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    Searched refs:GL_SHADER_COMPILER (Results 1 - 25 of 223) sorted by null

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  /external/mesa3d/src/mesa/main/
glheader.h 131 #define GL_SHADER_COMPILER 0x8DFA
  /external/deqp/modules/gles2/functional/
es2fImplementationLimitTests.cpp 204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE);
es2fNegativeShaderApiTests.cpp 83 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
112 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
472 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
    [all...]
es2fNegativeStateApiTests.cpp 146 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
213 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
es2fBooleanStateQueryTests.cpp 473 m_verifier->verifyBooleanAnything(m_testCtx, GL_SHADER_COMPILER);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20Header.java-if 284 public static final int GL_SHADER_COMPILER = 0x8DFA;
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 308 case GL_SHADER_COMPILER:
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 400 case GL_SHADER_COMPILER:
  /external/deqp/modules/gles3/functional/
es3fImplementationLimitTests.cpp 459 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_TRUE);
es3fNegativeStateApiTests.cpp 210 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
211 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
263 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
264 m_log << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
    [all...]
es3fBooleanStateQueryTests.cpp 788 FOR_EACH_VERIFIER(normalVerifiers, addChild(new InitialBooleanTestCase (m_context, verifier, (std::string("shader_compiler") + verifier->getTestNamePostfix()).c_str(), "SHADER_COMPILER", GL_SHADER_COMPILER, true)));
  /external/deqp/framework/opengl/
gluStrUtil.inl     [all...]
  /external/deqp/modules/gles31/functional/
es31fNegativeStateApiTests.cpp 298 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
299 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
352 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
353 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
    [all...]
  /development/ndk/platforms/android-21/include/GLES2/
gl2.h 335 #define GL_SHADER_COMPILER 0x8DFA
  /development/ndk/platforms/android-9/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /device/generic/goldfish-opengl/system/include/GLES2/
gl2.h 335 #define GL_SHADER_COMPILER 0x8DFA
  /external/mesa3d/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 284 public static final int GL_SHADER_COMPILER = 0x8DFA;
    [all...]
  /prebuilts/ndk/r10/platforms/android-12/arch-arm/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /prebuilts/ndk/r10/platforms/android-12/arch-mips/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /prebuilts/ndk/r10/platforms/android-12/arch-x86/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /prebuilts/ndk/r10/platforms/android-13/arch-arm/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /prebuilts/ndk/r10/platforms/android-13/arch-mips/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA
  /prebuilts/ndk/r10/platforms/android-13/arch-x86/usr/include/GLES2/
gl2.h 412 #define GL_SHADER_COMPILER 0x8DFA

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