corner and edge
465 // all in for NW (rect) corner (same as rect case)
572 orig.radii((SkRRect::Corner) i) == dst.radii((SkRRect::Corner) i))
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  /prebuilts/go/darwin-x86/src/go/doc/testdata/
b.go 19 // Corner cases: association with (presumed) predeclared types
  /prebuilts/go/linux-x86/src/go/doc/testdata/
b.go 19 // Corner cases: association with (presumed) predeclared types
  /external/skia/include/core/
SkRRect.h 37 radii for each corner. It does not have a constructor so must be
43 If either of a corner's radii are 0 the corner will be square.
45 If the corner curves overlap they will be proportionally reduced to fit.
62 //!< at each corner is zero)
77 //!< because the centers of the corner ellipses form an axis aligned
79 //!< an interior patch, four edge patches, and four corner patches.
83 //!< different from the others and there must be one corner where
212 enum Corner {
220 const SkVector& radii(Corner corner) const { return fRadii[corner];
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  /external/skia/tools/debugger/
SkObjectParser.cpp 305 const SkVector& radii = rrect.radii((SkRRect::Corner) i);
  /external/pdfium/xfa/fxfa/
fxfa_basic.h 768 Corner,
  /external/skia/src/core/
SkPathRef.cpp 631 SkRRect::Corner corner =
637 SkASSERT(!radii[corner].fX && !radii[corner].fY);
638 radii[corner] = dxdy;
  /external/skia/src/gpu/effects/
GrRRectEffect.cpp 100 // The corner flags are derived from fRRect, so no need to check them.
176 // At each quarter-circle corner we compute a vector that is the offset of the fragment position
178 // to that corner. This means that points near the interior near the rrect top edge will have
180 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
445 // ensure at least one corner really is elliptical
511 // At each quarter-ellipse corner we compute a vector that is the offset of the fragment pos
513 // to that corner. This means that points near the interior near the rrect top edge will have
515 // alpha from this vector at either the TR or TL corner will give the correct result. Similarly,
566 // corner where both the x and y offsets are positive, hence the maxes. (The inverse
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  /prebuilts/go/darwin-x86/src/fmt/
scan_test.go 279 // Corner cases
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  /prebuilts/go/linux-x86/src/fmt/
scan_test.go 279 // Corner cases
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