/external/mesa3d/src/mesa/main/ |
glheader.h | 131 #define GL_SHADER_COMPILER 0x8DFA
|
/external/deqp/modules/gles2/functional/ |
es2fImplementationLimitTests.cpp | 204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE);
|
es2fNegativeShaderApiTests.cpp | 83 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 112 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 472 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); [all...] |
es2fNegativeStateApiTests.cpp | 146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
|
es2fBooleanStateQueryTests.cpp | 473 m_verifier->verifyBooleanAnything(m_testCtx, GL_SHADER_COMPILER);
|
/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES20Header.java-if | 284 public static final int GL_SHADER_COMPILER = 0x8DFA;
|
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 308 case GL_SHADER_COMPILER:
|
/external/deqp/framework/platform/null/ |
tcuNullRenderContext.cpp | 400 case GL_SHADER_COMPILER:
|
/external/deqp/modules/gles3/functional/ |
es3fImplementationLimitTests.cpp | 459 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_TRUE);
|
es3fNegativeStateApiTests.cpp | 210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 211 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 264 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; [all...] |
es3fBooleanStateQueryTests.cpp | 788 FOR_EACH_VERIFIER(normalVerifiers, addChild(new InitialBooleanTestCase (m_context, verifier, (std::string("shader_compiler") + verifier->getTestNamePostfix()).c_str(), "SHADER_COMPILER", GL_SHADER_COMPILER, true)));
|
/external/deqp/framework/opengl/ |
gluStrUtil.inl | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fNegativeStateApiTests.cpp | 298 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 299 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 352 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported); 353 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; [all...] |
/development/ndk/platforms/android-21/include/GLES2/ |
gl2.h | 335 #define GL_SHADER_COMPILER 0x8DFA
|
/development/ndk/platforms/android-9/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/device/generic/goldfish-opengl/system/include/GLES2/ |
gl2.h | 335 #define GL_SHADER_COMPILER 0x8DFA
|
/external/mesa3d/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | 284 public static final int GL_SHADER_COMPILER = 0x8DFA; [all...] |
/prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|
/prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/GLES2/ |
gl2.h | 412 #define GL_SHADER_COMPILER 0x8DFA
|