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    Searched refs:DEBUG_LAYERS (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/hwui/
Debug.h 52 #define DEBUG_LAYERS 0
  /frameworks/base/services/core/java/com/android/server/wm/
WindowManagerDebugConfig.java 44 static final boolean DEBUG_LAYERS = false;
WindowLayersController.java 30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
110 if (DEBUG_LAYERS) Slog.v(TAG_WM, "Assigning layers based",
124 if (DEBUG_LAYERS) logDebugLayers(dc);
WallpaperWindowToken.java 22 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
146 if (DEBUG_LAYERS || DEBUG_WALLPAPER_LIGHT) Slog.v(TAG, "adjustWallpaper win "
AccessibilityController.java 255 private static final boolean DEBUG_LAYERS = false;
326 if (DEBUG_LAYERS) {
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WindowStateAnimator.java 29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
459 if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
    [all...]
DisplayContent.java 66 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
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