HomeSort by relevance Sort by last modified time
    Searched refs:Direct3DVolume9 (Results 1 - 5 of 5) sorted by null

  /external/swiftshader/src/D3D9/
Direct3DVolume9.cpp 15 #include "Direct3DVolume9.hpp"
33 Direct3DVolume9::Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage) : device(device), Surface(container->getResource(), width, height, depth, translateFormat(format), isLockable(pool, usage), false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(isLockable(pool, usage)), usage(usage)
39 Direct3DVolume9::~Direct3DVolume9()
44 long __stdcall Direct3DVolume9::QueryInterface(const IID &iid, void **object)
64 unsigned long __stdcall Direct3DVolume9::AddRef()
71 unsigned long __stdcall Direct3DVolume9::Release()
78 long Direct3DVolume9::FreePrivateData(const GUID &guid)
87 long Direct3DVolume9::GetContainer(const IID &iid, void **container
    [all...]
Direct3DVolume9.hpp 30 class Direct3DVolume9 : public IDirect3DVolume9, public Unknown, public sw::Surface
33 Direct3DVolume9(Direct3DDevice9 *device, Direct3DVolumeTexture9 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, unsigned long usage);
35 virtual ~Direct3DVolume9();
Direct3DVolumeTexture9.hpp 26 class Direct3DVolume9;
66 Direct3DVolume9 *getInternalVolumeLevel(unsigned int level);
74 Direct3DVolume9 *volumeLevel[sw::MIPMAP_LEVELS];
Direct3DVolumeTexture9.cpp 17 #include "Direct3DVolume9.hpp"
37 volumeLevel[level] = new Direct3DVolume9(device, this, width, height, depth, format, pool, usage);
190 Direct3DVolume9 *source = volumeLevel[i];
191 Direct3DVolume9 *dest = volumeLevel[i + 1];
359 Direct3DVolume9 *Direct3DVolumeTexture9::getInternalVolumeLevel(unsigned int level)
Direct3DDevice9.cpp 30 #include "Direct3DVolume9.hpp"
    [all...]

Completed in 89 milliseconds