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    Searched refs:FILTER_LINEAR (Results 1 - 15 of 15) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c 204 minFilt = FILTER_LINEAR;
212 minFilt = FILTER_LINEAR;
220 minFilt = FILTER_LINEAR;
237 magFilt = FILTER_LINEAR;
i915_texstate.c 205 minFilt = FILTER_LINEAR;
213 minFilt = FILTER_LINEAR;
221 minFilt = FILTER_LINEAR;
242 magFilt = FILTER_LINEAR;
i830_reg.h 601 #define FILTER_LINEAR 1
i915_reg.h 674 #define FILTER_LINEAR 1
  /external/swiftshader/src/Renderer/
Blitter.hpp 36 FILTER_LINEAR = 0x10,
Sampler.cpp 28 FilterType Sampler::maximumTextureFilterQuality = FILTER_LINEAR;
61 textureFilter = FILTER_LINEAR;
432 return (FilterType)min(filter, FILTER_LINEAR);
Sampler.hpp 95 FILTER_LINEAR,
Blitter.cpp 45 Blitter::Options options = filter ? static_cast<Blitter::Options>(WRITE_RGBA | FILTER_LINEAR) : WRITE_RGBA;
94 dest->copyInternal(source, i, j, x, y, (options & FILTER_LINEAR) == FILTER_LINEAR);
    [all...]
Renderer.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGL/
utilities.cpp 636 return (magFilter == GL_NEAREST) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::FILTER_LINEAR;
639 return sw::FILTER_LINEAR;
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp 422 case GL_LINEAR: magFilterType = sw::FILTER_LINEAR; break;
435 return (magFilterType == sw::FILTER_POINT) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::FILTER_LINEAR;
  /external/mesa3d/src/gallium/drivers/i915/
i915_reg.h 804 #define FILTER_LINEAR 1
    [all...]
i915_state.c 74 return FILTER_LINEAR;
    [all...]
  /external/swiftshader/src/D3D9/
Direct3DDevice9.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
utilities.cpp     [all...]

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