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Searched
refs:Direct3DVolume9
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/D3D9/
Direct3DVolume9.cpp
15
#include "
Direct3DVolume9
.hpp"
33
Direct3DVolume9
::
Direct3DVolume9
(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage) : device(device), Surface(container->getResource(), width, height, depth, translateFormat(format), isLockable(pool, usage), false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(isLockable(pool, usage)), usage(usage)
39
Direct3DVolume9
::~
Direct3DVolume9
()
44
long __stdcall
Direct3DVolume9
::QueryInterface(const IID &iid, void **object)
64
unsigned long __stdcall
Direct3DVolume9
::AddRef()
71
unsigned long __stdcall
Direct3DVolume9
::Release()
78
long
Direct3DVolume9
::FreePrivateData(const GUID &guid)
87
long
Direct3DVolume9
::GetContainer(const IID &iid, void **container
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Direct3DVolume9.hpp
30
class
Direct3DVolume9
: public IDirect3DVolume9, public Unknown, public sw::Surface
33
Direct3DVolume9
(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage);
35
virtual ~
Direct3DVolume9
();
Direct3DVolumeTexture9.hpp
26
class
Direct3DVolume9
;
66
Direct3DVolume9
*getInternalVolumeLevel(unsigned int level);
74
Direct3DVolume9
*volumeLevel[sw::MIPMAP_LEVELS];
Direct3DVolumeTexture9.cpp
17
#include "
Direct3DVolume9
.hpp"
37
volumeLevel[level] = new
Direct3DVolume9
(device, this, width, height, depth, format, pool, usage);
190
Direct3DVolume9
*source = volumeLevel[i];
191
Direct3DVolume9
*dest = volumeLevel[i + 1];
359
Direct3DVolume9
*Direct3DVolumeTexture9::getInternalVolumeLevel(unsigned int level)
Direct3DDevice9.cpp
30
#include "
Direct3DVolume9
.hpp"
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Completed in 89 milliseconds