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Searched
refs:FILTER_LINEAR
(Results
1 - 15
of
15
) sorted by null
/external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c
204
minFilt =
FILTER_LINEAR
;
212
minFilt =
FILTER_LINEAR
;
220
minFilt =
FILTER_LINEAR
;
237
magFilt =
FILTER_LINEAR
;
i915_texstate.c
205
minFilt =
FILTER_LINEAR
;
213
minFilt =
FILTER_LINEAR
;
221
minFilt =
FILTER_LINEAR
;
242
magFilt =
FILTER_LINEAR
;
i830_reg.h
601
#define
FILTER_LINEAR
1
i915_reg.h
674
#define
FILTER_LINEAR
1
/external/swiftshader/src/Renderer/
Blitter.hpp
36
FILTER_LINEAR
= 0x10,
Sampler.cpp
28
FilterType Sampler::maximumTextureFilterQuality =
FILTER_LINEAR
;
61
textureFilter =
FILTER_LINEAR
;
432
return (FilterType)min(filter,
FILTER_LINEAR
);
Sampler.hpp
95
FILTER_LINEAR
,
Blitter.cpp
45
Blitter::Options options = filter ? static_cast<Blitter::Options>(WRITE_RGBA |
FILTER_LINEAR
) : WRITE_RGBA;
94
dest->copyInternal(source, i, j, x, y, (options &
FILTER_LINEAR
) ==
FILTER_LINEAR
);
[
all
...]
Renderer.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGL/
utilities.cpp
636
return (magFilter == GL_NEAREST) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::
FILTER_LINEAR
;
639
return sw::
FILTER_LINEAR
;
/external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp
422
case GL_LINEAR: magFilterType = sw::
FILTER_LINEAR
; break;
435
return (magFilterType == sw::FILTER_POINT) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::
FILTER_LINEAR
;
/external/mesa3d/src/gallium/drivers/i915/
i915_reg.h
804
#define
FILTER_LINEAR
1
[
all
...]
i915_state.c
74
return
FILTER_LINEAR
;
[
all
...]
/external/swiftshader/src/D3D9/
Direct3DDevice9.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLESv2/
utilities.cpp
[
all
...]
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