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    Searched refs:DEBUG_SETUP (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_debug.h 42 #define DEBUG_SETUP 0x10
lp_setup.c 76 if (LP_DEBUG & DEBUG_SETUP)
120 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
166 LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
206 LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__,
247 LP_DBG(DEBUG_SETUP, "%s done\n", __FUNCTION__);
260 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
354 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
389 LP_DBG(DEBUG_SETUP, "%s state %d\n", __FUNCTION__, setup->state);
487 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
504 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__)
    [all...]
lp_scene.c 225 if (LP_DEBUG & DEBUG_SETUP)
237 if (LP_DEBUG & DEBUG_SETUP)
lp_screen.c 58 { "setup", DEBUG_SETUP, NULL },
lp_rast.c 747 LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
772 LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);

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