/external/mesa3d/src/mesa/drivers/dri/i915/ |
i915_texstate.c | 42 translate_texture_format(gl_format mesa_format, GLenum DepthMode) 73 if (DepthMode == GL_ALPHA) 75 else if (DepthMode == GL_INTENSITY) 88 if (DepthMode == GL_ALPHA) 90 else if (DepthMode == GL_INTENSITY) 171 tObj->DepthMode);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_texture.c | 59 * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA, GL_RED. 62 apply_depthmode(enum pipe_format format, GLuint swizzle, GLenum depthmode) 78 switch (depthmode) { 119 * "depthmode" (for depth textures only) is different from the swizzling 124 * \param depthmode One of GL_LUMINANCE, GL_INTENSITY, GL_ALPHA. 128 GLuint swizzle, GLenum depthmode) 130 swizzle = apply_depthmode(sv->texture->format, swizzle, depthmode); 150 stObj->base.DepthMode); 243 stObj->base.DepthMode) ||
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_wm_surface_state.c | 329 tObj->DepthMode, 376 const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
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brw_wm.c | 455 const bool alpha_depth = t->DepthMode == GL_ALPHA &&
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brw_wm_surface_state.c | 677 switch (t->DepthMode) { [all...] |
/external/mesa3d/src/mesa/main/ |
texparam.c | 417 if (texObj->DepthMode == params[0]) 424 texObj->DepthMode = params[0]; [all...] |
texobj.c | 147 obj->DepthMode = GL_LUMINANCE; 260 dest->DepthMode = src->DepthMode; [all...] |
texstate.c | 410 format = texObj->DepthMode;
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attrib.c | 815 _mesa_TexParameteri(target, GL_DEPTH_TEXTURE_MODE, obj->DepthMode); [all...] |
mtypes.h | [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 100 enum DepthMode 123 DepthMode depth; 163 drawOp.depth = (DepthMode)rnd.getInt(0, DEPTHMODE_LAST-1); [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_texfilter.c | 807 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) 809 switch (depthMode) { [all...] |