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    Searched refs:D3D10_SHADER_RESOURCE_VIEW_DESC1 (Results 1 - 5 of 5) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d10_1.idl 101 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1
117 } D3D10_SHADER_RESOURCE_VIEW_DESC1;
127 void GetDesc1([out] D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc);
140 [in, out] const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc,
d3d10_1.h 253 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1 {
268 } D3D10_SHADER_RESOURCE_VIEW_DESC1;
281 D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc) = 0;
338 D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc);
396 static FORCEINLINE void ID3D10ShaderResourceView1_GetDesc1(ID3D10ShaderResourceView1* This,D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc) {
406 D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc);
428 const D3D10_SHADER_RESOURCE_VIEW_DESC1 *pDesc,
    [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d10_1.idl 97 typedef struct D3D10_SHADER_RESOURCE_VIEW_DESC1
114 } D3D10_SHADER_RESOURCE_VIEW_DESC1;
134 [out] D3D10_SHADER_RESOURCE_VIEW_DESC1 *a
143 [in] const D3D10_SHADER_RESOURCE_VIEW_DESC1 *b,
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 630 typedef GalliumD3D10View<ID3D10ShaderResourceView1, D3D10_SHADER_RESOURCE_VIEW_DESC1, struct pipe_sampler_view> GalliumD3D10ShaderResourceViewBase;
634 GalliumD3D10ShaderResourceView(GalliumD3D10Screen* device, GalliumD3D10Resource<>* resource, struct pipe_sampler_view* view, const D3D10_SHADER_RESOURCE_VIEW_DESC1& desc)
638 virtual void STDMETHODCALLTYPE GetDesc1(D3D10_SHADER_RESOURCE_VIEW_DESC1 *out_desc)
d3d11_screen.h     [all...]

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