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Searched
refs:D3D10_SHADER_RESOURCE_VIEW_DESC1
(Results
1 - 5
of
5
) sorted by null
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl
101
typedef struct
D3D10_SHADER_RESOURCE_VIEW_DESC1
117
}
D3D10_SHADER_RESOURCE_VIEW_DESC1
;
127
void GetDesc1([out]
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc);
140
[in, out] const
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc,
d3d10_1.h
253
typedef struct
D3D10_SHADER_RESOURCE_VIEW_DESC1
{
268
}
D3D10_SHADER_RESOURCE_VIEW_DESC1
;
281
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc) = 0;
338
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc);
396
static FORCEINLINE void ID3D10ShaderResourceView1_GetDesc1(ID3D10ShaderResourceView1* This,
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc) {
406
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc);
428
const
D3D10_SHADER_RESOURCE_VIEW_DESC1
*pDesc,
[
all
...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl
97
typedef struct
D3D10_SHADER_RESOURCE_VIEW_DESC1
114
}
D3D10_SHADER_RESOURCE_VIEW_DESC1
;
134
[out]
D3D10_SHADER_RESOURCE_VIEW_DESC1
*a
143
[in] const
D3D10_SHADER_RESOURCE_VIEW_DESC1
*b,
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
630
typedef GalliumD3D10View<ID3D10ShaderResourceView1,
D3D10_SHADER_RESOURCE_VIEW_DESC1
, struct pipe_sampler_view> GalliumD3D10ShaderResourceViewBase;
634
GalliumD3D10ShaderResourceView(GalliumD3D10Screen* device, GalliumD3D10Resource<>* resource, struct pipe_sampler_view* view, const
D3D10_SHADER_RESOURCE_VIEW_DESC1
& desc)
638
virtual void STDMETHODCALLTYPE GetDesc1(
D3D10_SHADER_RESOURCE_VIEW_DESC1
*out_desc)
d3d11_screen.h
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