HomeSort by relevance Sort by last modified time
    Searched refs:D3D_OK (Results 1 - 24 of 24) sorted by null

  /external/swiftshader/src/D3D9/
Direct3D9.cpp 210 return D3D_OK; // Any format combination is ok
250 return D3D_OK;
260 case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK;
261 case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK;
262 case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK;
263 case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
264 case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK;
265 case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK;
266 case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
267 case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK;
    [all...]
Direct3DPixelShader9.cpp 91 return D3D_OK;
112 return D3D_OK;
Direct3DVertexShader9.cpp 91 return D3D_OK;
112 return D3D_OK;
Direct3DResource9.cpp 141 return D3D_OK;
152 return D3D_OK;
175 return D3D_OK;
193 return D3D_OK;
Direct3DVolume9.cpp 102 return D3D_OK;
127 return D3D_OK;
192 return D3D_OK;
212 return D3D_OK;
Direct3DDevice9.cpp 314 return D3D_OK;
337 return D3D_OK;
447 return D3D_OK;
484 return D3D_OK;
527 return D3D_OK;
538 if(edgeLength == 0 || (usage & D3DUSAGE_AUTOGENMIPMAP && levels > 1) || d3d9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, usage, D3DRTYPE_CUBETEXTURE, format) != D3D_OK)
560 return D3D_OK;
571 if(width == 0 || height == 0 || d3d9->CheckDeviceFormat(adapter, deviceType, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, format) != D3D_OK || height > sw::OUTLINE_RESOLUTION)
619 return D3D_OK;
645 return D3D_OK;
    [all...]
Direct3DSwapChain9.cpp 192 return D3D_OK;
213 return D3D_OK;
237 return D3D_OK;
265 return D3D_OK;
281 return D3D_OK;
298 return D3D_OK;
314 return D3D_OK;
Direct3DQuery9.cpp 96 return D3D_OK;
132 return D3D_OK;
185 return D3D_OK;
Direct3DVertexBuffer9.cpp 219 return D3D_OK;
234 return D3D_OK;
255 return D3D_OK;
Direct3DSurface9.cpp 218 return D3D_OK;
229 return D3D_OK;
274 return D3D_OK;
285 return D3D_OK;
303 return D3D_OK;
329 return D3D_OK;
Direct3DDevice9Ex.cpp     [all...]
Direct3DIndexBuffer9.cpp 200 return D3D_OK;
215 return D3D_OK;
Direct3D9Ex.cpp 208 return D3D_OK;
335 return D3D_OK;
351 return D3D_OK;
Direct3DCubeTexture9.cpp 267 return D3D_OK;
286 return D3D_OK;
Direct3DTexture9.cpp 286 return D3D_OK;
311 return D3D_OK;
Direct3DVolumeTexture9.cpp 303 return D3D_OK;
342 return D3D_OK;
D3D9.cpp 229 return D3D_OK;
Direct3DBaseTexture9.cpp 202 return D3D_OK;
Direct3DVertexDeclaration9.cpp 339 return D3D_OK;
360 return D3D_OK;
Direct3DStateBlock9.cpp 320 return D3D_OK;
597 return D3D_OK;
614 return D3D_OK;
    [all...]
  /external/webrtc/webrtc/test/win/
d3d_renderer.cc 104 &d3d_device) != D3D_OK) {
118 NULL) != D3D_OK) {
187 if (vertex_buffer_->Lock(0, 0, &buf_data, 0) != D3D_OK)
203 if (texture_->LockRect(0, &lock_rect, NULL, 0) != D3D_OK)
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d8.h 63 #define D3D_OK S_OK
    [all...]
d3d.h 101 #define D3D_OK DD_OK
    [all...]
d3d9.h 79 #define D3D_OK S_OK
    [all...]

Completed in 1308 milliseconds