/external/swiftshader/src/D3D9/ |
Direct3D9.cpp | 210 return D3D_OK; // Any format combination is ok 250 return D3D_OK; 260 case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK; 261 case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK; 262 case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK; 263 case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 264 case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 265 case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; 266 case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK; 267 case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK; [all...] |
Direct3DPixelShader9.cpp | 91 return D3D_OK; 112 return D3D_OK;
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Direct3DVertexShader9.cpp | 91 return D3D_OK; 112 return D3D_OK;
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Direct3DResource9.cpp | 141 return D3D_OK; 152 return D3D_OK; 175 return D3D_OK; 193 return D3D_OK;
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Direct3DVolume9.cpp | 102 return D3D_OK; 127 return D3D_OK; 192 return D3D_OK; 212 return D3D_OK;
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Direct3DDevice9.cpp | 314 return D3D_OK; 337 return D3D_OK; 447 return D3D_OK; 484 return D3D_OK; 527 return D3D_OK; 538 if(edgeLength == 0 || (usage & D3DUSAGE_AUTOGENMIPMAP && levels > 1) || d3d9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) != D3D_OK) 560 return D3D_OK; 571 if(width == 0 || height == 0 || d3d9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION) 619 return D3D_OK; 645 return D3D_OK; [all...] |
Direct3DSwapChain9.cpp | 192 return D3D_OK; 213 return D3D_OK; 237 return D3D_OK; 265 return D3D_OK; 281 return D3D_OK; 298 return D3D_OK; 314 return D3D_OK;
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Direct3DQuery9.cpp | 96 return D3D_OK; 132 return D3D_OK; 185 return D3D_OK;
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Direct3DVertexBuffer9.cpp | 219 return D3D_OK; 234 return D3D_OK; 255 return D3D_OK;
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Direct3DSurface9.cpp | 218 return D3D_OK; 229 return D3D_OK; 274 return D3D_OK; 285 return D3D_OK; 303 return D3D_OK; 329 return D3D_OK;
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Direct3DDevice9Ex.cpp | [all...] |
Direct3DIndexBuffer9.cpp | 200 return D3D_OK; 215 return D3D_OK;
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Direct3D9Ex.cpp | 208 return D3D_OK; 335 return D3D_OK; 351 return D3D_OK;
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Direct3DCubeTexture9.cpp | 267 return D3D_OK; 286 return D3D_OK;
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Direct3DTexture9.cpp | 286 return D3D_OK; 311 return D3D_OK;
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Direct3DVolumeTexture9.cpp | 303 return D3D_OK; 342 return D3D_OK;
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D3D9.cpp | 229 return D3D_OK;
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Direct3DBaseTexture9.cpp | 202 return D3D_OK;
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Direct3DVertexDeclaration9.cpp | 339 return D3D_OK; 360 return D3D_OK;
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Direct3DStateBlock9.cpp | 320 return D3D_OK; 597 return D3D_OK; 614 return D3D_OK; [all...] |
/external/webrtc/webrtc/test/win/ |
d3d_renderer.cc | 104 &d3d_device) != D3D_OK) { 118 NULL) != D3D_OK) { 187 if (vertex_buffer_->Lock(0, 0, &buf_data, 0) != D3D_OK) 203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK)
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d8.h | 63 #define D3D_OK S_OK [all...] |
d3d.h | 101 #define D3D_OK DD_OK [all...] |
d3d9.h | 79 #define D3D_OK S_OK [all...] |