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Searched
refs:GalliumD3D11Shader
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h
219
struct
GalliumD3D11Shader
: public GalliumD3D11Object<Base>
221
GalliumD3D11Shader
(GalliumD3D11Screen* device, void* object)
226
typedef
GalliumD3D11Shader
<ID3D11VertexShader> GalliumD3D11VertexShader;
227
typedef
GalliumD3D11Shader
<ID3D11GeometryShader> GalliumD3D11GeometryShader;
228
typedef
GalliumD3D11Shader
<ID3D11PixelShader> GalliumD3D11PixelShader;
232
typedef
GalliumD3D11Shader
<ID3D11HullShader> GalliumD3D11HullShader;
233
typedef
GalliumD3D11Shader
<ID3D11DomainShader> GalliumD3D11DomainShader;
234
typedef
GalliumD3D11Shader
<ID3D11ComputeShader> GalliumD3D11ComputeShader;
d3d11_screen.h
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d3d11_context.h
47
refcnt_ptr<
GalliumD3D11Shader
<>, PtrTraits> shaders[D3D11_STAGES];
316
void xs_set_shader(
GalliumD3D11Shader
<>* shader)
398
xs_set_shader<D3D11_STAGE_##XS>((
GalliumD3D11Shader
<>*)pShader); \
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