HomeSort by relevance Sort by last modified time
    Searched refs:FillOpacityMask (Results 1 - 2 of 2) sorted by null

  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d2d1_1.h 468 STDMETHOD(FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F *destinationRectangle,
733 STDMETHOD_(void, FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, CONST D2D1_RECT_F *destinationRectangle = NULL,
735 using ID2D1RenderTarget::FillOpacityMask;
    [all...]
d2d1.h 787 STDMETHOD_(void, FillOpacityMask)(ID2D1Bitmap *opacityMask, ID2D1Brush *brush, D2D1_OPACITY_MASK_CONTENT content, const D2D1_RECT_F *destinationRectangle = NULL, const D2D1_RECT_F *sourceRectangle = NULL) PURE;
    [all...]

Completed in 1008 milliseconds