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Searched
refs:DEBUG_LAYERS
(Results
1 - 7
of
7
) sorted by null
/frameworks/base/libs/hwui/
Debug.h
52
#define
DEBUG_LAYERS
0
/frameworks/base/services/core/java/com/android/server/wm/
WindowManagerDebugConfig.java
44
static final boolean
DEBUG_LAYERS
= false;
WindowLayersController.java
30
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
110
if (
DEBUG_LAYERS
) Slog.v(TAG_WM, "Assigning layers based",
124
if (
DEBUG_LAYERS
) logDebugLayers(dc);
WallpaperWindowToken.java
22
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
146
if (
DEBUG_LAYERS
|| DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "adjustWallpaper win "
AccessibilityController.java
255
private static final boolean
DEBUG_LAYERS
= false;
326
if (
DEBUG_LAYERS
) {
[
all
...]
WindowStateAnimator.java
29
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
459
if (
DEBUG_LAYERS
) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
[
all
...]
DisplayContent.java
66
import static com.android.server.wm.WindowManagerDebugConfig.
DEBUG_LAYERS
;
[
all
...]
Completed in 249 milliseconds