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    Searched refs:GGL_PIXEL_FORMAT_RGBX_8888 (Results 1 - 3 of 3) sorted by null

  /system/core/libpixelflinger/include/pixelflinger/
format.h 30 GGL_PIXEL_FORMAT_RGBX_8888 = 2, // 3x8-bit RGB stored in 32-bit chunks
  /frameworks/native/opengl/libagl/
egl.cpp 743 case GGL_PIXEL_FORMAT_RGBX_8888: size *= 4; break;
    [all...]
texture.cpp     [all...]

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