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Searched
refs:GL_ATTACHED_SHADERS
(Results
1 - 25
of
215
) sorted by null
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/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if
176
public static final int
GL_ATTACHED_SHADERS
= 0x8B85;
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp
342
case
GL_ATTACHED_SHADERS
:
/external/deqp/modules/gles2/functional/
es2fShaderStateQueryTests.cpp
[
all
...]
/external/deqp/framework/opengl/
gluStrUtil.inl
126
case
GL_ATTACHED_SHADERS
: return "
GL_ATTACHED_SHADERS
";
[
all
...]
/development/ndk/platforms/android-21/include/GLES2/
gl2.h
226
#define
GL_ATTACHED_SHADERS
0x8B85
/development/ndk/platforms/android-9/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/device/generic/goldfish-opengl/system/include/GLES2/
gl2.h
226
#define
GL_ATTACHED_SHADERS
0x8B85
/external/mesa3d/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/frameworks/base/opengl/java/android/opengl/
GLES20.java
176
public static final int
GL_ATTACHED_SHADERS
= 0x8B85;
[
all
...]
/prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-14/arch-mips/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-15/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-15/arch-mips/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-15/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-16/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-16/arch-mips/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
/prebuilts/ndk/r10/platforms/android-16/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ATTACHED_SHADERS
0x8B85
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