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Searched
refs:D3D11_FORMAT_SUPPORT_TEXTURE2D
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_screen.h
330
support |=
D3D11_FORMAT_SUPPORT_TEXTURE2D
;
336
if(support & (D3D11_FORMAT_SUPPORT_TEXTURE1D |
D3D11_FORMAT_SUPPORT_TEXTURE2D
|
349
support |=
D3D11_FORMAT_SUPPORT_TEXTURE2D
| D3D11_FORMAT_SUPPORT_RENDER_TARGET | D3D11_FORMAT_SUPPORT_BLENDABLE;
352
support |=
D3D11_FORMAT_SUPPORT_TEXTURE2D
| D3D11_FORMAT_SUPPORT_RENDER_TARGET;
354
support |=
D3D11_FORMAT_SUPPORT_TEXTURE2D
| D3D11_FORMAT_SUPPORT_DEPTH_STENCIL;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl
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all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.idl
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d3d11.h
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